Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Lððfåh
Cthulhu
Level 119
God Stats
7W - 10L
1,512 SR
Queue Stats
516W - 706L
1,432 Elo+
Solo
Team Averages
Level 143
1,504 SR
1,477 Elo+

VS

Team Averages
Level 109
1,500 SR
1,528 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
gkcong
Discordia
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,885 Elo+
Party 1
Ares
Ares
reeklavio
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 8 / 2
11,089
652
8,276
14,725
5,130
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
 
Sol
15
4 / 3 / 2
10,691
629
6,914
14,663
4,788
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Lððfåh
Cthulhu
15
3 / 7 / 6
11,476
675
9,987
15,990
14,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
9 / 3 / 9
12,936
761
13,294
17,397
6,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
gkcong
Discordia
18
9 / 2 / 8
12,782
752
17,589
12,751
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
0 / 6 / 5
9,217
542
1,137
7,985
3,354
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
10
Kills
18
18
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
8
2
0.5
W
Sol
 
Sol
4
3
2
1.67
L
Anhur
 
Anhur
9
3
9
4.5
W
Cthulhu
Lððfåh
Cthulhu
3
7
6
0.86
L
Discordia
gkcong
Discordia
9
2
8
6.5
L
Ares
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,177
Damage
32,020
45,378
Taken
38,133
24,754
Mitigated
14,987
9,865
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,276
905
0
974
14,725
5,130
296
6,492
8,233
0
46,808
W
Sol
 
Sol
6,914
1,088
0
5,480
14,663
4,788
2,320
6,425
8,238
40,705
0
L
Anhur
 
Anhur
13,294
4,818
0
2,221
17,397
6,746
1,912
6,319
11,078
0
54,367
W
Cthulhu
Lððfåh
Cthulhu
9,987
410
1,362
2,049
15,990
14,836
303
5,809
10,181
32,961
0
L
Discordia
gkcong
Discordia
17,589
506
139
2,931
12,751
4,887
979
6,361
6,390
53,999
0
L
Ares
1,137
115
0
77
7,985
3,354
69
4,221
3,764
6,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,256
Gold Earned
34,935
176
Minions Killed
159
0
Camps Cleared
0
872,089
Distance Traveled
754,792
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,089
652
70
4
0
296,675
1
W
Sol
10,691
629
62
4
0
283,030
1
L
Anhur
12,936
761
79
5
0
302,157
4
W
Cthulhu
11,476
675
44
3
0
292,384
7
L
Discordia
12,782
752
71
4
0
309,859
3
L
Ares
9,217
542
9
1
0
142,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role