Player Matchup

Ao Kuang
Ao Kuang
Gold I
CUKRY
Ao Kuang
Gold I
Level 120
God Stats
7W - 17L
1,136 SR
Queue Stats
525W - 513L
1,730 MMR
Solo
Sol
Sol
Platinum IV
EduardoPepito
Sol
Platinum IV
Level 89
God Stats
1W - 2L
1,650 SR
Queue Stats
44W - 39L
1,754 MMR
Party 2
Bellona
Bellona
Platinum III
Shars
Bellona
Platinum III
Level 160
God Stats
3W - 4L
1,714 SR
Queue Stats
582W - 574L
1,723 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
Zarg0thraX
Cabrakan
Platinum IV
Level 145
God Stats
34W - 22L
1,723 SR
Queue Stats
397W - 388L
1,721 MMR
Solo
Chiron
Chiron
Platinum V
google01
Chiron
Platinum V
Level 155
God Stats
11W - 11L
1,625 SR
Queue Stats
390W - 390L
1,757 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,570 SR
1,737 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,558 SR
1,679 MMR
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold III
BodilyFluidSock
Vamana
Gold III
Level 43
God Stats
1W - 0L
1,736 SR
Queue Stats
34W - 40L
1,699 MMR
Solo
Khepri
Khepri
Gold I
Schincon
Khepri
Gold I
Level 147
God Stats
4W - 3L
1,533 SR
Queue Stats
32W - 28L
1,672 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
homesay
Ne Zha
Platinum IV
Level 160
God Stats
1W - 1L
1,521 SR
Queue Stats
143W - 128L
1,788 MMR
Solo
Neith
Neith
Gold IV
ЩΛЯЯIOЯ
Neith
Gold IV
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 10L
1,738 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CUKRY
Ao Kuang
18
4 / 6 / 3
10,954
522
6,965
19,079
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 5 / 0
10,243
488
11,102
14,201
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Shars
Bellona
18
2 / 7 / 2
11,677
556
13,777
23,675
25,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
Zarg0thraX
Cabrakan
14
1 / 8 / 2
7,867
375
7,215
16,209
14,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
google01
Chiron
18
2 / 5 / 3
10,936
521
9,931
16,886
5,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PersephoneTiamatSetGilgameshAthena

VS

Bans
ApolloTyrAnhurCu ChulainnGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
4 / 2 / 8
13,094
624
6,882
10,224
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
3 / 5 / 6
13,437
640
12,888
23,370
22,655
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Schincon
Khepri
17
2 / 2 / 16
12,657
603
5,382
16,306
17,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
homesay
Ne Zha
18
5 / 1 / 18
12,921
615
10,690
13,808
6,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
17 / 1 / 7
15,670
746
27,419
15,853
8,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
86
11
Kills
31
31
Deaths
11
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
8
4
W
3
5
6
1.2
L
Ao Kuang
CUKRY
Ao Kuang
4
6
3
0.92
L
2
5
0
0.4
W
Khepri
Schincon
Khepri
2
2
16
5
L
Bellona
Shars
Bellona
2
7
2
0.43
L
Cabrakan
Zarg0thraX
Cabrakan
1
8
2
0.25
L
Chiron
google01
Chiron
2
5
3
0.7
W
Ne Zha
homesay
Ne Zha
5
1
18
14
W
17
1
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,990
Damage
63,261
90,050
Taken
79,561
55,477
Mitigated
59,210
20,748
Healing
36,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,882
1,082
128
4,377
10,224
4,153
2,283
3,081
7,129
98,365
0
W
12,888
8,026
0
9,247
23,370
22,655
1,926
7,444
15,881
1,018
85,656
L
Ao Kuang
CUKRY
Ao Kuang
6,965
1,208
0
3,562
19,079
6,613
0
2,013
16,785
81,760
0
L
11,102
2,687
0
4,523
14,201
3,535
550
414
13,787
90,648
0
W
Khepri
Schincon
Khepri
5,382
633
0
7,312
16,306
17,216
557
6,379
9,755
23,174
0
L
Bellona
Shars
Bellona
13,777
4,347
0
6,696
23,675
25,286
964
1,477
22,116
12,322
74,362
L
Cabrakan
Zarg0thraX
Cabrakan
7,215
439
429
1,207
16,209
14,449
0
2,877
13,080
24,828
0
L
Chiron
google01
Chiron
9,931
3,272
229
4,102
16,886
5,594
2,616
4,479
11,709
0
78,818
W
Ne Zha
homesay
Ne Zha
10,690
2,151
0
6,573
13,808
6,959
4,283
3,942
9,810
0
70,487
W
27,419
16,034
0
8,979
15,853
8,227
10,057
8,027
7,544
0
133,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,677
Gold Earned
67,779
643
Minions Killed
702
0
Camps Cleared
0
1,912,019
Distance Traveled
2,080,019
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,094
624
184
9
0
422,910
5
W
Vamana
13,437
640
187
9
0
371,050
4
L
Ao Kuang
10,954
522
118
6
0
396,502
6
L
Sol
10,243
488
154
7
0
332,762
3
W
Khepri
12,657
603
29
1
0
436,258
5
L
Bellona
11,677
556
172
8
0
372,997
2
L
Cabrakan
7,867
375
26
1
0
390,371
5
L
Chiron
10,936
521
173
8
0
419,387
3
W
Ne Zha
12,921
615
106
5
0
455,272
5
W
Neith
15,670
746
196
9
0
394,529
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role