Player Matchup

Scylla
Scylla
Blazze912
Scylla
Level 109
God Stats
2W - 3L
1,318 SR
Queue Stats
192W - 186L
1,515 Elo+
Party 2
Ares
Ares
H2K-Nekro
Ares
Level 124
God Stats
16W - 4L
1,523 SR
Queue Stats
289W - 301L
1,453 Elo+
Solo
Bacchus
Bacchus
StaceyCh3
Bacchus
Level 107
God Stats
2W - 0L
1,698 SR
Queue Stats
96W - 79L
1,550 Elo+
Party 2
Khepri
Khepri
ZSAKKFOS
Khepri
Level 144
God Stats
1W - 1L
1,301 SR
Queue Stats
27W - 32L
1,442 Elo+
Solo
Skadi
Skadi
cedicedi35
Skadi
Level 83
God Stats
2W - 0L
1,368 SR
Queue Stats
85W - 94L
1,472 Elo+
Solo
Team Averages
Level 113
1,442 SR
1,486 Elo+

VS

Team Averages
Level 126
1,544 SR
1,465 Elo+
Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Dimasik2506
Nike
Level 131
God Stats
3W - 4L
1,360 SR
Queue Stats
586W - 601L
1,467 Elo+
Solo
Athena
Athena
ICEStunt
Athena
Level 124
God Stats
0W - 1L
1,416 SR
Queue Stats
53W - 68L
1,464 Elo+
Party 1
Amaterasu
Amaterasu
Mcfarlan
Amaterasu
Level 149
God Stats
4W - 4L
1,703 SR
Queue Stats
293W - 307L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mrpangci
Kumbhakarna
Level 82
God Stats
0W - 1L
1,738 SR
Queue Stats
43W - 61L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blazze912
Scylla
20
10 / 1 / 18
12,272
877
23,888
7,610
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
18
4 / 4 / 29
10,983
785
15,083
16,433
22,799
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bacchus
StaceyCh3
Bacchus
16
5 / 3 / 17
10,429
745
9,590
12,061
16,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
ZSAKKFOS
Khepri
19
8 / 3 / 23
11,564
826
12,137
13,241
17,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
19
7 / 4 / 17
11,645
832
27,252
15,176
7,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 7 / 5
9,326
666
17,078
14,859
8,174
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 8 / 9
9,214
658
8,861
18,862
14,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
ICEStunt
Athena
17
5 / 7 / 6
10,469
748
13,455
20,186
11,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Mcfarlan
Amaterasu
17
3 / 8 / 10
10,422
744
9,002
20,287
13,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Mrpangci
Kumbhakarna
17
4 / 4 / 5
10,325
738
7,453
26,819
32,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
50
34
Kills
15
15
Deaths
34
104
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
5
0.64
W
Scylla
Blazze912
Scylla
10
1
18
19
L
1
8
9
0.69
W
Ares
4
4
29
4.63
L
Athena
ICEStunt
Athena
5
7
6
1.14
L
Amaterasu
Mcfarlan
Amaterasu
3
8
10
1
L
Kumbhakarna
Mrpangci
Kumbhakarna
4
4
5
1.63
W
Bacchus
StaceyCh3
Bacchus
5
3
17
4.5
W
Khepri
ZSAKKFOS
Khepri
8
3
23
6.5
W
Skadi
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,950
Damage
55,849
64,521
Taken
101,013
68,871
Mitigated
79,948
19,763
Healing
32,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
17,078
9,016
257
2,345
14,859
8,174
639
10,835
4,024
0
38,239
W
Scylla
Blazze912
Scylla
23,888
2,322
278
1,683
7,610
4,452
1,474
1,928
5,682
49,246
0
L
8,861
1,077
1,608
3,204
18,862
14,830
301
8,238
10,624
0
22,307
W
Ares
15,083
520
1,139
1,537
16,433
22,799
88
6,204
10,229
18,493
0
L
Athena
ICEStunt
Athena
13,455
2,361
2,179
5,002
20,186
11,304
225
11,986
8,200
23,532
0
L
Amaterasu
Mcfarlan
Amaterasu
9,002
2,749
1,973
5,001
20,287
13,027
571
13,156
7,131
0
18,623
L
Kumbhakarna
Mrpangci
Kumbhakarna
7,453
319
2,170
8,671
26,819
32,613
203
16,483
10,336
14,598
0
W
Bacchus
StaceyCh3
Bacchus
9,590
573
2,595
1,892
12,061
16,771
436
3,871
8,190
13,469
0
W
Khepri
ZSAKKFOS
Khepri
12,137
565
2,835
3,062
13,241
17,135
298
3,870
9,371
20,090
0
W
Skadi
27,252
14,705
993
3,749
15,176
7,714
3,316
5,035
10,141
0
59,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,893
Gold Earned
49,756
142
Minions Killed
120
0
Camps Cleared
0
1,240,147
Distance Traveled
1,075,875
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,326
666
42
3
0
179,781
0
W
Scylla
12,272
877
49
4
0
265,093
0
L
Nike
9,214
658
37
3
0
226,600
6
W
Ares
10,983
785
8
1
0
254,144
0
L
Athena
10,469
748
16
1
0
221,686
1
L
Amaterasu
10,422
744
19
1
0
208,963
0
L
Kumbhakarna
10,325
738
6
0
0
238,845
0
W
Bacchus
10,429
745
1
0
0
264,743
0
W
Khepri
11,564
826
21
2
0
253,131
3
W
Skadi
11,645
832
63
5
0
203,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role