Player Matchup

Loki
Loki
Fifty Packet
Loki
Level 29
God Stats
16W - 11L
1,616 SR
Queue Stats
114W - 104L
1,576 Elo+
Solo
Hercules
Hercules
G0ldenTaşak
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,602 Elo+
Solo
Fafnir
Fafnir
Krshistian
Fafnir
Level 18
God Stats
13W - 10L
1,512 SR
Queue Stats
36W - 29L
1,557 Elo+
Solo
Neith
Neith
Mephashm
Neith
Level 27
God Stats
10W - 7L
1,536 SR
Queue Stats
123W - 138L
1,476 Elo+
Solo
Merlin
Merlin
Username1239912
Merlin
Level 27
God Stats
11W - 2L
1,898 SR
Queue Stats
83W - 57L
1,677 Elo+
Solo
Team Averages
Level 21
1,612 SR
1,578 Elo+

VS

Team Averages
Level 22
1,689 SR
1,594 Elo+
Sun Wukong
Sun Wukong
APickaxe
Sun Wukong
Level 25
God Stats
25W - 12L
1,723 SR
Queue Stats
114W - 97L
1,595 Elo+
Solo
Kali
Kali
Arthax90
Kali
Level 29
God Stats
15W - 8L
1,644 SR
Queue Stats
207W - 191L
1,592 Elo+
Solo
Anubis
Anubis
L0WxxxREZ
Anubis
Level 10
God Stats
36W - 30L
1,651 SR
Queue Stats
123W - 123L
1,713 Elo+
Solo
Hachiman
Hachiman
SpookyMarkivo
Hachiman
Level 29
God Stats
3W - 1L
1,927 SR
Queue Stats
220W - 180L
1,600 Elo+
Solo
Cthulhu
Cthulhu
terras532
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 8
12,565
598
10,541
18,989
6,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
G0ldenTaşak
Hercules
19
6 / 0 / 4
12,476
594
15,437
24,082
24,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Krshistian
Fafnir
18
4 / 0 / 14
12,371
589
10,197
14,424
16,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Mephashm
Neith
18
5 / 2 / 6
10,934
521
11,556
9,754
3,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 3 / 6
13,583
647
11,992
11,643
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
APickaxe
Sun Wukong
17
1 / 3 / 0
10,365
494
10,109
17,386
13,667
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
18
2 / 4 / 4
11,062
527
11,763
20,059
8,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
L0WxxxREZ
Anubis
18
10 / 7 / 0
12,114
577
17,119
18,936
8,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SpookyMarkivo
Hachiman
16
0 / 5 / 1
9,279
442
6,176
12,178
3,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
terras532
Cthulhu
14
0 / 6 / 1
8,087
385
8,922
14,682
13,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
25
Kills
13
13
Deaths
25
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
APickaxe
Sun Wukong
1
3
0
0.33
L
Kali
2
4
4
1
W
5
8
8
1.13
W
Hercules
G0ldenTaşak
Hercules
6
0
4
8
W
Fafnir
Krshistian
Fafnir
4
0
14
11
L
Anubis
L0WxxxREZ
Anubis
10
7
0
1.43
W
Neith
Mephashm
Neith
5
2
6
4
L
Hachiman
SpookyMarkivo
Hachiman
0
5
1
0.1
W
5
3
6
2.67
L
Cthulhu
terras532
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,723
Damage
54,089
78,892
Taken
83,241
55,717
Mitigated
47,891
26,768
Healing
20,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
APickaxe
Sun Wukong
10,109
2,389
0
4,493
17,386
13,667
19
3,290
13,466
0
61,591
L
Kali
11,763
5,407
0
3,398
20,059
8,242
0
3,515
16,304
0
95,915
W
10,541
2,891
0
65
18,989
6,777
911
6,021
12,938
0
100,667
W
Hercules
G0ldenTaşak
Hercules
15,437
4,732
0
13,784
24,082
24,591
1,299
4,612
19,410
0
69,193
W
Fafnir
Krshistian
Fafnir
10,197
3,657
0
5,830
14,424
16,985
1,050
4,048
10,076
32,820
0
L
Anubis
L0WxxxREZ
Anubis
17,119
457
0
6,773
18,936
8,946
0
8,090
10,696
86,681
0
W
Neith
Mephashm
Neith
11,556
4,048
0
3,644
9,754
3,641
630
4,100
5,294
0
71,925
L
Hachiman
SpookyMarkivo
Hachiman
6,176
3,020
0
4,100
12,178
3,893
3,180
2,423
9,755
0
65,735
W
11,992
353
264
3,181
11,643
3,723
1,358
6,510
5,133
103,273
0
L
Cthulhu
terras532
Cthulhu
8,922
178
241
1,133
14,682
13,143
105
4,871
9,763
32,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,929
Gold Earned
50,907
633
Minions Killed
594
0
Camps Cleared
0
1,974,233
Distance Traveled
1,879,118
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,365
494
123
6
0
440,987
4
L
Kali
11,062
527
147
7
0
413,468
3
W
Loki
12,565
598
139
7
0
417,144
2
W
Hercules
12,476
594
133
6
0
397,675
0
W
Fafnir
12,371
589
40
2
0
414,047
3
L
Anubis
12,114
577
157
7
0
321,687
3
W
Neith
10,934
521
128
6
0
380,021
4
L
Hachiman
9,279
442
130
6
0
348,049
5
W
Merlin
13,583
647
193
9
0
365,346
1
L
Cthulhu
8,087
385
37
2
0
354,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role