Player Matchup

Anhur
Anhur
 
Anhur
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
InFiNiTi_KiDx
King Arthur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,610 Elo+
Party 1
Hades
Hades
L3ezT-
Hades
Level 149
God Stats
1W - 1L
1,667 SR
Queue Stats
78W - 68L
1,636 Elo+
Party 1
Susano
Susano
Th3_Reap3rX12
Susano
Level 133
God Stats
1W - 0L
1,342 SR
Queue Stats
51W - 38L
1,591 Elo+
Party 1
Khepri
Khepri
zYinYan79
Khepri
Level 28
God Stats
4W - 2L
1,853 SR
Queue Stats
7W - 3L
1,589 Elo+
Party 1
Team Averages
Level 109
1,572 SR
1,585 Elo+

VS

Team Averages
Level 62
1,506 SR
1,473 Elo+
Bakasura
Bakasura
BigBracket
Bakasura
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
277W - 247L
1,586 Elo+
Solo
Nike
Nike
Dont Hard Reset
Nike
Level 145
God Stats
12W - 14L
1,593 SR
Queue Stats
1,771W - 1,762L
1,469 Elo+
Solo
Neith
Neith
SANTOSAA07
Neith
Level 32
God Stats
1W - 3L
1,613 SR
Queue Stats
200W - 215L
1,489 Elo+
Solo
Tiamat
Tiamat
jMarsh_88
Tiamat
Level 67
God Stats
0W - 1L
1,321 SR
Queue Stats
120W - 129L
1,374 Elo+
Party 2
Sol
Sol
zxzBlazezxz
Sol
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 28L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 1 / 0
5,346
486
1,887
3,823
1,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

King Arthur
InFiNiTi_KiDx
King Arthur
12
2 / 0 / 2
6,910
628
4,706
5,725
2,425
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
L3ezT-
Hades
12
1 / 1 / 3
6,682
607
5,683
7,490
3,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
10 / 1 / 1
7,564
688
5,033
7,196
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
zYinYan79
Khepri
9
0 / 1 / 0
5,548
504
1,260
3,652
1,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigBracket
Bakasura
10
1 / 4 / 1
6,064
551
5,792
9,356
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 2
5,044
459
2,585
5,298
3,038
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
9
2 / 1 / 0
5,712
519
2,590
3,517
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
jMarsh_88
Tiamat
10
1 / 4 / 0
5,684
517
3,855
6,892
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 0
4,962
451
966
5,618
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
13
Kills
4
4
Deaths
13
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
0
0
L
Bakasura
BigBracket
Bakasura
1
4
1
0.38
L
0
1
2
1
W
King Arthur
InFiNiTi_KiDx
King Arthur
2
0
2
3
W
Hades
L3ezT-
Hades
1
1
3
2.5
L
Neith
2
1
0
2
W
10
1
1
10.5
L
Tiamat
jMarsh_88
Tiamat
1
4
0
0.25
W
Khepri
zYinYan79
Khepri
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,569
Damage
15,788
27,886
Taken
30,681
11,165
Mitigated
11,295
11,490
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,887
660
0
1,880
3,823
1,014
0
0
3,823
0
32,132
L
Bakasura
BigBracket
Bakasura
5,792
3,798
0
1,575
9,356
3,065
0
1,406
7,950
0
38,493
L
2,585
198
0
0
5,298
3,038
0
529
4,769
0
20,238
W
King Arthur
InFiNiTi_KiDx
King Arthur
4,706
370
0
572
5,725
2,425
240
902
4,724
0
37,237
W
Hades
L3ezT-
Hades
5,683
863
404
4,838
7,490
3,245
0
3,222
3,741
41,217
0
L
Neith
2,590
1,114
270
1,353
3,517
885
598
871
2,646
0
26,763
W
5,033
1,182
0
2,992
7,196
2,498
0
242
6,753
0
31,758
L
Tiamat
jMarsh_88
Tiamat
3,855
518
0
1,748
6,892
2,837
0
4,137
2,755
28,645
0
W
Khepri
zYinYan79
Khepri
1,260
0
135
669
3,652
1,983
112
0
3,652
15,802
0
L
966
409
0
884
5,618
1,470
0
0
5,618
16,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,050
Gold Earned
27,466
335
Minions Killed
277
0
Camps Cleared
0
1,082,443
Distance Traveled
945,423
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,346
486
70
6
0
177,569
2
L
Bakasura
6,064
551
84
8
0
230,733
1
L
Nike
5,044
459
30
3
0
191,196
5
W
King Arthur
6,910
628
80
7
0
211,899
3
W
Hades
6,682
607
100
9
0
211,151
2
L
Neith
5,712
519
60
5
0
165,529
1
W
Susano
7,564
688
59
5
0
246,086
1
L
Tiamat
5,684
517
66
6
0
192,258
3
W
Khepri
5,548
504
26
2
0
235,738
3
L
Sol
4,962
451
37
3
0
165,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role