Player Matchup

Arachne
Arachne
FuzzyGF-
Arachne
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 83L
1,468 Elo+
Party 2
Ra
Ra
PiterTime
Ra
Level 27
God Stats
3W - 6L
1,356 SR
Queue Stats
89W - 103L
1,363 Elo+
Party 1
Hachiman
Hachiman
XDeathgunX98
Hachiman
Level 23
God Stats
4W - 4L
1,668 SR
Queue Stats
105W - 122L
1,329 Elo+
Solo
Gilgamesh
Gilgamesh
tinyforce11FFA
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 42L
1,500 Elo+
Party 2
Set
Set
zXenonicx
Set
Level 28
God Stats
48W - 32L
1,527 SR
Queue Stats
73W - 82L
1,378 Elo+
Party 1
Team Averages
Level 27
1,510 SR
1,408 Elo+

VS

Team Averages
Level 21
1,499 SR
1,343 Elo+
Izanami
Izanami
Cheychen
Izanami
Level 22
God Stats
10W - 14L
1,426 SR
Queue Stats
15W - 26L
1,257 Elo+
Solo
Set
Set
Hygerta056
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,100 Elo+
Solo
Fafnir
Fafnir
Not_FelixSoooS
Fafnir
Level 28
God Stats
4W - 5L
1,236 SR
Queue Stats
189W - 212L
1,356 Elo+
Solo
Janus
Janus
joaoplayer999
Janus
Level 25
God Stats
3W - 0L
1,563 SR
Queue Stats
7W - 7L
1,358 Elo+
Solo
Nox
Nox
vicant9906
Nox
Level 21
God Stats
4W - 6L
1,770 SR
Queue Stats
27W - 23L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FuzzyGF-
Arachne
12
3 / 6 / 3
8,905
387
6,428
11,542
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

17
8 / 9 / 4
11,278
490
17,461
21,244
7,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
XDeathgunX98
Hachiman
16
4 / 6 / 1
11,219
488
5,410
19,292
6,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
tinyforce11FFA
Gilgamesh
13
2 / 9 / 7
8,925
388
5,549
14,190
4,558
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

2
0 / 0 / 0
6,386
278
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cheychen
Izanami
20
18 / 4 / 2
15,474
673
21,896
17,502
8,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

3
0 / 0 / 0
6,682
291
0
0
0
17
5 / 1 / 4
12,022
523
11,152
12,628
19,066
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 4 / 5
10,671
464
8,989
11,645
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 10 / 11
10,006
435
6,519
16,764
6,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
17
Kills
29
30
Deaths
19
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cheychen
Izanami
18
4
2
4.75
L
Arachne
FuzzyGF-
Arachne
3
6
3
0.75
W
0
0
0
0
W
5
1
4
7
L
8
9
4
1.11
L
Hachiman
XDeathgunX98
Hachiman
4
6
1
0.75
W
4
4
5
1.63
L
Gilgamesh
tinyforce11FFA
Gilgamesh
2
9
7
0.61
W
2
10
11
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,848
Damage
48,556
66,268
Taken
58,539
21,829
Mitigated
37,435
14,393
Healing
14,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cheychen
Izanami
21,896
14,651
0
7,511
17,502
8,341
2,755
3,081
14,421
0
134,367
L
Arachne
FuzzyGF-
Arachne
6,428
4,489
0
2,033
11,542
3,476
324
3,689
7,765
0
28,559
W
0
0
0
0
0
0
0
0
0
0
0
W
11,152
3,236
0
3,309
12,628
19,066
2,379
3,224
9,404
48,444
0
L
17,461
3,404
1,221
6,971
21,244
7,587
2,779
10,640
10,338
70,981
0
L
Hachiman
XDeathgunX98
Hachiman
5,410
3,891
0
4,042
19,292
6,208
3,203
5,519
13,753
0
49,995
W
8,989
1,525
136
1,730
11,645
3,591
1,562
4,711
6,934
48,614
0
L
Gilgamesh
tinyforce11FFA
Gilgamesh
5,549
888
0
126
14,190
4,558
528
6,306
7,752
0
20,443
W
6,519
1,365
0
1,365
16,764
6,437
1,694
6,445
10,319
27,962
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,713
Gold Earned
54,855
280
Minions Killed
403
0
Camps Cleared
0
1,438,016
Distance Traveled
1,547,516
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,474
673
237
10
0
390,059
0
L
Arachne
8,905
387
43
2
0
320,921
3
W
Set
6,682
291
0
0
0
0
0
W
Fafnir
12,022
523
62
3
0
431,044
3
L
Ra
11,278
490
122
5
0
329,389
0
L
Hachiman
11,219
488
86
4
0
357,241
1
W
Janus
10,671
464
58
3
0
338,837
2
L
Gilgamesh
8,925
388
29
1
0
418,271
0
W
Nox
10,006
435
46
2
0
387,576
0
L
Set
6,386
278
0
0
0
12,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role