Player Matchup

Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
G0ldenTaşak
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,648 Elo+
Solo
Yemoja
Yemoja
Wxeibeu
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,711 Elo+
Solo
Jormungandr
Jormungandr
xM4ST3Rxx
Jormungandr
Level 27
God Stats
13W - 4L
1,924 SR
Queue Stats
65W - 51L
1,627 Elo+
Solo
Team Averages
Level 14
1,585 SR
1,597 Elo+

VS

Team Averages
Level 12
1,566 SR
1,695 Elo+
Jormungandr
Jormungandr
L0WxxxREZ
Jormungandr
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 123L
1,682 Elo+
Solo
Danzaburou
Danzaburou
VicqDazyr
Danzaburou
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
31W - 23L
1,835 Elo+
Party 1
Nemesis
Nemesis
ZekTV
Nemesis
Level 29
God Stats
1W - 5L
1,441 SR
Queue Stats
205W - 233L
1,516 Elo+
Solo
Ra
Ra
rangerplan
Ra
Level 9
God Stats
3W - 2L
1,738 SR
Queue Stats
6W - 5L
1,621 Elo+
Solo
Khepri
Khepri
spacionate
Khepri
Level 5
God Stats
17W - 10L
1,649 SR
Queue Stats
53W - 44L
1,819 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
12 / 0 / 1
14,706
668
15,974
10,313
6,430
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
 
Ullr
20
8 / 3 / 3
13,373
608
13,813
15,967
6,903
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 4 / 10
10,998
500
19,511
29,692
27,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
Wxeibeu
Yemoja
7
1 / 5 / 1
7,650
348
1,266
5,725
2,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
xM4ST3Rxx
Jormungandr
14
0 / 6 / 11
9,746
443
6,632
19,517
19,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
L0WxxxREZ
Jormungandr
18
3 / 5 / 3
11,288
513
18,040
21,535
25,786
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
VicqDazyr
Danzaburou
19
7 / 4 / 3
12,302
559
20,519
14,410
5,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ZekTV
Nemesis
18
4 / 5 / 2
10,923
497
8,893
19,581
7,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 8 / 2
8,949
407
4,879
13,080
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
spacionate
Khepri
16
4 / 1 / 5
11,282
513
4,621
12,155
13,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
23
Kills
18
18
Deaths
23
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
0
1
12.5
W
Ullr
 
Ullr
8
3
3
3.17
W
2
4
10
1.75
L
Jormungandr
L0WxxxREZ
Jormungandr
3
5
3
0.9
L
Danzaburou
VicqDazyr
Danzaburou
7
4
3
2.13
W
Yemoja
Wxeibeu
Yemoja
1
5
1
0.3
L
Nemesis
ZekTV
Nemesis
4
5
2
1
L
0
8
2
0.13
L
Khepri
spacionate
Khepri
4
1
5
6.5
W
Jormungandr
xM4ST3Rxx
Jormungandr
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,196
Damage
56,952
81,214
Taken
80,761
62,126
Mitigated
57,883
33,672
Healing
22,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,974
774
0
10,014
10,313
6,430
655
2,466
7,847
142,493
0
W
Ullr
 
Ullr
13,813
6,001
0
3,964
15,967
6,903
5,022
6,148
9,819
0
112,123
W
19,511
4,531
0
15,746
29,692
27,699
487
13,714
15,978
342
73,785
L
Jormungandr
L0WxxxREZ
Jormungandr
18,040
4,162
0
5,277
21,535
25,786
0
2,411
18,936
78,265
0
L
Danzaburou
VicqDazyr
Danzaburou
20,519
8,709
0
4,611
14,410
5,681
160
6,669
7,741
0
109,205
W
Yemoja
Wxeibeu
Yemoja
1,266
498
183
708
5,725
2,020
99
1,383
4,342
7,540
0
L
Nemesis
ZekTV
Nemesis
8,893
3,040
0
8,344
19,581
7,319
164
4,195
15,306
0
77,473
L
4,879
427
989
2,610
13,080
5,342
92
3,933
8,987
56,182
0
L
Khepri
spacionate
Khepri
4,621
266
0
250
12,155
13,755
147
6,937
5,218
26,459
0
W
Jormungandr
xM4ST3Rxx
Jormungandr
6,632
1,675
1,059
1,998
19,517
19,074
342
3,829
15,688
25,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,473
Gold Earned
54,744
612
Minions Killed
569
0
Camps Cleared
0
1,716,048
Distance Traveled
1,950,395
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,706
668
245
11
0
398,825
2
W
Ullr
13,373
608
201
9
0
395,460
3
W
Chaac
10,998
500
110
5
0
365,768
0
L
Jormungandr
11,288
513
132
6
0
329,256
0
L
Danzaburou
12,302
559
167
8
0
376,936
6
W
Yemoja
7,650
348
19
1
0
141,690
1
L
Nemesis
10,923
497
125
6
0
448,854
5
L
Ra
8,949
407
118
5
0
362,061
0
L
Khepri
11,282
513
27
1
0
433,288
4
W
Jormungandr
9,746
443
37
2
0
414,305
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role