Player Matchup

Ymir
Ymir
CryptCerberus
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,352 Elo+
Party 2
Zeus
Zeus
SPQK RITAL
Zeus
Level 119
God Stats
43W - 62L
1,492 SR
Queue Stats
106W - 133L
1,397 Elo+
Solo
Susano
Susano
SyNc-_-Demons
Susano
Level 16
God Stats
0W - 2L
1,507 SR
Queue Stats
3W - 5L
1,330 Elo+
Party 4
Neith
Neith
VvBansheeVv
Neith
Level 77
God Stats
3W - 9L
1,441 SR
Queue Stats
97W - 128L
1,342 Elo+
Party 2
Vulcan
Vulcan
krsPbeacon_
Vulcan
Level 54
God Stats
1W - 6L
1,324 SR
Queue Stats
15W - 22L
1,307 Elo+
Party 4
Team Averages
Level 56
1,453 SR
1,346 Elo+

VS

Team Averages
Level 75
1,437 SR
1,391 Elo+
Poseidon
Poseidon
BogangotAchips
Poseidon
Level 121
God Stats
4W - 1L
1,639 SR
Queue Stats
105W - 140L
1,358 Elo+
Party 1
Khepri
Khepri
Cool MJT
Khepri
Level 69
God Stats
2W - 3L
1,293 SR
Queue Stats
206W - 196L
1,373 Elo+
Party 3
Mulan
Mulan
SweenyPlays
Mulan
Level 67
God Stats
6W - 5L
1,500 SR
Queue Stats
530W - 541L
1,395 Elo+
Party 1
Arachne
Arachne
taticocinza13
Arachne
Level 93
God Stats
17W - 17L
1,483 SR
Queue Stats
115W - 120L
1,428 Elo+
Solo
Artemis
Artemis
vCool JOT
Artemis
Level 24
God Stats
4W - 7L
1,270 SR
Queue Stats
135W - 125L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,258
348
738
8,486
7,198
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 2 / 1
8,994
500
14,354
11,318
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 7 / 2
7,131
396
2,538
9,621
2,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 0
6,457
359
4,523
10,143
2,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
13
1 / 9 / 1
7,994
444
5,658
9,652
3,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
5 / 4 / 4
10,190
566
9,679
11,217
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Cool MJT
Khepri
13
0 / 0 / 4
9,151
508
3,653
8,337
5,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
11 / 2 / 2
11,463
637
9,667
18,632
8,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
16
5 / 2 / 4
10,303
572
8,076
11,820
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
vCool JOT
Artemis
14
4 / 0 / 3
8,643
480
8,543
3,800
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
8
Kills
25
25
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
5
4
4
1.75
W
Khepri
Cool MJT
Khepri
0
0
4
2
L
0
3
0
0
L
6
2
1
3.25
W
11
2
2
6
L
1
7
2
0.29
L
0
4
0
0
L
Vulcan
1
9
1
0.17
W
Arachne
5
2
4
3.5
W
Artemis
vCool JOT
Artemis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,811
Damage
39,618
49,220
Taken
53,806
19,895
Mitigated
25,873
10,789
Healing
21,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
9,679
571
349
3,141
11,217
4,041
305
6,979
3,770
65,312
0
W
Khepri
Cool MJT
Khepri
3,653
368
0
1,810
8,337
5,624
654
1,416
6,849
31,855
0
L
738
157
0
0
8,486
7,198
0
2,961
5,525
18,119
0
L
14,354
158
0
5,731
11,318
3,703
0
4,715
6,603
52,810
0
W
9,667
872
0
9,605
18,632
8,787
2,537
5,066
13,520
0
92,142
L
2,538
127
0
345
9,621
2,897
0
1,919
7,702
0
14,997
L
4,523
300
723
3,460
10,143
2,822
0
3,273
6,870
0
34,461
L
Vulcan
5,658
1,746
0
530
9,652
3,275
0
516
9,136
34,115
0
W
Arachne
8,076
5,189
0
4,316
11,820
5,777
731
5,747
5,881
52
67,935
W
Artemis
vCool JOT
Artemis
8,543
3,792
0
1,877
3,800
1,644
1,029
716
3,036
0
44,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,834
Gold Earned
49,750
298
Minions Killed
479
0
Camps Cleared
0
1,375,770
Distance Traveled
1,617,072
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,190
566
109
6
0
334,333
0
W
Khepri
9,151
508
48
3
0
345,700
3
L
Ymir
6,258
348
38
2
0
278,452
0
L
Zeus
8,994
500
107
6
0
280,460
2
W
Mulan
11,463
637
146
8
0
311,904
0
L
Susano
7,131
396
27
2
0
252,340
2
L
Neith
6,457
359
60
3
0
289,071
2
L
Vulcan
7,994
444
66
4
0
275,447
0
W
Arachne
10,303
572
119
7
0
321,975
5
W
Artemis
8,643
480
57
3
0
303,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role