Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Kilο
Danzaburou
Level 140
God Stats
2W - 0L
1,927 SR
Queue Stats
50W - 15L
1,753 Elo+
Party 2
Anubis
Anubis
Necroknight303
Anubis
Level 65
God Stats
2W - 2L
1,875 SR
Queue Stats
131W - 127L
1,513 Elo+
Party 1
Athena
Athena
Rοgue
Athena
Level 22
God Stats
38W - 8L
2,139 SR
Queue Stats
216W - 126L
1,844 Elo+
Party 2
Ravana
Ravana
あしあし
Ravana
Level 160
God Stats
2W - 0L
1,689 SR
Queue Stats
156W - 152L
1,503 Elo+
Solo
Team Averages
Level 95
1,826 SR
1,623 Elo+

VS

Team Averages
Level 89
1,599 SR
1,524 Elo+
Rama
Rama
 
Rama
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DangerBallon46
Vulcan
Level 88
God Stats
5W - 11L
1,168 SR
Queue Stats
612W - 583L
1,480 Elo+
Solo
Cthulhu
Cthulhu
LakieLegion37
Cthulhu
Level 128
God Stats
6W - 6L
1,634 SR
Queue Stats
202W - 191L
1,564 Elo+
Solo
Chaac
Chaac
MillfDestroyer
Chaac
Level 40
God Stats
18W - 10L
1,650 SR
Queue Stats
154W - 151L
1,521 Elo+
Solo
Danzaburou
Danzaburou
xXYungxSavXx
Danzaburou
Level 123
God Stats
8W - 4L
2,043 SR
Queue Stats
139W - 146L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
16 / 1 / 7
12,293
683
18,615
16,547
9,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
Kilο
Danzaburou
18
8 / 0 / 10
11,959
664
10,934
16,879
6,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 5
10,121
562
6,045
12,757
6,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Rοgue
Athena
14
2 / 3 / 13
10,261
570
7,309
14,043
12,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
17
3 / 0 / 11
11,058
614
9,187
7,194
5,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 7 / 0
7,780
432
3,663
13,243
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 7 / 6
9,438
524
8,412
10,988
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
14
2 / 7 / 3
9,311
517
11,102
14,049
7,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 4 / 3
9,644
536
10,089
16,075
11,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
xXYungxSavXx
Danzaburou
13
0 / 7 / 0
8,040
447
6,757
11,627
2,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
32
Kills
10
10
Deaths
32
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
16
1
7
19.5
L
Rama
 
Rama
2
7
0
0.29
L
2
7
6
0.71
W
Danzaburou
Kilο
Danzaburou
8
0
10
13
L
Cthulhu
2
7
3
0.5
L
4
4
3
1.38
W
3
6
5
0.92
W
Athena
Rοgue
Athena
2
3
13
2.83
L
Danzaburou
xXYungxSavXx
Danzaburou
0
7
0
0
W
Ravana
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,090
Damage
40,023
67,420
Taken
65,982
41,241
Mitigated
28,405
28,766
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
18,615
12,759
0
6,029
16,547
9,480
402
4,401
11,969
0
92,110
L
Rama
 
Rama
3,663
2,432
0
380
13,243
3,053
0
3,159
10,084
0
38,215
L
8,412
1,415
0
951
10,988
3,336
0
3,159
7,829
68,461
0
W
Danzaburou
Kilο
Danzaburou
10,934
4,871
0
10,518
16,879
6,986
2,286
2,911
13,968
0
95,021
L
Cthulhu
11,102
1,083
160
1,615
14,049
7,693
0
3,533
10,516
41,638
0
L
10,089
2,814
0
6,883
16,075
11,726
450
2,272
13,803
0
49,836
W
6,045
1,503
0
5,549
12,757
6,580
940
5,934
6,703
67,299
0
W
Athena
Rοgue
Athena
7,309
1,910
0
3,283
14,043
12,220
0
5,629
8,324
27,236
0
L
Danzaburou
xXYungxSavXx
Danzaburou
6,757
2,429
0
580
11,627
2,597
790
1,231
10,396
0
48,799
W
Ravana
9,187
3,672
0
3,387
7,194
5,975
1,090
1,046
5,924
0
55,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,692
Gold Earned
44,213
541
Minions Killed
464
0
Camps Cleared
0
1,745,429
Distance Traveled
1,613,956
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,293
683
129
7
0
401,034
8
L
Rama
7,780
432
71
4
0
301,551
0
L
Vulcan
9,438
524
119
7
0
333,139
4
W
Danzaburou
11,959
664
134
7
0
331,828
8
L
Cthulhu
9,311
517
58
3
0
356,053
1
L
Chaac
9,644
536
111
6
0
330,904
3
W
Anubis
10,121
562
131
7
0
282,314
5
W
Athena
10,261
570
30
2
0
363,391
2
L
Danzaburou
8,040
447
105
6
0
292,309
7
W
Ravana
11,058
614
117
7
0
366,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role