Player Matchup

Neith
Neith
BinaryGOD
Neith
Level 29
God Stats
39W - 34L
1,592 SR
Queue Stats
139W - 162L
1,490 Elo+
Solo
Aphrodite
Aphrodite
TheBadNative
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Zealotz18441
Gilgamesh
Level 29
God Stats
2W - 1L
1,750 SR
Queue Stats
159W - 133L
1,495 Elo+
Party 2
The Morrigan
The Morrigan
clonesixtwo
The Morrigan
Level 25
God Stats
8W - 11L
1,577 SR
Queue Stats
72W - 76L
1,545 Elo+
Party 2
Ymir
Ymir
xxJackal911xx
Ymir
Level 17
God Stats
8W - 7L
1,527 SR
Queue Stats
29W - 20L
1,532 Elo+
Solo
Team Averages
Level 23
1,589 SR
1,512 Elo+

VS

Team Averages
Level 20
1,607 SR
1,520 Elo+
Ullr
Ullr
IplayXboxguy
Ullr
Level 9
God Stats
15W - 9L
1,562 SR
Queue Stats
35W - 17L
1,622 Elo+
Solo
Tiamat
Tiamat
LongMem12322
Tiamat
Level 13
God Stats
8W - 3L
1,901 SR
Queue Stats
175W - 165L
1,512 Elo+
Party 1
Geb
Geb
MIN1 N1NJA
Geb
Level 21
God Stats
7W - 9L
1,422 SR
Queue Stats
49W - 48L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
Sacka12345
Baron Samedi
Level 28
God Stats
15W - 12L
1,496 SR
Queue Stats
113W - 113L
1,412 Elo+
Solo
Tyr
Tyr
TheZinh
Tyr
Level 29
God Stats
22W - 11L
1,652 SR
Queue Stats
541W - 525L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BinaryGOD
Neith
17
1 / 5 / 3
10,659
969
8,519
14,574
5,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
TheBadNative
Aphrodite
17
1 / 10 / 7
10,761
978
9,897
18,780
14,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Zealotz18441
Gilgamesh
17
8 / 16 / 5
12,735
1,158
23,041
31,011
14,245
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
clonesixtwo
The Morrigan
17
4 / 7 / 4
11,044
1,004
14,050
11,747
4,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 8 / 6
10,714
974
8,350
24,063
22,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 24
15,135
1,376
25,168
10,175
4,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
20
17 / 4 / 23
14,736
1,340
32,220
13,289
10,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 5 / 25
11,442
1,040
7,793
18,212
17,291
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Sacka12345
Baron Samedi
18
6 / 4 / 22
12,142
1,104
15,860
12,040
5,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
19
4 / 2 / 32
13,611
1,237
12,353
15,755
10,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
172
15
Kills
46
46
Deaths
15
25
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Neith
BinaryGOD
Neith
1
5
3
0.5
W
16
0
24
28
W
Tiamat
17
4
23
7.13
W
3
5
25
3.1
W
Baron Samedi
Sacka12345
Baron Samedi
6
4
22
4.25
L
Aphrodite
TheBadNative
Aphrodite
1
10
7
0.45
W
Tyr
4
2
32
10
L
Gilgamesh
Zealotz18441
Gilgamesh
8
16
5
0.66
L
The Morrigan
clonesixtwo
The Morrigan
4
7
4
0.86
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,857
Damage
93,394
100,175
Taken
69,471
61,344
Mitigated
48,668
13,788
Healing
19,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BinaryGOD
Neith
8,519
4,293
0
1,491
14,574
5,336
0
8,910
5,664
0
28,751
W
25,168
10,950
0
997
10,175
4,798
0
3,904
6,271
0
52,572
W
Tiamat
32,220
725
405
4,288
13,289
10,141
0
6,388
6,901
49,975
0
W
7,793
941
0
0
18,212
17,291
0
8,831
9,381
17,557
0
W
Baron Samedi
Sacka12345
Baron Samedi
15,860
1,039
6,573
2,947
12,040
5,513
0
5,619
6,421
43,784
0
L
Aphrodite
TheBadNative
Aphrodite
9,897
1,228
3,490
5,462
18,780
14,899
0
9,409
9,371
21,762
0
W
Tyr
12,353
1,269
462
3,506
15,755
10,925
0
6,563
9,192
0
30,668
L
Gilgamesh
Zealotz18441
Gilgamesh
23,041
6,964
0
2,151
31,011
14,245
0
16,081
14,930
0
40,708
L
The Morrigan
clonesixtwo
The Morrigan
14,050
2,802
331
427
11,747
4,158
0
7,031
4,603
21,350
2,527
L
8,350
1,049
0
436
24,063
22,706
0
14,329
9,734
30,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,913
Gold Earned
67,066
175
Minions Killed
203
10
Camps Cleared
3
981,983
Distance Traveled
1,058,017
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,659
969
41
4
1
176,050
0
W
Ullr
15,135
1,376
64
6
0
222,223
0
W
Tiamat
14,736
1,340
30
3
1
218,673
0
W
Geb
11,442
1,040
13
1
1
203,259
0
W
Baron Samedi
12,142
1,104
66
6
1
161,558
0
L
Aphrodite
10,761
978
27
2
0
184,660
0
W
Tyr
13,611
1,237
30
3
0
252,304
0
L
Gilgamesh
12,735
1,158
29
3
6
221,285
0
L
The Morrigan
11,044
1,004
13
1
3
183,774
1
L
Ymir
10,714
974
65
6
0
216,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role