Player Matchup

Merlin
Merlin
AmazinAdam
Merlin
Level 89
God Stats
42W - 31L
1,607 SR
Queue Stats
174W - 183L
1,423 Elo+
Party 2
Da Ji
Da Ji
First_Son_o_Gaza
Da Ji
Level 158
God Stats
2W - 5L
1,392 SR
Queue Stats
320W - 322L
1,494 Elo+
Solo
Ymir
Ymir
StuartMH
Ymir
Level 127
God Stats
3W - 3L
1,509 SR
Queue Stats
373W - 352L
1,498 Elo+
Party 2
Tyr
Tyr
Whatdiduexpect
Tyr
Level 48
God Stats
5W - 3L
1,717 SR
Queue Stats
178W - 89L
1,661 Elo+
Solo
Artemis
Artemis
alecdeplanques
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 142L
1,545 Elo+
Solo
Team Averages
Level 110
1,545 SR
1,524 Elo+

VS

Team Averages
Level 72
1,709 SR
1,722 Elo+
The Morrigan
The Morrigan
DUCKMORELIKESUCK
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,758 Elo+
Party 1
Agni
Agni
Defcoo
Agni
Level 140
God Stats
2W - 1L
1,697 SR
Queue Stats
241W - 130L
1,655 Elo+
Party 1
Ratatoskr
Ratatoskr
EkkOnr7
Ratatoskr
Level 44
God Stats
20W - 2L
2,030 SR
Queue Stats
354W - 141L
1,730 Elo+
Party 1
Loki
Loki
Paul_-_Phoenix_
Loki
Level 40
God Stats
10W - 3L
1,739 SR
Queue Stats
241W - 90L
1,754 Elo+
Party 1
Achilles
Achilles
qace786
Achilles
Level 127
God Stats
23W - 11L
1,578 SR
Queue Stats
523W - 304L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AmazinAdam
Merlin
17
0 / 8 / 5
10,556
440
6,521
11,207
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 7 / 3
12,125
505
8,241
19,869
9,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
19
3 / 1 / 6
12,120
505
5,692
15,642
14,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 5 / 2
13,070
545
16,817
19,546
19,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 3
7,802
325
2,880
6,494
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DUCKMORELIKESUCK
The Morrigan
19
3 / 5 / 5
12,122
505
10,133
10,294
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
Defcoo
Agni
20
8 / 4 / 6
12,838
535
14,314
11,505
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
EkkOnr7
Ratatoskr
12
7 / 4 / 5
11,079
462
6,033
11,925
4,485
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
3 / 2 / 7
12,248
510
13,289
16,347
8,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
qace786
Achilles
18
4 / 2 / 6
11,204
467
7,869
16,824
10,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
16
Kills
25
25
Deaths
17
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
AmazinAdam
Merlin
0
8
5
0.31
W
The Morrigan
DUCKMORELIKESUCK
The Morrigan
3
5
5
1.1
W
Agni
Defcoo
Agni
8
4
6
2.75
W
Ratatoskr
EkkOnr7
Ratatoskr
7
4
5
2.38
L
7
7
3
1.21
W
3
2
7
3.25
L
Ymir
3
1
6
6
L
6
5
2
1.4
L
0
4
3
0.38
W
Achilles
qace786
Achilles
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,151
Damage
51,638
72,758
Taken
66,895
48,535
Mitigated
31,955
14,850
Healing
13,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AmazinAdam
Merlin
6,521
372
0
922
11,207
3,558
0
5,331
5,876
69,016
0
W
The Morrigan
DUCKMORELIKESUCK
The Morrigan
10,133
2,762
0
2,136
10,294
4,115
2,192
1,504
8,755
85,436
5,127
W
Agni
Defcoo
Agni
14,314
323
0
1,810
11,505
5,038
1,988
2,810
8,695
72,271
0
W
Ratatoskr
EkkOnr7
Ratatoskr
6,033
1,525
0
4,219
11,925
4,485
0
1,992
9,933
0
18,483
L
8,241
2,019
0
1,850
19,869
9,139
0
4,192
15,677
0
88,923
W
13,289
4,928
0
5,244
16,347
8,200
430
2,297
14,050
0
91,938
L
Ymir
5,692
908
0
3,338
15,642
14,579
0
4,696
10,946
71,462
0
L
16,817
3,195
0
7,440
19,546
19,581
0
4,102
15,444
0
78,613
L
2,880
1,500
0
1,300
6,494
1,678
0
1,872
4,622
0
23,718
W
Achilles
qace786
Achilles
7,869
2,804
0
576
16,824
10,117
0
3,610
13,214
0
86,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,673
Gold Earned
59,491
573
Minions Killed
603
0
Camps Cleared
0
1,885,509
Distance Traveled
2,084,465
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,556
440
120
5
0
376,091
2
W
The Morrigan
12,122
505
157
7
0
389,167
4
W
Agni
12,838
535
135
6
0
434,057
4
W
Ratatoskr
11,079
462
22
1
0
265,634
2
L
Da Ji
12,125
505
140
6
0
396,274
3
W
Loki
12,248
510
151
6
0
475,822
1
L
Ymir
12,120
505
118
5
0
445,468
2
L
Tyr
13,070
545
148
6
0
488,467
9
L
Artemis
7,802
325
47
2
0
179,209
0
W
Achilles
11,204
467
138
6
0
519,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role