Player Matchup

Chernobog
Chernobog
Itsbritneyybeach
Chernobog
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 163L
1,529 Elo+
Solo
Fafnir
Fafnir
Kk-jodn34
Fafnir
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
287W - 163L
1,623 Elo+
Solo
Nemesis
Nemesis
VladKyrych
Nemesis
Level 5
God Stats
1W - 2L
1,720 SR
Queue Stats
4W - 5L
1,467 Elo+
Solo
Loki
Loki
princekabe
Loki
Level 17
God Stats
6W - 13L
1,433 SR
Queue Stats
49W - 71L
1,459 Elo+
Solo
Merlin
Merlin
salaried-storey7
Merlin
Level 3
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Team Averages
Level 15
1,566 SR
1,546 Elo+

VS

Team Averages
Level 41
1,658 SR
1,555 Elo+
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Droooul
Gilgamesh
Level 21
God Stats
6W - 3L
1,593 SR
Queue Stats
29W - 27L
1,459 Elo+
Solo
Sol
Sol
RamivanGamer
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 39L
1,938 Elo+
Party 1
Olorun
Olorun
XxATOM2301xX
Olorun
Level 8
God Stats
4W - 5L
1,857 SR
Queue Stats
25W - 40L
1,423 Elo+
Solo
Arachne
Arachne
koldcheese
Arachne
Level 24
God Stats
4W - 6L
1,841 SR
Queue Stats
158W - 175L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
10
3 / 4 / 5
6,679
477
7,314
11,236
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Kk-jodn34
Fafnir
11
4 / 5 / 6
8,212
587
8,292
12,897
8,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
VladKyrych
Nemesis
10
1 / 5 / 0
6,621
473
4,196
11,295
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,266
448
1,132
8,387
3,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 1
6,559
469
5,640
7,269
2,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
5 / 0 / 1
8,545
610
10,887
10,632
8,524
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Droooul
Gilgamesh
13
1 / 3 / 2
8,196
585
4,154
11,869
5,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
9 / 4 / 2
8,850
632
17,240
13,761
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
11
0 / 2 / 3
7,080
506
2,666
5,400
1,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
koldcheese
Arachne
14
6 / 1 / 2
8,902
636
4,547
7,334
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
10
Kills
21
21
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
1
5.5
W
Gilgamesh
Droooul
Gilgamesh
1
3
2
0.67
L
Chernobog
3
4
5
1.38
L
Fafnir
Kk-jodn34
Fafnir
4
5
6
1.4
W
9
4
2
2.5
L
Nemesis
VladKyrych
Nemesis
1
5
0
0.2
W
Olorun
0
2
3
0.75
W
Arachne
koldcheese
Arachne
6
1
2
7
L
0
4
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,574
Damage
39,494
51,084
Taken
48,996
20,922
Mitigated
22,396
8,411
Healing
18,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,887
3,086
0
4,272
10,632
8,524
0
2,636
7,996
0
53,286
W
Gilgamesh
Droooul
Gilgamesh
4,154
1,021
0
2,785
11,869
5,102
1,278
3,126
8,672
0
28,578
L
Chernobog
7,314
3,975
0
1,540
11,236
3,502
0
7,536
3,700
0
26,877
L
Fafnir
Kk-jodn34
Fafnir
8,292
2,253
0
2,540
12,897
8,107
0
6,461
6,436
19,284
0
W
17,240
8,175
0
8,634
13,761
3,836
4,082
4,380
9,267
57,427
0
L
Nemesis
VladKyrych
Nemesis
4,196
2,084
0
1,595
11,295
3,699
0
3,015
8,280
0
29,751
W
Olorun
2,666
835
287
1,295
5,400
1,996
2,281
2,271
3,129
31,130
0
W
Arachne
koldcheese
Arachne
4,547
3,790
0
864
7,334
2,938
418
1,334
6,000
0
55,033
L
1,132
86
0
1,441
8,387
3,201
1,722
196
8,191
0
31,297
L
5,640
543
0
1,295
7,269
2,413
0
2,698
4,571
30,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,337
Gold Earned
41,573
230
Minions Killed
417
0
Camps Cleared
0
1,329,303
Distance Traveled
1,354,318
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,545
610
113
8
0
300,367
0
W
Gilgamesh
8,196
585
46
3
0
258,427
5
L
Chernobog
6,679
477
37
3
0
253,933
3
L
Fafnir
8,212
587
24
2
0
252,004
2
W
Sol
8,850
632
93
7
0
241,904
3
L
Nemesis
6,621
473
50
4
0
283,568
0
W
Olorun
7,080
506
56
4
0
264,750
0
W
Arachne
8,902
636
109
8
0
288,870
0
L
Loki
6,266
448
61
4
0
275,444
0
L
Merlin
6,559
469
58
4
0
264,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role