Player Matchup

Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Bardoock
Raijin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 260L
1,627 Elo+
Solo
Ares
Ares
Draapbo
Ares
Level 69
God Stats
3W - 5L
1,469 SR
Queue Stats
339W - 420L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
Farinha415
Sun Wukong
Level 127
God Stats
3W - 3L
1,918 SR
Queue Stats
464W - 181L
1,698 Elo+
Solo
Arachne
Arachne
Lives_Dead
Arachne
Level 67
God Stats
2W - 2L
1,483 SR
Queue Stats
75W - 83L
1,334 Elo+
Solo
Team Averages
Level 103
1,574 SR
1,509 Elo+

VS

Team Averages
Level 105
1,477 SR
1,494 Elo+
Athena
Athena
DiegoADH
Athena
Level 90
God Stats
9W - 9L
1,410 SR
Queue Stats
277W - 248L
1,511 Elo+
Solo
Kukulkan
Kukulkan
KmGhost
Kukulkan
Level 39
God Stats
1W - 2L
1,277 SR
Queue Stats
5W - 7L
1,305 Elo+
Solo
Ullr
Ullr
ObvRichie
Ullr
Level 147
God Stats
2W - 4L
1,439 SR
Queue Stats
247W - 266L
1,513 Elo+
Solo
Kali
Kali
TurroBandoIero
Kali
Level 106
God Stats
8W - 2L
1,667 SR
Queue Stats
245W - 232L
1,533 Elo+
Solo
Tyr
Tyr
fabeis
Tyr
Level 144
God Stats
109W - 85L
1,590 SR
Queue Stats
524W - 383L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 3
6,940
496
8,018
6,500
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Bardoock
Raijin
12
0 / 3 / 1
6,865
490
5,081
8,861
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Draapbo
Ares
8
3 / 3 / 1
6,462
462
5,128
9,475
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Farinha415
Sun Wukong
14
1 / 1 / 0
8,104
579
9,834
11,825
7,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Lives_Dead
Arachne
10
1 / 5 / 1
6,335
453
2,481
10,875
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DiegoADH
Athena
11
1 / 2 / 5
6,623
473
2,451
10,032
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
KmGhost
Kukulkan
10
1 / 3 / 3
6,481
463
3,813
5,320
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
14
4 / 0 / 5
8,054
575
6,652
7,080
2,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 0 / 6
8,037
574
6,891
10,622
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
fabeis
Tyr
14
2 / 1 / 2
8,224
587
9,800
13,353
10,686
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
14
14
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
3
1.25
L
Raijin
Bardoock
Raijin
0
3
1
0.17
W
Athena
DiegoADH
Athena
1
2
5
1.75
L
Ares
Draapbo
Ares
3
3
1
1.17
L
Sun Wukong
Farinha415
Sun Wukong
1
1
0
1
W
Kukulkan
KmGhost
Kukulkan
1
3
3
0.83
L
Arachne
Lives_Dead
Arachne
1
5
1
0.3
W
Ullr
4
0
5
6.5
W
6
0
6
9
W
Tyr
fabeis
Tyr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,542
Damage
29,607
47,536
Taken
46,407
23,580
Mitigated
24,244
14,879
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,018
2,968
0
2,355
6,500
2,910
333
2,110
4,390
0
45,815
L
Raijin
Bardoock
Raijin
5,081
695
0
1,197
8,861
3,351
0
557
8,304
46,516
0
W
Athena
DiegoADH
Athena
2,451
112
0
2,702
10,032
4,628
0
3,003
6,939
19,117
0
L
Ares
Draapbo
Ares
5,128
489
0
2,174
9,475
6,743
0
2,492
6,916
9,337
0
L
Sun Wukong
Farinha415
Sun Wukong
9,834
2,458
0
6,620
11,825
7,384
0
0
11,825
0
64,242
W
Kukulkan
KmGhost
Kukulkan
3,813
528
0
1,242
5,320
1,755
0
1,414
3,866
38,342
0
L
Arachne
Lives_Dead
Arachne
2,481
1,656
0
2,533
10,875
3,192
777
1,038
9,837
0
35,191
W
Ullr
6,652
2,299
0
307
7,080
2,755
720
4,051
2,805
0
53,883
W
6,891
3,423
0
3,393
10,622
4,420
0
1,226
9,382
0
48,285
W
Tyr
fabeis
Tyr
9,800
1,243
0
7,606
13,353
10,686
0
147
13,206
0
61,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,706
Gold Earned
37,419
400
Minions Killed
454
0
Camps Cleared
0
1,296,976
Distance Traveled
1,359,162
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,940
496
80
6
0
233,144
5
L
Raijin
6,865
490
103
7
0
228,058
5
W
Athena
6,623
473
36
3
0
293,736
1
L
Ares
6,462
462
8
1
0
284,146
3
L
Sun Wukong
8,104
579
134
10
0
269,043
2
W
Kukulkan
6,481
463
89
6
0
205,185
4
L
Arachne
6,335
453
75
5
0
282,585
1
W
Ullr
8,054
575
117
8
0
279,216
3
W
Kali
8,037
574
79
6
0
298,304
1
W
Tyr
8,224
587
133
10
0
282,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role