Player Matchup

Odin
Odin
ADANWARRIOR13
Odin
Level 28
God Stats
5W - 4L
1,197 SR
Queue Stats
254W - 243L
1,544 Elo+
Solo
Ymir
Ymir
AbdallahAljrah
Ymir
Level 28
God Stats
29W - 18L
1,634 SR
Queue Stats
92W - 115L
1,326 Elo+
Solo
Ganesha
Ganesha
ArsèneGaming
Ganesha
Level 29
God Stats
2W - 1L
1,503 SR
Queue Stats
8W - 8L
1,360 Elo+
Solo
Mercury
Mercury
graveTHEPAIN388
Mercury
Level 29
God Stats
2W - 4L
1,411 SR
Queue Stats
88W - 76L
1,534 Elo+
Solo
Tiamat
Tiamat
kendawgger
Tiamat
Level 21
God Stats
11W - 12L
1,334 SR
Queue Stats
14W - 17L
1,197 Elo+
Solo
Team Averages
Level 27
1,416 SR
1,392 Elo+

VS

Team Averages
Level 25
1,477 SR
1,434 Elo+
Set
Set
Ferna_j7
Set
Level 29
God Stats
6W - 9L
1,500 SR
Queue Stats
172W - 191L
1,564 Elo+
Solo
Mercury
Mercury
TMR_Alejo13307
Mercury
Level 25
God Stats
1W - 6L
1,169 SR
Queue Stats
19W - 27L
1,279 Elo+
Solo
Chang'e
Chang'e
VahinkoSkouppi
Chang'e
Level 28
God Stats
3W - 4L
1,655 SR
Queue Stats
42W - 38L
1,515 Elo+
Solo
Anhur
Anhur
YouKnovaE
Anhur
Level 28
God Stats
5W - 5L
1,561 SR
Queue Stats
64W - 77L
1,437 Elo+
Solo
Bakasura
Bakasura
crazy129plane
Bakasura
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
18W - 30L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 1
7,479
748
5,307
3,120
1,913
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 3 / 3
5,318
532
2,766
5,729
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
9
0 / 1 / 6
5,419
542
1,745
6,483
2,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 2 / 7
5,828
583
3,552
6,543
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
kendawgger
Tiamat
9
6 / 3 / 5
6,004
600
5,960
5,647
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 3
5,330
533
4,049
9,453
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 5 / 2
4,511
451
2,091
4,872
1,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 0 / 4
5,607
561
2,370
3,656
1,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
YouKnovaE
Anhur
9
3 / 3 / 1
5,469
547
3,893
7,304
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
crazy129plane
Bakasura
6
0 / 5 / 3
4,427
443
404
5,995
1,857
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
17
Kills
8
9
Deaths
17
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
W
1
3
3
0.83
W
Ganesha
0
1
6
3
L
2
4
3
0.88
L
1
5
2
0.4
L
2
0
4
4
L
Anhur
YouKnovaE
Anhur
3
3
1
1.17
L
Bakasura
crazy129plane
Bakasura
0
5
3
0.3
W
2
2
7
2.75
W
Tiamat
kendawgger
Tiamat
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,330
Damage
12,807
27,522
Taken
31,280
11,585
Mitigated
10,197
5,371
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,307
944
0
590
3,120
1,913
0
95
3,025
0
39,730
W
2,766
978
0
30
5,729
2,755
756
398
5,295
14,975
649
W
Ganesha
1,745
0
204
1,918
6,483
2,365
361
608
5,875
13,146
0
L
4,049
2,166
0
2,943
9,453
3,188
0
1,567
7,886
0
21,458
L
2,091
1,013
0
0
4,872
1,294
305
1,861
3,011
0
12,272
L
2,370
71
1,663
2,274
3,656
1,766
174
1,913
1,743
15,908
0
L
Anhur
YouKnovaE
Anhur
3,893
1,705
0
1,460
7,304
2,092
493
2,260
5,044
0
26,125
L
Bakasura
crazy129plane
Bakasura
404
368
0
1,409
5,995
1,857
0
2,734
3,261
0
7,045
W
3,552
1,589
0
1,939
6,543
1,670
118
353
6,190
0
26,513
W
Tiamat
kendawgger
Tiamat
5,960
502
0
690
5,647
2,882
681
916
4,731
21,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
25,344
242
Minions Killed
176
0
Camps Cleared
0
1,011,000
Distance Traveled
923,487
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,479
748
96
10
0
224,487
3
W
Ymir
5,318
532
37
4
0
146,188
0
W
Ganesha
5,419
542
16
2
0
212,401
2
L
Set
5,330
533
50
5
0
169,167
0
L
Mercury
4,511
451
22
2
0
215,057
0
L
Chang'e
5,607
561
33
3
0
202,742
2
L
Anhur
5,469
547
49
5
0
153,623
7
L
Bakasura
4,427
443
22
2
0
182,898
4
W
Mercury
5,828
583
52
5
0
231,087
3
W
Tiamat
6,004
600
41
4
0
196,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role