Player Matchup

Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
FurieNoctar
Ganesha
Bronze III
Level 128
God Stats
1W - 1L
1,493 SR
Queue Stats
8W - 7L
1,326 MMR
Solo
Vulcan
Vulcan
Bronze III
Mariole2927
Vulcan
Bronze III
Level 68
God Stats
1W - 0L
1,590 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,528 SR
1,442 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,513 SR
1,410 MMR
Medusa
Medusa
Bronze III
Gleeboy
Medusa
Bronze III
Level 99
God Stats
0W - 1L
1,479 SR
Queue Stats
2W - 6L
1,306 MMR
Party 1
Cerberus
Cerberus
Bronze III
Norixxx
Cerberus
Bronze III
Level 129
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 6L
1,306 MMR
Party 1
Chang'e
Chang'e
Gold V
eduneo003
Chang'e
Gold V
Level 129
God Stats
10W - 5L
1,742 SR
Queue Stats
19W - 17L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
9 / 1 / 1
8,415
842
7,822
6,718
2,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
FurieNoctar
Ganesha
11
0 / 2 / 8
7,297
730
3,630
10,689
8,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
11
1 / 1 / 8
6,999
700
8,264
3,541
1,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AthenaTiamatThothGilgameshFenrir

VS

Bans
AphroditeTyrGuan YuSobekAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gleeboy
Medusa
10
0 / 4 / 4
6,406
641
2,815
7,047
2,276
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Norixxx
Cerberus
9
0 / 4 / 4
6,790
679
4,083
10,100
3,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
eduneo003
Chang'e
11
4 / 2 / 0
7,785
779
8,649
7,233
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
4
4
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
9
1
1
9.5
W
Ganesha
FurieNoctar
Ganesha
0
2
8
2
L
Medusa
Gleeboy
Medusa
0
4
4
0.5
W
Vulcan
1
1
8
5
L
Cerberus
Norixxx
Cerberus
0
4
4
0.5
L
Chang'e
eduneo003
Chang'e
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,716
Damage
15,547
20,948
Taken
24,380
11,829
Mitigated
8,280
5,007
Healing
6,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,822
6,653
0
1,859
6,718
2,416
1,124
4,174
2,398
0
34,174
W
Ganesha
FurieNoctar
Ganesha
3,630
245
406
2,182
10,689
8,221
0
5,212
5,037
12,019
0
L
Medusa
Gleeboy
Medusa
2,815
905
0
443
7,047
2,276
0
3,514
3,533
0
15,001
W
Vulcan
8,264
4,830
0
560
3,541
1,192
0
2,638
781
27,674
0
L
Cerberus
Norixxx
Cerberus
4,083
44
0
679
10,100
3,883
0
4,702
5,398
15,273
0
L
Chang'e
eduneo003
Chang'e
8,649
407
1,622
3,283
7,233
2,121
231
3,678
3,555
27,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,711
Gold Earned
20,981
115
Minions Killed
125
0
Camps Cleared
0
559,579
Distance Traveled
521,288
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,415
842
70
7
0
176,454
3
W
Ganesha
7,297
730
1
0
0
184,289
2
L
Medusa
6,406
641
29
3
0
157,509
2
W
Vulcan
6,999
700
44
4
0
198,836
4
L
Cerberus
6,790
679
39
4
0
183,823
2
L
Chang'e
7,785
779
57
6
0
179,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role