Player Matchup

Sol
Sol
Barrn2
Sol
Level 57
God Stats
6W - 8L
1,524 SR
Queue Stats
90W - 89L
1,426 Elo+
Party 1
Guan Yu
Guan Yu
Stalholm
Guan Yu
Level 17
God Stats
0W - 1L
1,688 SR
Queue Stats
7W - 9L
1,355 Elo+
Solo
Kali
Kali
xXKakxX
Kali
Level 62
God Stats
0W - 1L
1,446 SR
Queue Stats
51W - 54L
1,503 Elo+
Party 1
Team Averages
Level 45
1,553 SR
1,428 Elo+

VS

Team Averages
Level 89
1,672 SR
1,465 Elo+
Tyr
Tyr
ACongoCoalminer
Tyr
Level 106
God Stats
23W - 30L
1,450 SR
Queue Stats
199W - 233L
1,457 Elo+
Party 2
Zeus
Zeus
HuZzArUs
Zeus
Level 145
God Stats
5W - 4L
2,045 SR
Queue Stats
84W - 61L
1,575 Elo+
Solo
Neith
Neith
WiWBeights
Neith
Level 17
God Stats
8W - 7L
1,521 SR
Queue Stats
128W - 229L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Barrn2
Sol
13
3 / 1 / 2
7,893
718
9,131
9,400
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Stalholm
Guan Yu
9
0 / 5 / 3
6,446
586
1,988
11,633
6,722
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kali
xXKakxX
Kali
11
4 / 3 / 3
8,071
734
5,571
13,407
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
8,722
793
2,842
9,048
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
11
4 / 2 / 5
8,053
732
18,235
5,547
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
11
1 / 3 / 7
7,772
707
8,464
6,822
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
9
9
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
Sol
Barrn2
Sol
3
1
2
4
W
Zeus
4
2
5
3.25
L
Guan Yu
Stalholm
Guan Yu
0
5
3
0.3
W
Neith
1
3
7
1.5
L
Kali
xXKakxX
Kali
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,690
Damage
29,541
34,440
Taken
21,417
17,117
Mitigated
9,205
8,497
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,842
282
0
4,216
9,048
5,439
58
4,605
4,091
0
12,719
L
Sol
Barrn2
Sol
9,131
1,830
0
4,126
9,400
3,409
0
5,799
3,601
37,758
0
W
Zeus
18,235
1,729
0
1,029
5,547
1,516
320
928
4,561
34,401
0
L
Guan Yu
Stalholm
Guan Yu
1,988
468
422
922
11,633
6,722
0
6,497
5,136
0
7,733
W
Neith
8,464
3,596
0
1,622
6,822
2,250
856
2,880
3,634
0
32,879
L
Kali
xXKakxX
Kali
5,571
2,246
0
3,027
13,407
6,986
0
5,939
7,468
0
17,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,410
Gold Earned
24,547
97
Minions Killed
121
0
Camps Cleared
0
593,788
Distance Traveled
568,433
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,722
793
18
2
0
218,201
5
L
Sol
7,893
718
70
6
0
186,228
1
W
Zeus
8,053
732
43
4
0
174,039
1
L
Guan Yu
6,446
586
6
1
0
185,128
0
W
Neith
7,772
707
60
5
0
176,193
0
L
Kali
8,071
734
21
2
0
222,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role