Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Hyperde
Ganesha
Level 129
God Stats
13W - 16L
1,545 SR
Queue Stats
444W - 441L
1,530 Elo+
Solo
Hercules
Hercules
Kabruski
Hercules
Level 156
God Stats
5W - 10L
1,444 SR
Queue Stats
68W - 73L
1,505 Elo+
Solo
Discordia
Discordia
RataNott
Discordia
Level 160
God Stats
52W - 18L
1,768 SR
Queue Stats
905W - 526L
1,700 Elo+
Party 1
Janus
Janus
Venerma
Janus
Level 160
God Stats
57W - 37L
1,744 SR
Queue Stats
652W - 307L
1,714 Elo+
Party 1
Team Averages
Level 153
1,600 SR
1,590 Elo+

VS

Team Averages
Level 148
1,597 SR
1,564 Elo+
Odin
Odin
Chaacrabäus
Odin
Level 157
God Stats
6W - 6L
1,653 SR
Queue Stats
304W - 307L
1,548 Elo+
Solo
Chernobog
Chernobog
Kimbley15
Chernobog
Level 156
God Stats
0W - 1L
1,510 SR
Queue Stats
57W - 53L
1,535 Elo+
Party 2
Ra
Ra
M0rdecay
Ra
Level 113
God Stats
6W - 8L
1,752 SR
Queue Stats
69W - 59L
1,594 Elo+
Party 2
He Bo
He Bo
Plarilla
He Bo
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 98L
1,587 Elo+
Party 2
Thor
Thor
dzmasi
Thor
Level 157
God Stats
10W - 22L
1,569 SR
Queue Stats
263W - 299L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 1 / 7
9,363
851
8,007
8,583
3,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Hyperde
Ganesha
15
0 / 0 / 17
9,162
833
5,986
11,606
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Kabruski
Hercules
14
5 / 2 / 8
8,985
817
7,548
9,775
11,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
RataNott
Discordia
15
6 / 0 / 11
9,214
838
7,988
4,357
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Venerma
Janus
16
6 / 1 / 7
9,399
854
13,156
7,213
3,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
6,782
617
4,941
9,037
7,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Kimbley15
Chernobog
12
0 / 7 / 2
6,420
584
4,773
12,672
4,278
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 0
7,377
671
5,799
5,837
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

He Bo
Plarilla
He Bo
12
1 / 6 / 2
7,025
639
6,232
9,249
2,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
dzmasi
Thor
12
2 / 5 / 2
7,160
651
5,416
10,502
4,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
23
Kills
4
4
Deaths
23
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
7
9.5
L
0
2
3
0.75
W
Ganesha
Hyperde
Ganesha
0
0
17
8.5
W
Hercules
Kabruski
Hercules
5
2
8
4.5
L
Chernobog
Kimbley15
Chernobog
0
7
2
0.14
L
1
3
0
0.33
L
He Bo
Plarilla
He Bo
1
6
2
0.33
W
Discordia
RataNott
Discordia
6
0
11
11.5
W
Janus
Venerma
Janus
6
1
7
9.5
L
Thor
dzmasi
Thor
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,685
Damage
27,161
41,534
Taken
47,297
31,745
Mitigated
20,857
11,489
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,007
1,626
0
125
8,583
3,739
426
3,919
4,664
0
25,836
L
4,941
635
0
1,088
9,037
7,139
0
5,469
3,446
0
13,922
W
Ganesha
Hyperde
Ganesha
5,986
528
0
3,170
11,606
11,366
0
3,017
8,439
16,439
0
W
Hercules
Kabruski
Hercules
7,548
1,623
0
3,194
9,775
11,729
21
2,535
7,210
0
18,408
L
Chernobog
Kimbley15
Chernobog
4,773
2,225
0
846
12,672
4,278
0
7,620
4,951
0
20,685
L
5,799
504
843
1,020
5,837
2,215
0
2,769
3,008
35,120
0
L
He Bo
Plarilla
He Bo
6,232
321
0
939
9,249
2,759
1
4,356
4,803
18,446
0
W
Discordia
RataNott
Discordia
7,988
961
0
1,081
4,357
1,716
1,189
1,261
2,976
29,477
0
W
Janus
Venerma
Janus
13,156
945
554
3,365
7,213
3,195
501
2,033
5,060
49,851
0
L
Thor
dzmasi
Thor
5,416
812
0
125
10,502
4,466
0
7,163
3,219
0
14,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,123
Gold Earned
34,764
270
Minions Killed
214
12
Camps Cleared
5
1,079,629
Distance Traveled
901,882
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,363
851
58
5
2
206,484
3
L
Odin
6,782
617
35
3
1
212,448
3
W
Ganesha
9,162
833
0
0
0
221,926
0
W
Hercules
8,985
817
30
3
1
206,987
0
L
Chernobog
6,420
584
45
4
0
160,643
2
L
Ra
7,377
671
75
7
0
201,741
3
L
He Bo
7,025
639
38
3
3
155,163
1
W
Discordia
9,214
838
75
7
2
216,952
4
W
Janus
9,399
854
107
10
7
227,280
3
L
Thor
7,160
651
21
2
1
171,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role