Player Matchup

Ra
Ra
DreadHeadGod
Ra
Level 26
God Stats
4W - 8L
1,354 SR
Queue Stats
107W - 90L
1,459 Elo+
Party 1
Zeus
Zeus
GW711
Zeus
Level 21
God Stats
63W - 34L
1,749 SR
Queue Stats
175W - 131L
1,623 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hadez995
Ah Muzen Cab
Level 18
God Stats
8W - 5L
1,591 SR
Queue Stats
51W - 45L
1,510 Elo+
Party 1
Fenrir
Fenrir
LoCMel187010
Fenrir
Level 25
God Stats
2W - 2L
1,811 SR
Queue Stats
125W - 145L
1,446 Elo+
Solo
Set
Set
q11qbķķĺģģļļļ
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,231 Elo+
Solo
Team Averages
Level 19
1,601 SR
1,454 Elo+

VS

Team Averages
Level 20
1,510 SR
1,432 Elo+
Rama
Rama
EvilEngineer607
Rama
Level 27
God Stats
44W - 46L
1,548 SR
Queue Stats
368W - 417L
1,514 Elo+
Solo
Persephone
Persephone
JordanCarlo
Persephone
Level 4
God Stats
7W - 6L
1,230 SR
Queue Stats
14W - 20L
1,238 Elo+
Solo
Thanatos
Thanatos
Shadow-X523
Thanatos
Level 32
God Stats
1W - 1L
1,534 SR
Queue Stats
23W - 33L
1,386 Elo+
Party 2
Artemis
Artemis
jobacca
Artemis
Level 28
God Stats
1W - 1L
1,736 SR
Queue Stats
27W - 32L
1,387 Elo+
Party 2
Ao Kuang
Ao Kuang
lnfatuation
Ao Kuang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 12 / 16
12,611
1,051
12,563
18,267
12,278
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
GW711
Zeus
20
19 / 13 / 15
17,864
1,489
46,263
21,854
9,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Hadez995
Ah Muzen Cab
20
9 / 2 / 12
14,422
1,202
22,558
11,592
4,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
20
7 / 14 / 17
13,399
1,117
14,254
27,115
16,638
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

19
0 / 15 / 14
11,910
993
2,137
20,654
9,742
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 22
15,153
1,263
25,795
16,060
6,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
JordanCarlo
Persephone
20
4 / 7 / 26
13,006
1,084
12,275
20,739
6,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Shadow-X523
Thanatos
20
8 / 10 / 23
13,733
1,144
11,764
21,754
8,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
jobacca
Artemis
20
13 / 15 / 24
14,882
1,240
26,867
24,454
8,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
lnfatuation
Ao Kuang
20
12 / 4 / 24
14,905
1,242
16,189
21,125
8,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
175
39
Kills
56
56
Deaths
39
74
Assists
119
Player
Kills
Deaths
Assists
KDA
L
4
12
16
1
W
19
3
22
10
L
Zeus
GW711
Zeus
19
13
15
2.04
L
Ah Muzen Cab
Hadez995
Ah Muzen Cab
9
2
12
7.5
W
Persephone
JordanCarlo
Persephone
4
7
26
2.43
L
Fenrir
7
14
17
1.11
W
Thanatos
Shadow-X523
Thanatos
8
10
23
1.95
W
Artemis
jobacca
Artemis
13
15
24
1.67
W
Ao Kuang
lnfatuation
Ao Kuang
12
4
24
6
L
0
15
14
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,775
Damage
92,890
99,482
Taken
104,132
52,504
Mitigated
38,256
7,354
Healing
16,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,563
975
152
1,171
18,267
12,278
0
4,227
14,040
31,651
0
W
25,795
17,443
0
2,371
16,060
6,467
0
7,242
8,562
0
64,770
L
Zeus
GW711
Zeus
46,263
6,218
389
2,080
21,854
9,063
0
10,972
10,882
83,909
0
L
Ah Muzen Cab
Hadez995
Ah Muzen Cab
22,558
7,383
0
2,666
11,592
4,783
0
4,990
6,602
0
68,624
W
Persephone
JordanCarlo
Persephone
12,275
1,101
78
1,019
20,739
6,809
0
11,876
8,856
25,455
0
L
Fenrir
14,254
4,032
0
745
27,115
16,638
0
4,697
22,418
0
20,919
W
Thanatos
Shadow-X523
Thanatos
11,764
4,669
0
6,233
21,754
8,012
0
12,925
8,829
0
29,690
W
Artemis
jobacca
Artemis
26,867
14,574
0
963
24,454
8,882
0
16,370
8,084
0
44,011
W
Ao Kuang
lnfatuation
Ao Kuang
16,189
4,203
0
5,571
21,125
8,086
0
10,409
10,716
22,512
0
L
2,137
1,694
0
151
20,654
9,742
0
3,578
17,076
0
9,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,206
Gold Earned
71,679
218
Minions Killed
200
4
Camps Cleared
7
1,020,296
Distance Traveled
987,145
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,611
1,051
46
4
0
182,740
1
W
Rama
15,153
1,263
83
7
2
193,105
0
L
Zeus
17,864
1,489
67
6
1
200,023
2
L
Ah Muzen Cab
14,422
1,202
78
7
3
235,025
0
W
Persephone
13,006
1,084
45
4
0
210,896
0
L
Fenrir
13,399
1,117
14
1
0
242,305
0
W
Thanatos
13,733
1,144
33
3
0
199,613
0
W
Artemis
14,882
1,240
22
2
2
151,879
0
W
Ao Kuang
14,905
1,242
17
1
3
231,652
0
L
Set
11,910
993
13
1
0
160,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role