Player Matchup

Da Ji
Da Ji
Pannach_cz
Da Ji
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
333W - 373L
1,340 Elo+
Solo
Set
Set
PeanutGoneBoom
Set
Level 23
God Stats
5W - 3L
1,321 SR
Queue Stats
157W - 182L
1,284 Elo+
Solo
Izanami
Izanami
RescueButton38
Izanami
Level 26
God Stats
8W - 3L
1,501 SR
Queue Stats
20W - 16L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
YoungKirko
Sun Wukong
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 7L
1,545 Elo+
Solo
Nemesis
Nemesis
andAkuno
Nemesis
Level 29
God Stats
6W - 0L
1,500 SR
Queue Stats
61W - 60L
1,472 Elo+
Solo
Team Averages
Level 26
1,464 SR
1,401 Elo+

VS

Team Averages
Level 12
1,406 SR
1,323 Elo+
Mulan
Mulan
Agartha LuL
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 79L
1,488 Elo+
Solo
Anubis
Anubis
STL_M4IO
Anubis
Level 5
God Stats
15W - 12L
1,185 SR
Queue Stats
50W - 51L
1,245 Elo+
Solo
Cthulhu
Cthulhu
SyNc-_-Demons
Cthulhu
Level 16
God Stats
0W - 2L
1,324 SR
Queue Stats
3W - 5L
1,387 Elo+
Solo
Pele
Pele
vEvileye-
Pele
Level 5
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 2L
1,137 Elo+
Solo
Medusa
Medusa
xXcOd3wH1TeXx
Medusa
Level 28
God Stats
7W - 11L
1,722 SR
Queue Stats
281W - 304L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
1 / 0 / 0
6,030
603
310
1,716
480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 1 / 4
5,519
552
1,278
2,968
699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
6 / 0 / 2
6,397
640
6,336
3,416
965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
YoungKirko
Sun Wukong
9
5 / 2 / 10
6,158
616
6,953
7,719
2,992
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
andAkuno
Nemesis
12
7 / 2 / 3
7,051
705
5,612
6,295
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,118
512
1,539
5,482
2,895
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
STL_M4IO
Anubis
7
0 / 5 / 1
4,486
449
1,884
5,072
1,941
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
6
1 / 5 / 1
4,568
457
1,441
6,106
1,741
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pele
7
1 / 5 / 0
4,555
456
1,487
6,340
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 2
5,612
561
5,125
7,262
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
21
Kills
5
5
Deaths
21
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Da Ji
1
0
0
1
W
2
1
4
4
W
6
0
2
7
L
Anubis
STL_M4IO
Anubis
0
5
1
0.1
L
Cthulhu
1
5
1
0.3
W
Sun Wukong
YoungKirko
Sun Wukong
5
2
10
5
W
Nemesis
andAkuno
Nemesis
7
2
3
4.25
L
Pele
1
5
0
0.2
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,489
Damage
11,476
22,114
Taken
30,262
7,428
Mitigated
9,888
3,229
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,539
745
0
71
5,482
2,895
234
0
5,482
0
21,774
W
Da Ji
310
0
0
0
1,716
480
782
0
1,716
0
21,689
W
1,278
586
0
577
2,968
699
42
1,329
1,639
0
15,900
W
6,336
5,013
20
1,192
3,416
965
1,543
419
2,997
0
33,026
L
Anubis
STL_M4IO
Anubis
1,884
281
0
808
5,072
1,941
52
0
5,072
13,432
0
L
Cthulhu
1,441
357
85
114
6,106
1,741
0
0
6,106
11,047
0
W
Sun Wukong
YoungKirko
Sun Wukong
6,953
2,531
0
1,125
7,719
2,992
0
859
6,860
0
23,733
W
Nemesis
andAkuno
Nemesis
5,612
3,036
0
315
6,295
2,292
0
718
5,577
0
41,270
L
Pele
1,487
571
0
888
6,340
1,338
0
0
6,340
0
12,109
L
5,125
2,755
0
2,155
7,262
1,973
0
0
7,262
0
20,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,155
Gold Earned
24,339
292
Minions Killed
161
0
Camps Cleared
0
937,194
Distance Traveled
788,868
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,118
512
50
5
0
170,481
1
W
Da Ji
6,030
603
66
7
0
189,850
0
W
Set
5,519
552
37
4
0
160,843
0
W
Izanami
6,397
640
62
6
0
162,282
4
L
Anubis
4,486
449
25
3
0
146,477
1
L
Cthulhu
4,568
457
18
2
0
119,791
0
W
Sun Wukong
6,158
616
45
5
0
207,715
2
W
Nemesis
7,051
705
82
8
0
216,504
2
L
Pele
4,555
456
30
3
0
190,128
0
L
Medusa
5,612
561
38
4
0
161,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role