Player Matchup

Skadi
Skadi
 
Skadi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Nanno97
Hun Batz
Level 149
God Stats
2W - 2L
1,442 SR
Queue Stats
44W - 41L
1,517 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PatataWiner
Kumbhakarna
Level 129
God Stats
3W - 5L
1,436 SR
Queue Stats
38W - 36L
1,534 Elo+
Party 2
Izanami
Izanami
xXNEEDXx
Izanami
Level 160
God Stats
10W - 3L
1,903 SR
Queue Stats
433W - 449L
1,532 Elo+
Solo
Team Averages
Level 128
1,556 SR
1,517 Elo+

VS

Team Averages
Level 68
1,426 SR
1,523 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FacaEremita
Apollo
Level 57
God Stats
7W - 12L
1,285 SR
Queue Stats
526W - 458L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
Garfovegano
Sun Wukong
Level 36
God Stats
7W - 10L
1,481 SR
Queue Stats
346W - 276L
1,527 Elo+
Party 1
Set
Set
martin100m999
Set
Level 68
God Stats
1W - 6L
1,385 SR
Queue Stats
281W - 261L
1,513 Elo+
Solo
Artio
Artio
zKisame
Artio
Level 22
God Stats
0W - 2L
1,477 SR
Queue Stats
39W - 31L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
8 / 1 / 0
6,935
694
10,268
4,471
1,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
 
Janus
10
1 / 1 / 1
5,729
573
1,237
2,816
1,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Nanno97
Hun Batz
10
2 / 0 / 2
5,800
580
2,898
5,360
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
PatataWiner
Kumbhakarna
9
0 / 0 / 8
6,119
612
3,449
6,281
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
xXNEEDXx
Izanami
12
5 / 1 / 1
6,967
697
7,161
6,182
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 2 / 1
5,326
533
1,934
3,639
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
7
0 / 3 / 1
4,285
429
2,532
7,717
1,824
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Garfovegano
Sun Wukong
9
1 / 3 / 1
5,071
507
4,127
8,045
3,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 1
4,960
496
1,630
5,876
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
zKisame
Artio
7
1 / 5 / 0
4,982
498
2,908
9,270
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
3
3
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
1
0
8
W
Janus
 
Janus
1
1
1
1.5
L
Kukulkan
 
Kukulkan
1
2
1
0.75
L
Apollo
0
3
1
0.17
L
Sun Wukong
Garfovegano
Sun Wukong
1
3
1
0.5
W
Hun Batz
Nanno97
Hun Batz
2
0
2
3
W
Kumbhakarna
PatataWiner
Kumbhakarna
0
0
8
4
L
0
3
1
0.17
W
Izanami
xXNEEDXx
Izanami
5
1
1
5.5
L
Artio
zKisame
Artio
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,013
Damage
13,131
25,110
Taken
34,547
8,185
Mitigated
12,214
10,294
Healing
6,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,268
4,111
0
250
4,471
1,367
270
1,517
2,954
0
48,366
W
Janus
 
Janus
1,237
0
0
1,132
2,816
1,017
0
1,255
1,561
33,162
0
L
Kukulkan
 
Kukulkan
1,934
356
0
613
3,639
1,069
0
348
3,291
28,290
0
L
Apollo
2,532
1,346
0
1,254
7,717
1,824
0
1,947
5,770
0
19,973
L
Sun Wukong
Garfovegano
Sun Wukong
4,127
1,197
0
1,570
8,045
3,402
259
123
7,922
0
26,198
W
Hun Batz
Nanno97
Hun Batz
2,898
899
0
3,512
5,360
1,458
135
438
4,922
0
27,258
W
Kumbhakarna
PatataWiner
Kumbhakarna
3,449
549
0
1,800
6,281
2,441
0
1,569
4,712
12,395
0
L
1,630
477
0
298
5,876
1,760
0
766
5,110
0
28,350
W
Izanami
xXNEEDXx
Izanami
7,161
5,075
0
3,600
6,182
1,902
1,207
63
6,119
0
44,626
L
Artio
zKisame
Artio
2,908
567
180
2,560
9,270
4,159
0
1,502
7,768
8,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,550
Gold Earned
24,624
343
Minions Killed
212
0
Camps Cleared
0
915,943
Distance Traveled
876,765
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,935
694
83
8
0
149,366
3
W
Janus
5,729
573
68
7
0
182,016
2
L
Kukulkan
5,326
533
67
7
0
172,617
2
L
Apollo
4,285
429
34
3
0
178,033
1
L
Sun Wukong
5,071
507
41
4
0
163,927
0
W
Hun Batz
5,800
580
74
7
0
214,488
3
W
Kumbhakarna
6,119
612
17
2
0
195,256
2
L
Set
4,960
496
64
6
0
186,232
1
W
Izanami
6,967
697
101
10
0
174,817
1
L
Artio
4,982
498
6
1
0
175,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role