Player Matchup

Cupid
Cupid
Chocoman554
Cupid
Level 45
God Stats
46W - 42L
1,588 SR
Queue Stats
94W - 120L
1,465 Elo+
Party 2
Ra
Ra
Smoken8780
Ra
Level 5
God Stats
1W - 0L
1,267 SR
Queue Stats
3W - 1L
1,569 Elo+
Party 2
Neith
Neith
Yts21
Neith
Level 69
God Stats
21W - 22L
1,539 SR
Queue Stats
208W - 286L
1,454 Elo+
Party 2
Team Averages
Level 40
1,464 SR
1,496 Elo+

VS

Team Averages
Level 78
1,342 SR
1,297 Elo+
Medusa
Medusa
PuReMiNaToR
Medusa
Level 19
God Stats
5W - 12L
1,363 SR
Queue Stats
25W - 45L
1,195 Elo+
Party 1
Ymir
Ymir
ghost470
Ymir
Level 108
God Stats
1W - 6L
1,192 SR
Queue Stats
56W - 97L
1,243 Elo+
Party 1
Chang'e
Chang'e
princessprvybrd
Chang'e
Level 107
God Stats
128W - 139L
1,472 SR
Queue Stats
605W - 747L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 10
11,175
860
17,220
14,310
5,591
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 10
8,780
675
3,068
9,614
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Yts21
Neith
16
13 / 2 / 7
11,789
907
16,821
10,900
4,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 10 / 2
10,679
821
8,243
14,955
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
13
3 / 4 / 7
9,193
707
8,937
16,428
17,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 9 / 8
8,449
650
7,474
15,032
8,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
23
Kills
11
11
Deaths
23
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
3
10
4.67
L
Medusa
7
10
2
0.8
W
1
6
10
1
W
Neith
Yts21
Neith
13
2
7
8.25
L
Ymir
3
4
7
1.63
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,109
Damage
24,654
34,824
Taken
46,415
15,862
Mitigated
33,542
11,143
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,220
11,869
0
6,114
14,310
5,591
1,812
6,640
7,670
0
45,165
L
Medusa
8,243
2,994
588
1,810
14,955
6,875
529
621
14,334
0
22,319
W
3,068
647
418
669
9,614
5,667
229
5,414
4,200
11,288
0
W
Neith
Yts21
Neith
16,821
7,862
0
3,942
10,900
4,604
1,355
4,357
6,543
0
58,578
L
Ymir
8,937
736
0
4,177
16,428
17,764
538
1,775
14,653
25,323
0
L
7,474
66
2,359
3,566
15,032
8,903
128
672
14,360
28,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
28,321
143
Minions Killed
101
0
Camps Cleared
0
625,011
Distance Traveled
579,688
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,175
860
55
4
0
224,317
1
L
Medusa
10,679
821
30
2
0
190,592
2
W
Ra
8,780
675
13
1
0
178,230
1
W
Neith
11,789
907
75
6
0
222,464
2
L
Ymir
9,193
707
35
3
0
188,105
1
L
Chang'e
8,449
650
36
3
0
200,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role