Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
AVATARX123
Sobek
Level 41
God Stats
1W - 1L
1,690 SR
Queue Stats
9W - 7L
1,572 Elo+
Party 3
He Bo
He Bo
Awaran
He Bo
Level 26
God Stats
0W - 3L
1,206 SR
Queue Stats
44W - 70L
1,305 Elo+
Party 1
Hades
Hades
DeadFullMine
Hades
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,745 Elo+
Party 3
Nemesis
Nemesis
Eternetum
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 32
1,479 SR
1,524 Elo+

VS

Team Averages
Level 67
1,568 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
EpicnessEB
Morgan Le Fay
Level 126
God Stats
5W - 0L
1,669 SR
Queue Stats
24W - 24L
1,449 Elo+
Party 2
Loki
Loki
Gipseri
Loki
Level 40
God Stats
4W - 7L
1,116 SR
Queue Stats
74W - 51L
1,615 Elo+
Party 2
Izanami
Izanami
GustiNY
Izanami
Level 31
God Stats
1W - 0L
1,637 SR
Queue Stats
43W - 40L
1,383 Elo+
Solo
Set
Set
Mido123
Set
Level 105
God Stats
8W - 4L
1,636 SR
Queue Stats
21W - 13L
1,596 Elo+
Party 2
Ganesha
Ganesha
Vorobey20
Ganesha
Level 31
God Stats
2W - 1L
1,783 SR
Queue Stats
112W - 142L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 4 / 2
7,472
498
3,612
9,007
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
12
2 / 5 / 1
7,232
482
7,081
14,702
13,179
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Awaran
He Bo
11
3 / 6 / 0
6,869
458
2,994
7,383
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 1
7,149
477
5,124
11,200
5,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Eternetum
Nemesis
4
0 / 5 / 1
4,893
326
825
4,392
939
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EpicnessEB
Morgan Le Fay
16
11 / 1 / 2
10,176
678
12,472
6,859
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Gipseri
Loki
16
6 / 1 / 1
9,973
665
9,312
9,558
4,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
GustiNY
Izanami
11
3 / 3 / 3
7,792
519
4,441
6,172
1,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Set
13
3 / 2 / 4
7,926
528
4,090
11,751
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
Vorobey20
Ganesha
13
1 / 1 / 6
8,395
560
3,588
8,203
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
24
25
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
2
0.5
L
Sobek
2
5
1
0.5
L
He Bo
Awaran
He Bo
3
6
0
0.5
L
2
5
1
0.5
W
Morgan Le Fay
EpicnessEB
Morgan Le Fay
11
1
2
12
L
Nemesis
Eternetum
Nemesis
0
5
1
0.1
W
Loki
Gipseri
Loki
6
1
1
6.5
W
Izanami
GustiNY
Izanami
3
3
3
1.5
W
Set
3
2
4
2.5
W
Ganesha
Vorobey20
Ganesha
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,636
Damage
33,903
46,684
Taken
42,543
27,083
Mitigated
19,824
11,202
Healing
14,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,612
222
0
2,265
9,007
5,294
1,200
3,424
5,583
29,521
0
L
Sobek
7,081
694
0
4,480
14,702
13,179
0
1,537
13,165
33,443
0
L
He Bo
Awaran
He Bo
2,994
558
87
456
7,383
2,204
94
4,156
3,227
22,103
0
L
5,124
832
108
3,243
11,200
5,467
132
5,593
5,607
33,764
0
W
Morgan Le Fay
EpicnessEB
Morgan Le Fay
12,472
903
0
971
6,859
2,494
2,413
3,522
3,269
66,439
0
L
Nemesis
Eternetum
Nemesis
825
348
0
563
4,392
939
0
1,350
3,042
0
6,744
W
Loki
Gipseri
Loki
9,312
2,759
0
5,036
9,558
4,476
1,013
3,571
5,987
0
63,162
W
Izanami
GustiNY
Izanami
4,441
2,524
0
500
6,172
1,945
599
2,437
3,662
0
35,491
W
Set
4,090
2,231
0
6,170
11,751
4,986
444
5,088
6,591
0
41,316
W
Ganesha
Vorobey20
Ganesha
3,588
325
0
1,958
8,203
5,923
0
3,835
4,170
43,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,615
Gold Earned
44,262
244
Minions Killed
487
0
Camps Cleared
0
1,155,747
Distance Traveled
1,408,117
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,472
498
69
5
0
263,201
3
L
Sobek
7,232
482
55
4
0
223,996
1
L
He Bo
6,869
458
39
3
0
284,575
1
L
Hades
7,149
477
65
4
0
270,252
6
W
Morgan Le Fay
10,176
678
129
9
0
282,010
6
L
Nemesis
4,893
326
16
1
0
113,723
2
W
Loki
9,973
665
133
9
0
295,251
2
W
Izanami
7,792
519
82
5
0
230,994
0
W
Set
7,926
528
89
6
0
307,903
3
W
Ganesha
8,395
560
54
4
0
291,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role