Player Matchup

Horus
Horus
Gold IV
 
Horus
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
KaRaFlodeMonaC
Neith
Bronze III
Level 31
God Stats
1W - 0L
1,330 SR
Queue Stats
2W - 3L
1,400 MMR
Solo
Awilix
Awilix
Gold III
SnowFury9
Awilix
Gold III
Level 105
God Stats
18W - 21L
1,424 SR
Queue Stats
155W - 156L
1,402 MMR
Solo
Merlin
Merlin
Gold III
WTP-Kelvins
Merlin
Gold III
Level 91
God Stats
82W - 60L
1,651 SR
Queue Stats
320W - 325L
1,409 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,481 SR
1,442 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,546 SR
1,404 MMR
Janus
Janus
Silver I
BigD4ddy5931
Janus
Silver I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 115L
1,375 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
D_W_A_M_N
Xing Tian
Bronze III
Level 89
God Stats
0W - 1L
1,606 SR
Queue Stats
8W - 12L
1,411 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Het_Raamkozijn
Cu Chulainn
Gold V
Level 100
God Stats
3W - 6L
1,496 SR
Queue Stats
66W - 68L
1,404 MMR
Solo
Arachne
Arachne
Gold IV
ManyMen1129
Arachne
Gold IV
Level 144
God Stats
35W - 31L
1,523 SR
Queue Stats
244W - 242L
1,417 MMR
Party 1
Artemis
Artemis
Gold IV
xx_AtOmiCxX
Artemis
Gold IV
Level 87
God Stats
34W - 26L
1,605 SR
Queue Stats
69W - 78L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
13 / 3 / 6
16,060
618
21,414
27,184
28,115
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
 
Hercules
19
4 / 0 / 15
14,449
556
10,555
22,941
28,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
3 / 6 / 3
13,227
509
7,139
14,185
5,322
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
SnowFury9
Awilix
20
8 / 3 / 13
14,635
563
21,116
19,496
10,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
4 / 1 / 11
15,384
592
19,868
10,577
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneNemesisAthenaGilgameshKing Arthur

VS

Bans
TiamatDanzaburouYmirOdinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 2
11,193
431
6,046
13,709
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
D_W_A_M_N
Xing Tian
14
0 / 5 / 4
10,027
386
6,152
21,932
19,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
Het_Raamkozijn
Cu Chulainn
15
2 / 7 / 1
11,217
431
15,154
26,462
15,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
ManyMen1129
Arachne
19
6 / 7 / 1
12,613
485
10,525
29,586
13,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
xx_AtOmiCxX
Artemis
20
4 / 4 / 2
14,370
553
14,877
21,106
9,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
32
Kills
12
13
Deaths
32
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
13
3
6
5.33
W
Hercules
 
Hercules
4
0
15
11.5
L
0
9
2
0.11
L
Xing Tian
D_W_A_M_N
Xing Tian
0
5
4
0.4
L
Cu Chulainn
Het_Raamkozijn
Cu Chulainn
2
7
1
0.36
W
3
6
3
0.75
L
Arachne
ManyMen1129
Arachne
6
7
1
0.93
W
Awilix
SnowFury9
Awilix
8
3
13
4.83
W
Merlin
4
1
11
9.5
L
Artemis
xx_AtOmiCxX
Artemis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,092
Damage
52,754
94,383
Taken
112,795
78,248
Mitigated
63,034
29,321
Healing
33,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
21,414
10,975
2,938
10,475
27,184
28,115
2,419
2,548
24,636
0
107,996
W
Hercules
 
Hercules
10,555
2,794
0
7,369
22,941
28,557
2,516
6,364
16,577
1,901
32,176
L
6,046
432
0
609
13,709
4,659
0
4,222
9,487
72,094
0
L
Xing Tian
D_W_A_M_N
Xing Tian
6,152
544
0
3,657
21,932
19,562
0
5,710
16,222
25,073
0
L
Cu Chulainn
Het_Raamkozijn
Cu Chulainn
15,154
3,663
0
7,827
26,462
15,825
0
3,589
22,873
0
66,334
W
7,139
2,422
41
4,346
14,185
5,322
680
1,092
13,093
0
81,427
L
Arachne
ManyMen1129
Arachne
10,525
5,396
0
9,133
29,586
13,518
321
6,412
23,174
0
112,164
W
Awilix
SnowFury9
Awilix
21,116
10,594
0
822
19,496
10,775
938
3,446
16,050
0
114,064
W
Merlin
19,868
1,304
0
3,330
10,577
5,479
1,894
2,136
8,441
151,198
0
L
Artemis
xx_AtOmiCxX
Artemis
14,877
7,948
0
12,618
21,106
9,470
2,281
1,615
19,491
0
129,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,755
Gold Earned
59,420
756
Minions Killed
649
0
Camps Cleared
0
2,492,843
Distance Traveled
2,218,374
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
16,060
618
191
7
0
483,145
5
W
Hercules
14,449
556
56
2
0
517,579
5
L
Janus
11,193
431
152
6
0
435,267
2
L
Xing Tian
10,027
386
20
1
0
492,935
10
L
Cu Chulainn
11,217
431
118
5
0
317,861
4
W
Neith
13,227
509
135
5
0
408,902
4
L
Arachne
12,613
485
162
6
0
538,822
1
W
Awilix
14,635
563
143
6
0
594,560
3
W
Merlin
15,384
592
231
9
0
488,657
12
L
Artemis
14,370
553
197
8
0
433,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role