Player Matchup

Artemis
Artemis
Dimjustplaying
Artemis
Level 69
God Stats
9W - 11L
1,380 SR
Queue Stats
25W - 34L
1,382 Elo+
Solo
Bakasura
Bakasura
VNMXT
Bakasura
Level 125
God Stats
2W - 1L
1,722 SR
Queue Stats
500W - 497L
1,541 Elo+
Solo
Anubis
Anubis
dombaiget
Anubis
Level 84
God Stats
2W - 5L
1,468 SR
Queue Stats
155W - 167L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
eriguti95
Sun Wukong
Level 85
God Stats
1W - 2L
1,655 SR
Queue Stats
25W - 43L
1,316 Elo+
Solo
Ymir
Ymir
streetdopedilla
Ymir
Level 82
God Stats
0W - 2L
1,227 SR
Queue Stats
100W - 124L
1,377 Elo+
Solo
Team Averages
Level 89
1,490 SR
1,413 Elo+

VS

Team Averages
Level 92
1,437 SR
1,405 Elo+
Vulcan
Vulcan
B1gNastyBas-tard
Vulcan
Level 63
God Stats
1W - 2L
1,460 SR
Queue Stats
426W - 448L
1,362 Elo+
Solo
Fenrir
Fenrir
Geelohh
Fenrir
Level 62
God Stats
13W - 9L
1,566 SR
Queue Stats
446W - 553L
1,363 Elo+
Solo
Izanami
Izanami
SendZzY351
Izanami
Level 125
God Stats
4W - 5L
1,147 SR
Queue Stats
227W - 215L
1,487 Elo+
Solo
Mulan
Mulan
javisock
Mulan
Level 108
God Stats
3W - 3L
1,507 SR
Queue Stats
93W - 96L
1,373 Elo+
Solo
Yemoja
Yemoja
lukyanenka
Yemoja
Level 103
God Stats
45W - 56L
1,504 SR
Queue Stats
323W - 352L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,558
386
2,452
6,728
1,728
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
VNMXT
Bakasura
17
12 / 4 / 1
10,201
600
15,745
13,067
7,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
dombaiget
Anubis
16
2 / 3 / 5
8,956
527
4,598
9,406
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
eriguti95
Sun Wukong
15
0 / 0 / 3
7,954
468
6,719
12,620
11,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 4 / 0
5,988
352
2,490
6,291
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,836
520
5,632
6,564
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Geelohh
Fenrir
15
1 / 3 / 2
8,690
511
3,480
11,577
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
SendZzY351
Izanami
17
9 / 2 / 2
11,153
656
10,087
10,853
3,080
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
javisock
Mulan
16
0 / 3 / 1
9,608
565
8,173
12,609
7,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
lukyanenka
Yemoja
14
2 / 2 / 6
9,617
566
4,537
11,163
5,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
15
Kills
14
14
Deaths
15
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
5
0
0.4
L
1
3
0
0.33
W
Fenrir
Geelohh
Fenrir
1
3
2
0.67
W
Izanami
SendZzY351
Izanami
9
2
2
5
L
Bakasura
VNMXT
Bakasura
12
4
1
3.13
L
Anubis
dombaiget
Anubis
2
3
5
1.5
L
Sun Wukong
eriguti95
Sun Wukong
0
0
3
1.5
W
Mulan
javisock
Mulan
0
3
1
0.17
W
Yemoja
lukyanenka
Yemoja
2
2
6
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,004
Damage
31,909
48,112
Taken
52,766
29,031
Mitigated
21,751
15,178
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,632
1,118
0
407
6,564
1,757
156
1,172
4,926
47,679
0
L
2,452
667
0
2,520
6,728
1,728
136
981
5,747
0
27,362
W
Fenrir
Geelohh
Fenrir
3,480
640
0
703
11,577
3,988
79
1,981
8,983
0
55,861
W
Izanami
SendZzY351
Izanami
10,087
7,117
0
3,771
10,853
3,080
3,957
2,100
8,104
0
73,870
L
Bakasura
VNMXT
Bakasura
15,745
10,927
0
2,602
13,067
7,147
72
2,959
10,108
0
60,462
L
Anubis
dombaiget
Anubis
4,598
0
0
4,003
9,406
4,575
1,015
3,499
5,907
58,539
0
L
Sun Wukong
eriguti95
Sun Wukong
6,719
1,296
0
5,441
12,620
11,929
0
655
11,965
0
41,022
W
Mulan
javisock
Mulan
8,173
2,016
0
3,831
12,609
7,911
613
0
11,298
0
60,855
W
Yemoja
lukyanenka
Yemoja
4,537
695
1,973
2,313
11,163
5,015
485
1,835
8,834
26,137
0
L
2,490
378
0
612
6,291
3,652
0
2,075
4,216
10,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
47,904
401
Minions Killed
493
0
Camps Cleared
0
1,224,200
Distance Traveled
1,500,431
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,836
520
85
5
0
305,003
3
L
Artemis
6,558
386
62
4
0
177,945
2
W
Fenrir
8,690
511
103
6
0
333,197
4
W
Izanami
11,153
656
137
8
0
292,929
3
L
Bakasura
10,201
600
120
7
0
330,464
2
L
Anubis
8,956
527
120
7
0
270,919
3
L
Sun Wukong
7,954
468
82
5
0
296,742
0
W
Mulan
9,608
565
125
7
0
291,538
2
W
Yemoja
9,617
566
43
3
0
277,764
4
L
Ymir
5,988
352
17
1
0
148,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role