Player Matchup

Raijin
Raijin
AleXicuss
Raijin
Level 29
God Stats
4W - 1L
1,854 SR
Queue Stats
108W - 123L
1,473 Elo+
Solo
Loki
Loki
PRITIPSYKOO
Loki
Level 28
God Stats
1W - 0L
1,538 SR
Queue Stats
61W - 93L
1,379 Elo+
Solo
Cerberus
Cerberus
SutikkyiFingazu
Cerberus
Level 27
God Stats
2W - 2L
1,762 SR
Queue Stats
113W - 107L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
XSekiroX
Baron Samedi
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
297W - 295L
1,489 Elo+
Solo
Vamana
Vamana
飞起玉龙三百万
Vamana
Level 16
God Stats
4W - 1L
1,859 SR
Queue Stats
105W - 97L
1,587 Elo+
Solo
Team Averages
Level 26
1,703 SR
1,471 Elo+

VS

Team Averages
Level 16
1,571 SR
1,560 Elo+
Nemesis
Nemesis
Moonmoonaloid
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Mythicalpirate
Aphrodite
Level 22
God Stats
17W - 6L
1,887 SR
Queue Stats
32W - 17L
1,591 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Onykmin
Morgan Le Fay
Level 27
God Stats
50W - 37L
1,635 SR
Queue Stats
150W - 113L
1,585 Elo+
Solo
Guan Yu
Guan Yu
TheRedsnowball
Guan Yu
Level 23
God Stats
2W - 1L
1,718 SR
Queue Stats
24W - 18L
1,542 Elo+
Party 1
Janus
Janus
superdamand
Janus
Level 5
God Stats
0W - 2L
1,116 SR
Queue Stats
3W - 6L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AleXicuss
Raijin
20
12 / 6 / 30
14,607
1,217
26,553
16,735
4,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 2 / 26
13,171
1,098
12,716
15,961
6,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
20
11 / 4 / 22
14,254
1,188
22,322
29,129
8,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
XSekiroX
Baron Samedi
20
9 / 5 / 28
13,219
1,102
19,054
12,942
4,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
14 / 2 / 30
15,188
1,266
20,711
24,974
20,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
1 / 13 / 12
11,685
974
11,629
21,514
8,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Mythicalpirate
Aphrodite
18
1 / 9 / 9
10,950
913
10,459
17,401
11,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Onykmin
Morgan Le Fay
20
9 / 12 / 9
15,175
1,265
35,455
26,745
10,029
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 8 / 8
12,459
1,038
20,204
28,406
33,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
3 / 10 / 7
11,714
976
13,397
15,318
4,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
64
52
Kills
19
19
Deaths
52
136
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Raijin
AleXicuss
Raijin
12
6
30
4.5
L
Nemesis
1
13
12
0.54
L
Aphrodite
Mythicalpirate
Aphrodite
1
9
9
0.61
L
Morgan Le Fay
Onykmin
Morgan Le Fay
9
12
9
1.13
W
6
2
26
9.5
W
Cerberus
11
4
22
5.5
L
5
8
8
1.13
W
Baron Samedi
XSekiroX
Baron Samedi
9
5
28
4.6
L
3
10
7
0.65
W
14
2
30
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,356
Damage
91,144
99,741
Taken
109,384
44,233
Mitigated
68,302
24,719
Healing
17,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AleXicuss
Raijin
26,553
4,426
0
0
16,735
4,913
0
12,063
4,672
39,999
0
L
Nemesis
11,629
4,697
0
1,448
21,514
8,093
0
14,968
5,834
0
29,206
L
Aphrodite
Mythicalpirate
Aphrodite
10,459
361
3,857
3,807
17,401
11,908
0
9,543
7,434
19,001
0
L
Morgan Le Fay
Onykmin
Morgan Le Fay
35,455
2,407
0
2,269
26,745
10,029
0
15,456
10,507
59,489
0
W
12,716
2,856
0
1,072
15,961
6,051
0
9,117
6,844
0
41,854
W
Cerberus
22,322
862
432
10,832
29,129
8,093
0
17,286
11,843
43,230
0
L
20,204
4,436
2,121
4,013
28,406
33,308
0
15,509
11,749
539
39,075
W
Baron Samedi
XSekiroX
Baron Samedi
19,054
1,668
3,735
2,598
12,942
4,828
0
8,471
4,471
33,532
0
L
13,397
587
0
213
15,318
4,964
0
10,175
4,791
48,456
0
W
20,711
11,641
761
5,289
24,974
20,348
0
12,913
12,061
0
42,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,439
Gold Earned
61,983
230
Minions Killed
212
14
Camps Cleared
4
1,152,698
Distance Traveled
1,074,154
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,607
1,217
32
3
3
186,084
0
L
Nemesis
11,685
974
38
3
2
235,251
0
L
Aphrodite
10,950
913
16
1
1
209,419
0
L
Morgan Le Fay
15,175
1,265
55
5
0
225,932
0
W
Loki
13,171
1,098
50
4
2
271,661
1
W
Cerberus
14,254
1,188
62
5
3
237,156
0
L
Guan Yu
12,459
1,038
19
2
1
237,766
0
W
Baron Samedi
13,219
1,102
34
3
1
206,804
0
L
Janus
11,714
976
84
7
0
165,786
2
W
Vamana
15,188
1,266
52
4
5
250,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role