Player Matchup

Pele
Pele
Platinum IV
 
Pele
Platinum IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum V
Latsche
Xing Tian
Platinum V
Level 124
God Stats
4W - 4L
1,568 SR
Queue Stats
118W - 127L
1,755 MMR
Solo
Chernobog
Chernobog
Platinum V
NappyGohan
Chernobog
Platinum V
Level 146
God Stats
1W - 3L
1,174 SR
Queue Stats
705W - 684L
1,760 MMR
Solo
Artio
Artio
Platinum III
Whiplaash
Artio
Platinum III
Level 127
God Stats
37W - 20L
1,653 SR
Queue Stats
65W - 53L
1,806 MMR
Solo
Persephone
Persephone
Platinum V
homesay
Persephone
Platinum V
Level 160
God Stats
2W - 2L
1,721 SR
Queue Stats
143W - 128L
1,742 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,523 SR
1,713 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,497 SR
1,785 MMR
Cthulhu
Cthulhu
Platinum IV
EduardoPepito
Cthulhu
Platinum IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,800 MMR
Party 1
Mercury
Mercury
Platinum II
Fitrine
Mercury
Platinum II
Level 145
God Stats
13W - 9L
1,615 SR
Queue Stats
225W - 227L
1,837 MMR
Solo
Sol
Sol
Gold I
ThePaputron01
Sol
Gold I
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
228W - 234L
1,717 MMR
Solo
Horus
Horus
Platinum III
Zarg0thraX
Horus
Platinum III
Level 145
God Stats
3W - 5L
1,208 SR
Queue Stats
397W - 388L
1,767 MMR
Solo
Ullr
Ullr
Platinum V
google01
Ullr
Platinum V
Level 155
God Stats
16W - 24L
1,661 SR
Queue Stats
390W - 390L
1,803 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 0 / 2
6,614
601
5,024
6,845
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Latsche
Xing Tian
9
0 / 1 / 1
5,523
502
1,075
6,050
2,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
NappyGohan
Chernobog
10
0 / 2 / 2
5,697
518
3,210
6,878
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Whiplaash
Artio
12
1 / 0 / 1
6,712
610
7,324
9,200
5,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
homesay
Persephone
12
2 / 0 / 4
6,998
636
4,719
3,215
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaSetTiamatGilgameshTsukuyomi

VS

Bans
ApolloNemesisJanusFenrirThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 1 / 0
5,546
504
4,708
10,309
4,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Fitrine
Mercury
9
0 / 1 / 0
5,282
480
117
5,205
1,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 1 / 1
6,553
596
4,779
4,680
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
8
0 / 2 / 1
5,271
479
2,703
7,231
2,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
11
1 / 1 / 0
5,818
529
1,834
5,376
1,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
3
3
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
2
4
L
Cthulhu
0
1
0
0
L
Mercury
Fitrine
Mercury
0
1
0
0
W
Xing Tian
Latsche
Xing Tian
0
1
1
0.5
W
Chernobog
NappyGohan
Chernobog
0
2
2
0.5
L
2
1
1
2.5
W
Artio
Whiplaash
Artio
1
0
1
1.5
L
Horus
0
2
1
0.25
L
Ullr
1
1
0
1
W
Persephone
homesay
Persephone
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,352
Damage
14,141
32,188
Taken
32,801
12,272
Mitigated
11,714
17,783
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,024
1,102
0
4,506
6,845
1,895
0
1,043
5,716
0
38,334
L
Cthulhu
4,708
787
0
4,910
10,309
4,865
0
6,653
3,656
30,899
0
L
Mercury
Fitrine
Mercury
117
117
0
500
5,205
1,412
0
774
4,431
0
28,115
W
Xing Tian
Latsche
Xing Tian
1,075
204
0
2,347
6,050
2,421
0
1,779
4,069
12,812
0
W
Chernobog
NappyGohan
Chernobog
3,210
2,386
0
2,883
6,878
1,826
0
2,638
4,019
0
39,587
L
4,779
1,850
0
1,727
4,680
872
0
145
4,535
37,760
0
W
Artio
Whiplaash
Artio
7,324
692
471
6,469
9,200
5,176
0
2,879
5,811
41,399
0
L
Horus
2,703
1,461
452
1,952
7,231
2,916
0
2,762
4,469
0
13,030
L
Ullr
1,834
473
0
787
5,376
1,649
0
2,784
2,592
0
32,817
W
Persephone
homesay
Persephone
4,719
332
0
1,107
3,215
954
285
129
3,086
46,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
28,470
369
Minions Killed
324
0
Camps Cleared
0
1,163,965
Distance Traveled
1,067,621
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,614
601
87
8
0
256,031
5
L
Cthulhu
5,546
504
67
6
0
225,076
3
L
Mercury
5,282
480
66
6
0
156,557
1
W
Xing Tian
5,523
502
14
1
0
219,770
2
W
Chernobog
5,697
518
78
7
0
211,322
3
L
Sol
6,553
596
84
8
0
201,773
4
W
Artio
6,712
610
99
9
0
241,731
6
L
Horus
5,271
479
21
2
0
247,353
3
L
Ullr
5,818
529
86
8
0
236,862
3
W
Persephone
6,998
636
91
8
0
235,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role