Player Matchup

Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
KillmeeForEver
Vulcan
Level 24
God Stats
0W - 3L
1,275 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 1
Set
Set
Pestillance
Set
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,432 Elo+
Party 1
Kuzenbo
Kuzenbo
StayAtPhoenix
Kuzenbo
Level 23
God Stats
68W - 65L
1,523 SR
Queue Stats
69W - 66L
1,494 Elo+
Solo
Kukulkan
Kukulkan
dztbad8162
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,460 SR
1,435 Elo+

VS

Team Averages
Level 16
1,510 SR
1,347 Elo+
Kukulkan
Kukulkan
Baodao94
Kukulkan
Level 28
God Stats
53W - 33L
1,617 SR
Queue Stats
96W - 79L
1,496 Elo+
Solo
Ymir
Ymir
ComplexVoid
Ymir
Level 27
God Stats
14W - 7L
1,650 SR
Queue Stats
124W - 113L
1,430 Elo+
Solo
Nemesis
Nemesis
DeymonICE
Nemesis
Level 3
God Stats
4W - 2L
1,285 SR
Queue Stats
31W - 22L
1,257 Elo+
Solo
Neith
Neith
chechu3
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,291 Elo+
Solo
Arachne
Arachne
raulcr50000
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 226L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 11 / 5
7,836
373
12,065
16,240
5,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 10 / 0
7,840
373
2,915
11,913
4,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 9 / 5
8,698
414
6,791
17,513
7,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
15
5 / 0 / 6
9,847
469
10,915
14,347
15,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
dztbad8162
Kukulkan
13
2 / 2 / 2
8,569
408
4,210
6,101
3,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baodao94
Kukulkan
20
5 / 1 / 5
11,877
566
10,317
5,752
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 6 / 7
9,848
469
7,732
20,247
17,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
DeymonICE
Nemesis
20
9 / 0 / 0
12,576
599
7,662
7,769
3,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
chechu3
Neith
12
0 / 5 / 7
7,788
371
3,938
9,074
3,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
raulcr50000
Arachne
18
13 / 1 / 5
11,230
535
18,248
19,965
8,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
13
Kills
32
32
Deaths
13
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
11
5
0.59
W
Kukulkan
Baodao94
Kukulkan
5
1
5
7.5
W
5
6
7
1.42
W
Nemesis
DeymonICE
Nemesis
9
0
0
9
L
0
10
0
0
L
2
9
5
0.5
L
Kuzenbo
5
0
6
8
W
Neith
chechu3
Neith
0
5
7
0.7
L
Kukulkan
dztbad8162
Kukulkan
2
2
2
1.5
W
Arachne
raulcr50000
Arachne
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,896
Damage
47,897
66,114
Taken
62,807
36,295
Mitigated
35,292
10,099
Healing
21,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,065
5,573
0
394
16,240
5,855
0
6,904
9,336
0
34,638
W
Kukulkan
Baodao94
Kukulkan
10,317
1,422
0
877
5,752
2,841
2,243
1,744
4,008
95,098
0
W
7,732
1,270
0
3,947
20,247
17,084
1,427
5,055
15,192
50,847
0
W
Nemesis
DeymonICE
Nemesis
7,662
2,982
0
3,696
7,769
3,689
49
2,242
5,527
0
91,911
L
2,915
1,559
0
400
11,913
4,562
723
147
11,766
30,397
0
L
6,791
3,656
0
5,348
17,513
7,077
0
3,615
13,898
0
46,690
L
Kuzenbo
10,915
3,185
0
3,264
14,347
15,321
0
6,061
8,286
45,516
0
W
Neith
chechu3
Neith
3,938
2,142
0
578
9,074
3,277
0
3,337
5,737
0
22,110
L
Kukulkan
dztbad8162
Kukulkan
4,210
574
0
693
6,101
3,480
0
1,322
4,779
37,713
0
W
Arachne
raulcr50000
Arachne
18,248
12,460
0
12,288
19,965
8,401
0
5,662
14,303
0
81,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,790
Gold Earned
53,319
368
Minions Killed
625
0
Camps Cleared
0
1,755,056
Distance Traveled
1,950,503
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,836
373
48
2
0
338,089
3
W
Kukulkan
11,877
566
199
9
0
396,691
8
W
Ymir
9,848
469
85
4
0
342,540
3
W
Nemesis
12,576
599
177
8
0
394,155
0
L
Vulcan
7,840
373
74
4
0
332,067
0
L
Set
8,698
414
93
4
0
356,218
1
L
Kuzenbo
9,847
469
71
3
0
445,707
8
W
Neith
7,788
371
54
3
0
354,654
1
L
Kukulkan
8,569
408
82
4
0
282,975
3
W
Arachne
11,230
535
110
5
0
462,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role