Player Matchup

Anubis
Anubis
GokuDragon0424
Anubis
Level 61
God Stats
45W - 31L
1,564 SR
Queue Stats
394W - 377L
1,413 Elo+
Party 1
Hercules
Hercules
Helvetius
Hercules
Level 126
God Stats
11W - 11L
1,597 SR
Queue Stats
460W - 514L
1,404 Elo+
Solo
Fenrir
Fenrir
Luis42135
Fenrir
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,386 Elo+
Solo
Apollo
Apollo
Niko-Vanpatten
Apollo
Level 47
God Stats
49W - 44L
1,597 SR
Queue Stats
291W - 294L
1,468 Elo+
Solo
Mulan
Mulan
Tomiokka
Mulan
Level 43
God Stats
42W - 38L
1,608 SR
Queue Stats
317W - 321L
1,389 Elo+
Party 1
Team Averages
Level 75
1,573 SR
1,412 Elo+

VS

Team Averages
Level 47
1,595 SR
1,391 Elo+
Khepri
Khepri
Kronoshi657
Khepri
Level 18
God Stats
13W - 15L
1,464 SR
Queue Stats
14W - 23L
1,301 Elo+
Party 2
Tyr
Tyr
Troyster2007
Tyr
Level 69
God Stats
3W - 3L
1,811 SR
Queue Stats
167W - 180L
1,309 Elo+
Solo
Fenrir
Fenrir
cards2534
Fenrir
Level 84
God Stats
10W - 12L
1,519 SR
Queue Stats
140W - 162L
1,356 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
corralizm
Morgan Le Fay
Level 47
God Stats
46W - 30L
1,538 SR
Queue Stats
74W - 66L
1,427 Elo+
Party 3
Nu Wa
Nu Wa
net_renegade99
Nu Wa
Level 17
God Stats
71W - 52L
1,643 SR
Queue Stats
155W - 142L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 3
8,804
629
8,773
8,835
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Helvetius
Hercules
11
3 / 1 / 3
6,761
483
4,727
9,395
4,696
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Luis42135
Fenrir
11
1 / 3 / 4
6,582
470
3,995
7,677
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 3 / 4
7,065
505
5,998
10,498
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Tomiokka
Mulan
14
1 / 1 / 2
7,949
568
8,239
10,698
6,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 3 / 2
6,176
441
3,569
10,823
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 0
6,981
499
5,808
11,669
7,297
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
cards2534
Fenrir
12
4 / 5 / 2
7,202
514
6,044
11,312
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
corralizm
Morgan Le Fay
10
1 / 2 / 4
6,355
454
3,923
5,064
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 3
6,573
470
8,044
6,057
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
15
Kills
9
9
Deaths
15
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Hercules
Helvetius
Hercules
3
1
3
4.5
L
Khepri
1
3
2
0.67
W
Fenrir
Luis42135
Fenrir
1
3
4
1
W
2
3
4
1.33
W
Mulan
Tomiokka
Mulan
1
1
2
2
L
1
2
0
0.5
L
Fenrir
cards2534
Fenrir
4
5
2
1
L
Morgan Le Fay
corralizm
Morgan Le Fay
1
2
4
1.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,732
Damage
27,388
47,103
Taken
44,925
19,136
Mitigated
18,229
21,033
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,773
662
0
5,283
8,835
3,212
442
2,777
6,058
57,758
0
W
Hercules
Helvetius
Hercules
4,727
1,255
0
2,888
9,395
4,696
0
4,544
4,851
0
25,152
L
Khepri
3,569
453
99
2,521
10,823
5,000
128
1,409
9,414
11,671
0
W
Fenrir
Luis42135
Fenrir
3,995
1,133
0
2,756
7,677
2,401
324
2,274
5,403
0
26,968
W
5,998
3,814
0
5,356
10,498
2,555
394
5,044
5,454
0
43,440
W
Mulan
Tomiokka
Mulan
8,239
2,596
0
4,750
10,698
6,272
90
897
9,801
0
51,682
L
5,808
1,186
0
3,050
11,669
7,297
0
734
10,935
0
34,844
L
Fenrir
cards2534
Fenrir
6,044
1,168
180
1,817
11,312
3,037
0
3,724
7,588
0
41,182
L
Morgan Le Fay
corralizm
Morgan Le Fay
3,923
816
417
1,028
5,064
1,495
1,425
1,836
3,228
28,826
0
L
8,044
3,164
0
1,505
6,057
1,400
649
1,070
4,987
44,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,161
Gold Earned
33,287
385
Minions Killed
286
0
Camps Cleared
0
1,284,296
Distance Traveled
1,218,504
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,804
629
115
8
0
263,458
1
W
Hercules
6,761
483
39
3
0
256,138
0
L
Khepri
6,176
441
18
1
0
259,437
0
W
Fenrir
6,582
470
46
3
0
265,459
1
W
Apollo
7,065
505
81
6
0
227,479
3
W
Mulan
7,949
568
104
7
0
271,762
1
L
Tyr
6,981
499
89
6
0
234,745
3
L
Fenrir
7,202
514
61
4
0
280,879
2
L
Morgan Le Fay
6,355
454
51
4
0
225,125
8
L
Nu Wa
6,573
470
67
5
0
218,318
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role