Player Matchup

Chaac
Chaac
WolfGangNasty
Chaac
Level 12
God Stats
44W - 40L
1,368 SR
Queue Stats
45W - 48L
1,225 Elo+
Party 1
Scylla
Scylla
X-_-xSAMAELx-_-X
Scylla
Level 87
God Stats
27W - 37L
1,584 SR
Queue Stats
689W - 682L
1,494 Elo+
Party 1
Loki
Loki
iiTryTerrill
Loki
Level 106
God Stats
4W - 4L
1,450 SR
Queue Stats
413W - 315L
1,424 Elo+
Party 1
Team Averages
Level 68
1,467 SR
1,381 Elo+

VS

Team Averages
Level 33
1,468 SR
1,309 Elo+
Bakasura
Bakasura
DeathStriker_55
Bakasura
Level 5
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 4L
1,219 Elo+
Solo
Danzaburou
Danzaburou
EZG Maniac
Danzaburou
Level 88
God Stats
3W - 6L
1,810 SR
Queue Stats
133W - 124L
1,393 Elo+
Solo
Eset
Eset
Hippie Trixx449
Eset
Level 7
God Stats
4W - 14L
1,300 SR
Queue Stats
22W - 35L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 0 / 21
12,012
858
15,143
10,477
9,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
8 / 2 / 24
11,091
792
13,848
7,663
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
16 / 2 / 14
12,066
862
12,467
8,852
3,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
1 / 16 / 2
8,339
596
7,078
19,733
8,430
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
EZG Maniac
Danzaburou
10
2 / 14 / 2
9,216
658
6,737
17,895
5,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 10 / 0
7,400
529
2,934
11,255
6,799
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
8
39
Kills
4
4
Deaths
40
59
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
16
2
0.13
L
Danzaburou
EZG Maniac
Danzaburou
2
14
2
0.21
L
1
10
0
0.1
W
15
0
21
25.5
W
8
2
24
10
W
16
2
14
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,458
Damage
16,749
26,992
Taken
48,883
15,325
Mitigated
20,572
7,721
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
7,078
3,759
0
861
19,733
8,430
286
6,385
12,928
0
17,691
L
Danzaburou
EZG Maniac
Danzaburou
6,737
2,784
0
2,190
17,895
5,343
0
5,580
11,921
0
18,512
L
2,934
665
0
163
11,255
6,799
0
2,455
8,645
11,936
0
W
15,143
3,542
0
4,151
10,477
9,570
0
1,145
8,427
7,171
33,216
W
13,848
837
0
2,971
7,663
2,543
1,017
767
6,440
30,827
0
W
12,467
3,661
0
599
8,852
3,212
493
1,022
7,656
0
40,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,169
Gold Earned
24,955
152
Minions Killed
60
0
Camps Cleared
0
744,237
Distance Traveled
546,211
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,339
596
31
2
0
194,546
0
L
Danzaburou
9,216
658
18
1
0
163,589
0
L
Eset
7,400
529
11
1
0
188,076
0
W
Chaac
12,012
858
56
4
0
275,921
0
W
Scylla
11,091
792
50
4
0
220,675
1
W
Loki
12,066
862
46
3
0
247,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role