Player Matchup

Ganesha
Ganesha
BigmanLui
Ganesha
Level 97
God Stats
13W - 11L
1,531 SR
Queue Stats
342W - 347L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
HatedMoney
Sun Wukong
Level 109
God Stats
2W - 1L
1,781 SR
Queue Stats
85W - 72L
1,568 Elo+
Solo
Cernunnos
Cernunnos
LastBornzer0
Cernunnos
Level 155
God Stats
3W - 1L
1,523 SR
Queue Stats
445W - 447L
1,502 Elo+
Solo
Ra
Ra
thatnameisxd
Ra
Level 97
God Stats
2W - 0L
1,530 SR
Queue Stats
184W - 152L
1,533 Elo+
Solo
Tyr
Tyr
xTheStaiN
Tyr
Level 121
God Stats
8W - 13L
1,469 SR
Queue Stats
67W - 68L
1,519 Elo+
Solo
Team Averages
Level 116
1,567 SR
1,516 Elo+

VS

Team Averages
Level 103
1,591 SR
1,517 Elo+
King Arthur
King Arthur
Dastiam
King Arthur
Level 52
God Stats
53W - 60L
1,543 SR
Queue Stats
178W - 230L
1,517 Elo+
Solo
Susano
Susano
In1t
Susano
Level 107
God Stats
2W - 7L
1,276 SR
Queue Stats
90W - 109L
1,503 Elo+
Party 2
Athena
Athena
MАLVINKA
Athena
Level 102
God Stats
17W - 10L
1,665 SR
Queue Stats
83W - 98L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
Quzahh
Danzaburou
Level 107
God Stats
65W - 63L
1,639 SR
Queue Stats
201W - 182L
1,528 Elo+
Party 1
Scylla
Scylla
battels
Scylla
Level 148
God Stats
4W - 2L
1,832 SR
Queue Stats
132W - 122L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigmanLui
Ganesha
16
0 / 4 / 19
10,651
426
11,051
16,904
8,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
HatedMoney
Sun Wukong
20
9 / 4 / 6
14,369
575
13,392
20,932
20,023
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
LastBornzer0
Cernunnos
20
8 / 2 / 8
14,574
583
23,516
18,792
9,587
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 5 / 12
13,176
527
23,971
18,140
8,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 1 / 13
14,478
579
12,956
28,341
39,509
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dastiam
King Arthur
17
7 / 4 / 3
11,869
475
15,621
29,417
27,180
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
In1t
Susano
16
2 / 7 / 7
10,638
426
10,382
18,385
8,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
MАLVINKA
Athena
14
0 / 6 / 9
9,831
393
7,584
29,195
30,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Quzahh
Danzaburou
18
3 / 6 / 3
12,321
493
11,562
20,486
9,015
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
battels
Scylla
17
4 / 6 / 3
11,143
446
19,129
16,877
7,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
41
29
Kills
16
16
Deaths
29
58
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BigmanLui
Ganesha
0
4
19
2.38
L
King Arthur
Dastiam
King Arthur
7
4
3
2.13
W
Sun Wukong
HatedMoney
Sun Wukong
9
4
6
3
L
Susano
In1t
Susano
2
7
7
0.79
W
Cernunnos
LastBornzer0
Cernunnos
8
2
8
6
L
Athena
MАLVINKA
Athena
0
6
9
0.75
L
Danzaburou
Quzahh
Danzaburou
3
6
3
0.75
L
Scylla
battels
Scylla
4
6
3
0.92
W
6
5
12
2.4
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,886
Damage
64,278
103,109
Taken
114,360
85,976
Mitigated
82,792
41,887
Healing
31,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BigmanLui
Ganesha
11,051
944
0
3,290
16,904
8,155
567
4,194
12,710
42,731
0
L
King Arthur
Dastiam
King Arthur
15,621
1,266
0
9,096
29,417
27,180
343
8,030
21,387
0
78,154
W
Sun Wukong
HatedMoney
Sun Wukong
13,392
3,272
0
10,654
20,932
20,023
644
3,730
17,202
0
108,043
L
Susano
In1t
Susano
10,382
912
0
5,708
18,385
8,849
821
5,770
12,615
0
69,307
W
Cernunnos
LastBornzer0
Cernunnos
23,516
13,232
0
8,773
18,792
9,587
4,995
2,915
15,877
0
133,664
L
Athena
MАLVINKA
Athena
7,584
2,439
0
4,857
29,195
30,716
319
10,749
18,446
22,859
0
L
Danzaburou
Quzahh
Danzaburou
11,562
5,472
0
8,205
20,486
9,015
2,317
5,170
15,316
0
95,529
L
Scylla
battels
Scylla
19,129
1,706
0
4,062
16,877
7,032
646
5,519
11,358
90,557
0
W
23,971
2,787
6,342
7,354
18,140
8,702
710
8,172
9,968
116,324
0
W
12,956
2,214
0
5,474
28,341
39,509
614
7,702
20,639
2,152
56,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,248
Gold Earned
55,802
703
Minions Killed
568
0
Camps Cleared
0
2,321,042
Distance Traveled
2,266,792
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,651
426
42
2
0
438,140
4
L
King Arthur
11,869
475
141
6
0
478,078
3
W
Sun Wukong
14,369
575
195
8
0
477,369
2
L
Susano
10,638
426
109
4
0
477,941
1
W
Cernunnos
14,574
583
200
8
0
427,507
11
L
Athena
9,831
393
24
1
0
472,803
6
L
Danzaburou
12,321
493
143
6
0
392,568
1
L
Scylla
11,143
446
151
6
0
445,402
7
W
Ra
13,176
527
186
7
0
463,592
6
W
Tyr
14,478
579
80
3
0
514,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role