Player Matchup

Janus
Janus
Flexy_mxt17
Janus
Level 28
God Stats
2W - 7L
1,402 SR
Queue Stats
87W - 113L
1,425 Elo+
Solo
Discordia
Discordia
JtErUsHeN_Birk
Discordia
Level 15
God Stats
14W - 6L
1,832 SR
Queue Stats
26W - 26L
1,451 Elo+
Solo
Neith
Neith
Lordtodi287
Neith
Level 5
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 10L
1,227 Elo+
Solo
Nemesis
Nemesis
Psychotic_T420
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,360 Elo+
Solo
Skadi
Skadi
Yariatzi33
Skadi
Level 28
God Stats
56W - 70L
1,392 SR
Queue Stats
157W - 213L
1,339 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,360 Elo+

VS

Team Averages
Level 18
1,467 SR
1,378 Elo+
Artemis
Artemis
C4rm4k0
Artemis
Level 3
God Stats
7W - 3L
1,707 SR
Queue Stats
7W - 5L
1,668 Elo+
Party 1
Sol
Sol
Siid3rale
Sol
Level 29
God Stats
25W - 16L
1,540 SR
Queue Stats
48W - 45L
1,378 Elo+
Party 1
Scylla
Scylla
VladKyrych
Scylla
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,263 Elo+
Solo
Gilgamesh
Gilgamesh
skay_narkool
Gilgamesh
Level 27
God Stats
3W - 3L
1,498 SR
Queue Stats
82W - 87L
1,286 Elo+
Party 2
Ra
Ra
skay_nolann
Ra
Level 28
God Stats
1W - 4L
1,093 SR
Queue Stats
92W - 90L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 2
10,417
474
15,242
13,322
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
JtErUsHeN_Birk
Discordia
13
3 / 5 / 5
9,076
413
14,437
12,935
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 6
9,314
423
5,830
8,631
3,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 5 / 2
10,217
464
10,384
17,510
8,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
17
6 / 6 / 0
10,573
481
6,697
15,317
7,301
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
C4rm4k0
Artemis
15
4 / 6 / 1
9,693
441
5,605
11,725
3,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 4 / 6
11,166
508
15,905
15,714
5,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
VladKyrych
Scylla
13
3 / 9 / 4
9,476
431
3,604
11,809
3,344
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
skay_narkool
Gilgamesh
16
6 / 3 / 3
10,193
463
9,650
17,789
14,364
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 1 / 5
9,884
449
7,603
12,085
5,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
23
Kills
22
24
Deaths
23
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
C4rm4k0
Artemis
4
6
1
0.75
L
6
5
2
1.4
L
Discordia
JtErUsHeN_Birk
Discordia
3
5
5
1.1
L
1
3
6
1.33
L
7
5
2
1.6
W
7
4
6
2.5
W
Scylla
VladKyrych
Scylla
3
9
4
0.56
L
Skadi
6
6
0
1
W
Gilgamesh
skay_narkool
Gilgamesh
6
3
3
2.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,590
Damage
42,367
67,715
Taken
69,122
27,785
Mitigated
31,977
9,930
Healing
26,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
C4rm4k0
Artemis
5,605
2,643
0
230
11,725
3,726
930
2,610
8,893
0
45,313
L
15,242
1,285
0
510
13,322
4,694
129
4,842
8,400
67,241
0
L
Discordia
JtErUsHeN_Birk
Discordia
14,437
1,502
113
2,930
12,935
4,352
211
4,903
8,032
44,559
0
L
5,830
914
0
1,307
8,631
3,326
4,009
4,577
4,036
0
42,300
L
10,384
6,214
0
3,432
17,510
8,112
0
5,593
11,877
0
70,017
W
15,905
3,749
925
6,565
15,714
5,442
4,583
4,283
11,125
65,883
0
W
Scylla
VladKyrych
Scylla
3,604
1,028
0
304
11,809
3,344
232
4,479
6,957
19,141
0
L
Skadi
6,697
2,563
6
1,632
15,317
7,301
891
7,059
8,258
0
68,322
W
Gilgamesh
skay_narkool
Gilgamesh
9,650
2,362
1,228
4,278
17,789
14,364
1,205
8,311
8,812
0
31,170
W
7,603
1,627
5,702
6,788
12,085
5,101
2,262
7,807
3,656
64,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,597
Gold Earned
50,412
466
Minions Killed
402
0
Camps Cleared
0
1,847,320
Distance Traveled
1,864,153
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,693
441
89
4
0
382,536
1
L
Janus
10,417
474
114
5
0
416,765
4
L
Discordia
9,076
413
74
3
0
372,685
4
L
Neith
9,314
423
91
4
0
380,316
0
L
Nemesis
10,217
464
85
4
0
354,534
1
W
Sol
11,166
508
94
4
0
373,569
0
W
Scylla
9,476
431
49
2
0
301,549
2
L
Skadi
10,573
481
102
5
0
323,020
3
W
Gilgamesh
10,193
463
54
2
0
400,418
0
W
Ra
9,884
449
116
5
0
406,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role