Player Matchup

Hun Batz
Hun Batz
Cx REScool
Hun Batz
Level 26
God Stats
2W - 3L
1,573 SR
Queue Stats
65W - 68L
1,326 Elo+
Solo
Jormungandr
Jormungandr
Leroy_Jenkins767
Jormungandr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,231 Elo+
Solo
Nemesis
Nemesis
Tiagozorus
Nemesis
Level 5
God Stats
1W - 1L
1,769 SR
Queue Stats
2W - 9L
1,187 Elo+
Solo
Guan Yu
Guan Yu
babicka-garym717
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
commanderauslinn
Danzaburou
Level 20
God Stats
15W - 21L
1,244 SR
Queue Stats
25W - 39L
1,170 Elo+
Solo
Team Averages
Level 14
1,517 SR
1,283 Elo+

VS

Team Averages
Level 25
1,446 SR
1,303 Elo+
Tsukuyomi
Tsukuyomi
I-ImBo6
Tsukuyomi
Level 27
God Stats
21W - 11L
1,663 SR
Queue Stats
28W - 20L
1,483 Elo+
Solo
Anubis
Anubis
Josegp711
Anubis
Level 46
God Stats
10W - 1L
1,529 SR
Queue Stats
14W - 12L
1,328 Elo+
Party 1
Ymir
Ymir
asegunda
Ymir
Level 3
God Stats
1W - 1L
1,285 SR
Queue Stats
5W - 5L
1,111 Elo+
Party 1
Danzaburou
Danzaburou
dogekawaiiXD
Danzaburou
Level 21
God Stats
13W - 15L
1,253 SR
Queue Stats
101W - 113L
1,233 Elo+
Party 1
Sun Wukong
Sun Wukong
flottykarotty
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cx REScool
Hun Batz
13
3 / 4 / 2
8,553
535
4,910
10,523
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Leroy_Jenkins767
Jormungandr
12
1 / 6 / 2
7,159
447
2,542
12,034
5,011
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Tiagozorus
Nemesis
5
0 / 7 / 1
5,218
326
594
4,618
766
10
1 / 16 / 0
6,425
402
4,303
15,569
9,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
commanderauslinn
Danzaburou
10
1 / 3 / 1
6,398
400
3,048
7,677
2,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
I-ImBo6
Tsukuyomi
16
8 / 0 / 5
9,668
604
7,644
11,146
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Josegp711
Anubis
15
10 / 0 / 8
11,351
709
9,682
5,513
2,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
12
1 / 4 / 14
8,071
504
2,388
7,737
5,779
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
dogekawaiiXD
Danzaburou
14
11 / 2 / 6
9,608
601
10,968
9,757
3,642
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
flottykarotty
Sun Wukong
14
6 / 3 / 5
9,344
584
4,949
8,695
7,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
6
Kills
36
36
Deaths
9
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Cx REScool
Hun Batz
3
4
2
1
W
Tsukuyomi
I-ImBo6
Tsukuyomi
8
0
5
10.5
W
Anubis
Josegp711
Anubis
10
0
8
14
L
Jormungandr
Leroy_Jenkins767
Jormungandr
1
6
2
0.33
L
Nemesis
Tiagozorus
Nemesis
0
7
1
0.07
W
Ymir
1
4
14
2
L
1
16
0
0.06
L
Danzaburou
commanderauslinn
Danzaburou
1
3
1
0.5
W
Danzaburou
dogekawaiiXD
Danzaburou
11
2
6
7
W
Sun Wukong
flottykarotty
Sun Wukong
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,397
Damage
35,631
50,421
Taken
42,848
20,807
Mitigated
23,645
4,496
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Cx REScool
Hun Batz
4,910
1,927
0
1,822
10,523
3,525
661
1,297
9,226
0
39,598
W
Tsukuyomi
I-ImBo6
Tsukuyomi
7,644
2,852
0
4,736
11,146
3,933
937
15
11,131
0
75,536
W
Anubis
Josegp711
Anubis
9,682
454
0
2,361
5,513
2,464
1,626
371
5,142
49,819
0
L
Jormungandr
Leroy_Jenkins767
Jormungandr
2,542
795
0
520
12,034
5,011
216
2,609
9,425
25,566
0
L
Nemesis
Tiagozorus
Nemesis
594
186
0
98
4,618
766
45
989
3,629
0
3,015
W
Ymir
2,388
584
0
47
7,737
5,779
877
640
7,097
11,807
0
L
4,303
1,377
85
972
15,569
9,433
353
3,526
12,043
0
18,334
L
Danzaburou
commanderauslinn
Danzaburou
3,048
534
0
999
7,677
2,072
0
3,649
4,028
0
25,172
W
Danzaburou
dogekawaiiXD
Danzaburou
10,968
4,869
0
4,339
9,757
3,642
4,038
1,476
8,281
0
47,941
W
Sun Wukong
flottykarotty
Sun Wukong
4,949
1,613
0
2,578
8,695
7,827
2,052
40
8,655
0
37,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
48,042
188
Minions Killed
383
0
Camps Cleared
0
1,190,765
Distance Traveled
1,311,127
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,553
535
87
5
0
296,283
1
W
Tsukuyomi
9,668
604
127
8
0
362,478
2
W
Anubis
11,351
709
86
5
0
258,232
1
L
Jormungandr
7,159
447
38
2
0
233,486
0
L
Nemesis
5,218
326
4
0
0
149,295
0
W
Ymir
8,071
504
22
1
0
252,529
0
L
Guan Yu
6,425
402
19
1
0
296,529
0
L
Danzaburou
6,398
400
40
3
0
215,172
0
W
Danzaburou
9,608
601
86
5
0
233,407
0
W
Sun Wukong
9,344
584
62
4
0
204,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role