Player Matchup

Bacchus
Bacchus
DMS Aesthetic
Bacchus
Level 126
God Stats
15W - 24L
1,392 SR
Queue Stats
507W - 567L
1,385 Elo+
Solo
Kukulkan
Kukulkan
MJrg4l
Kukulkan
Level 89
God Stats
9W - 11L
1,464 SR
Queue Stats
81W - 129L
1,313 Elo+
Solo
Hera
Hera
TheMoonFairy
Hera
Level 85
God Stats
0W - 3L
1,541 SR
Queue Stats
472W - 597L
1,344 Elo+
Solo
Fenrir
Fenrir
ViiNtZz
Fenrir
Level 63
God Stats
12W - 8L
1,504 SR
Queue Stats
53W - 57L
1,430 Elo+
Solo
Artemis
Artemis
alan_connolly
Artemis
Level 42
God Stats
1W - 3L
1,498 SR
Queue Stats
4W - 10L
1,242 Elo+
Solo
Team Averages
Level 81
1,480 SR
1,343 Elo+

VS

Team Averages
Level 90
1,481 SR
1,432 Elo+
Camazotz
Camazotz
 
Camazotz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fibonaci0112
Neith
Level 69
God Stats
63W - 94L
1,397 SR
Queue Stats
466W - 524L
1,449 Elo+
Solo
Horus
Horus
Vilkatha
Horus
Level 107
God Stats
7W - 8L
1,347 SR
Queue Stats
500W - 525L
1,343 Elo+
Solo
Vulcan
Vulcan
gangsta0596
Vulcan
Level 124
God Stats
4W - 0L
1,708 SR
Queue Stats
21W - 15L
1,500 Elo+
Solo
Ares
Ares
gruman44
Ares
Level 61
God Stats
31W - 34L
1,455 SR
Queue Stats
123W - 133L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
4 / 8 / 7
9,433
410
11,037
23,390
20,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
MJrg4l
Kukulkan
17
6 / 1 / 3
10,676
464
12,550
9,522
4,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 5 / 6
10,744
467
11,265
14,914
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ViiNtZz
Fenrir
11
2 / 5 / 4
8,333
362
4,714
12,667
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
14
3 / 5 / 8
9,590
417
8,125
12,392
4,147
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
2 / 12 / 5
8,185
356
5,599
20,080
8,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 0 / 10
10,062
437
3,468
8,629
3,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Vilkatha
Horus
18
8 / 4 / 5
11,549
502
12,461
21,714
11,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
18
7 / 1 / 10
11,803
513
23,161
7,174
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
16
6 / 4 / 8
10,120
440
7,921
14,705
11,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
62
21
Kills
24
24
Deaths
21
28
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
2
12
5
0.38
L
Bacchus
4
8
7
0.94
W
1
0
10
6
L
Kukulkan
MJrg4l
Kukulkan
6
1
3
7.5
L
6
5
6
1.8
L
Fenrir
ViiNtZz
Fenrir
2
5
4
0.8
W
Horus
Vilkatha
Horus
8
4
5
2.63
L
Artemis
3
5
8
1.4
W
Vulcan
7
1
10
12
W
Ares
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,691
Damage
52,610
72,885
Taken
72,302
40,191
Mitigated
37,392
21,428
Healing
23,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
5,599
2,376
0
3,997
20,080
8,190
235
10,523
9,557
0
21,722
L
Bacchus
11,037
1,356
252
4,320
23,390
20,404
0
8,382
15,008
40,173
0
W
3,468
1,862
0
3,228
8,629
3,516
2,490
4,216
4,413
0
60,404
L
Kukulkan
MJrg4l
Kukulkan
12,550
1,931
1,110
4,071
9,522
4,570
1,299
4,421
5,101
64,792
0
L
11,265
3,561
168
4,885
14,914
4,336
92
6,378
8,536
63,523
0
L
Fenrir
ViiNtZz
Fenrir
4,714
1,067
0
4,616
12,667
6,734
52
2,639
10,028
0
27,414
W
Horus
Vilkatha
Horus
12,461
5,204
3,134
9,147
21,714
11,866
274
10,306
11,408
0
54,948
L
Artemis
8,125
3,175
0
2,006
12,392
4,147
2,983
9,262
3,130
0
37,344
W
Vulcan
23,161
9,489
0
1,176
7,174
2,799
853
4,403
2,771
77,508
0
W
Ares
7,921
493
299
2,107
14,705
11,021
0
5,404
9,301
45,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,776
Gold Earned
51,719
416
Minions Killed
387
0
Camps Cleared
0
1,657,989
Distance Traveled
2,008,223
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,185
356
36
2
0
341,148
0
L
Bacchus
9,433
410
48
2
0
368,068
4
W
Neith
10,062
437
87
4
0
385,291
0
L
Kukulkan
10,676
464
122
5
0
377,429
0
L
Hera
10,744
467
116
5
0
343,577
8
L
Fenrir
8,333
362
57
2
0
246,629
0
W
Horus
11,549
502
100
4
0
364,254
2
L
Artemis
9,590
417
73
3
0
322,286
1
W
Vulcan
11,803
513
116
5
0
480,664
8
W
Ares
10,120
440
48
2
0
436,866
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role