Player Matchup

Gilgamesh
Gilgamesh
Apsiverk
Gilgamesh
Level 17
God Stats
4W - 2L
1,893 SR
Queue Stats
38W - 49L
1,400 Elo+
Party 3
Ares
Ares
Galëk
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,401 Elo+
Solo
Ra
Ra
SvPetras
Ra
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 23L
1,451 Elo+
Party 3
Olorun
Olorun
Zalyira
Olorun
Level 5
God Stats
7W - 9L
1,545 SR
Queue Stats
7W - 9L
1,521 Elo+
Party 2
Chang'e
Chang'e
lours77k
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,362 Elo+
Party 2
Team Averages
Level 8
1,588 SR
1,427 Elo+

VS

Team Averages
Level 17
1,523 SR
1,484 Elo+
Anubis
Anubis
Fireshift
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,406 Elo+
Solo
Ra
Ra
GatohAmargado
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,459 Elo+
Party 1
Izanami
Izanami
Itsjordi09
Izanami
Level 7
God Stats
2W - 0L
1,737 SR
Queue Stats
4W - 3L
1,833 Elo+
Party 1
Danzaburou
Danzaburou
V4lica
Danzaburou
Level 26
God Stats
4W - 8L
1,376 SR
Queue Stats
115W - 113L
1,371 Elo+
Solo
Medusa
Medusa
konviss
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apsiverk
Gilgamesh
20
9 / 10 / 18
16,868
1,125
23,374
36,389
33,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
Galëk
Ares
20
4 / 10 / 26
14,964
998
14,687
40,370
48,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
15 / 7 / 11
17,565
1,171
35,774
20,143
9,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Zalyira
Olorun
20
9 / 5 / 24
16,872
1,125
28,029
25,719
14,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
lours77k
Chang'e
20
0 / 10 / 13
12,687
846
4,918
23,295
12,286
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fireshift
Anubis
20
10 / 8 / 24
15,703
1,047
33,588
25,039
13,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 10 / 29
14,450
963
20,098
21,379
8,908
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Itsjordi09
Izanami
20
3 / 6 / 24
14,373
958
15,475
18,770
7,665
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
V4lica
Danzaburou
20
19 / 7 / 19
19,684
1,312
47,445
25,799
11,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
konviss
Medusa
20
8 / 6 / 22
15,975
1,065
21,763
17,957
7,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
160
37
Kills
42
42
Deaths
37
92
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Apsiverk
Gilgamesh
9
10
18
1.8
W
Anubis
Fireshift
Anubis
10
8
24
2.75
L
Ares
Galëk
Ares
4
10
26
1.7
W
2
10
29
1.65
W
Izanami
Itsjordi09
Izanami
3
6
24
2.5
L
15
7
11
2.93
W
Danzaburou
V4lica
Danzaburou
19
7
19
4.07
L
Olorun
Zalyira
Olorun
9
5
24
4.2
W
Medusa
konviss
Medusa
8
6
22
3.17
L
Chang'e
lours77k
Chang'e
0
10
13
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,782
Damage
138,369
145,916
Taken
108,944
118,855
Mitigated
48,209
14,860
Healing
24,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Apsiverk
Gilgamesh
23,374
5,879
0
512
36,389
33,829
0
13,849
22,540
736
35,467
W
Anubis
Fireshift
Anubis
33,588
1,521
0
6,283
25,039
13,086
0
19,030
6,009
76,559
0
L
Ares
Galëk
Ares
14,687
504
0
531
40,370
48,459
0
16,067
24,303
23,091
0
W
20,098
3,086
5,519
3,109
21,379
8,908
0
15,951
5,428
37,843
0
W
Izanami
Itsjordi09
Izanami
15,475
8,869
0
0
18,770
7,665
0
14,074
4,696
0
23,649
L
35,774
816
1,861
953
20,143
9,870
0
7,222
12,921
97,996
0
W
Danzaburou
V4lica
Danzaburou
47,445
20,567
0
7,292
25,799
11,204
0
20,931
4,868
0
80,980
L
Olorun
Zalyira
Olorun
28,029
18,617
423
6,990
25,719
14,411
0
7,093
18,626
66,892
0
W
Medusa
konviss
Medusa
21,763
9,323
0
2,215
17,957
7,346
0
14,073
3,884
0
50,930
L
Chang'e
lours77k
Chang'e
4,918
1,692
1,982
1,608
23,295
12,286
0
9,455
13,840
13,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,956
Gold Earned
80,185
294
Minions Killed
288
4
Camps Cleared
6
1,275,708
Distance Traveled
1,246,748
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,868
1,125
23
2
1
302,777
0
W
Anubis
15,703
1,047
101
7
1
235,123
3
L
Ares
14,964
998
15
1
0
253,506
1
W
Ra
14,450
963
53
4
0
239,031
3
W
Izanami
14,373
958
15
1
1
240,439
2
L
Ra
17,565
1,171
162
11
2
293,316
0
W
Danzaburou
19,684
1,312
53
4
4
257,865
0
L
Olorun
16,872
1,125
73
5
1
264,639
0
W
Medusa
15,975
1,065
66
4
0
274,290
0
L
Chang'e
12,687
846
21
1
0
161,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role