Player Matchup

Baron Samedi
Baron Samedi
Arcedus
Baron Samedi
Level 14
God Stats
1W - 0L
1,611 SR
Queue Stats
7W - 5L
1,438 Elo+
Solo
Izanami
Izanami
Blooboo_
Izanami
Level 14
God Stats
10W - 3L
1,898 SR
Queue Stats
47W - 39L
1,352 Elo+
Solo
Hel
Hel
CKone2K
Hel
Level 29
God Stats
22W - 15L
1,529 SR
Queue Stats
169W - 151L
1,530 Elo+
Solo
Fenrir
Fenrir
hdthinke
Fenrir
Level 20
God Stats
7W - 6L
1,353 SR
Queue Stats
43W - 27L
1,525 Elo+
Solo
Neith
Neith
ippylala
Neith
Level 7
God Stats
42W - 38L
1,684 SR
Queue Stats
80W - 71L
1,588 Elo+
Solo
Team Averages
Level 17
1,615 SR
1,487 Elo+

VS

Team Averages
Level 45
1,496 SR
1,472 Elo+
Cupid
Cupid
DownToBusiness
Cupid
Level 28
God Stats
3W - 7L
1,339 SR
Queue Stats
78W - 69L
1,544 Elo+
Party 2
Ymir
Ymir
Jordann030_
Ymir
Level 29
God Stats
7W - 4L
1,708 SR
Queue Stats
70W - 62L
1,535 Elo+
Party 2
Ao Kuang
Ao Kuang
Oz_Horror
Ao Kuang
Level 156
God Stats
9W - 9L
1,558 SR
Queue Stats
733W - 391L
1,645 Elo+
Party 1
Ra
Ra
Oz_Venir
Ra
Level 6
God Stats
4W - 2L
1,711 SR
Queue Stats
188W - 57L
1,743 Elo+
Party 1
Anhur
Anhur
arzent84
Anhur
Level 8
God Stats
22W - 18L
1,163 SR
Queue Stats
106W - 111L
892 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arcedus
Baron Samedi
16
2 / 7 / 10
10,862
494
6,323
13,577
6,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Blooboo_
Izanami
17
3 / 5 / 4
11,539
525
7,147
16,905
6,371
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
19
10 / 2 / 10
13,079
595
14,666
14,740
7,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
hdthinke
Fenrir
20
7 / 5 / 8
13,028
592
12,558
19,352
8,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ippylala
Neith
19
6 / 1 / 11
12,982
590
18,881
10,702
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 2
9,999
455
8,746
15,570
6,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 5
8,278
376
3,115
14,899
8,985
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Oz_Horror
Ao Kuang
19
12 / 6 / 3
12,018
546
20,137
19,497
8,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 3 / 3
11,773
535
10,610
12,609
4,941
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
arzent84
Anhur
14
0 / 8 / 1
8,750
398
3,138
15,207
5,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
28
Kills
20
20
Deaths
28
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Arcedus
Baron Samedi
2
7
10
1
W
Izanami
Blooboo_
Izanami
3
5
4
1
W
Hel
10
2
10
7.5
L
2
6
2
0.5
L
0
5
5
0.5
L
Ao Kuang
Oz_Horror
Ao Kuang
12
6
3
2.25
L
6
3
3
2.5
L
Anhur
arzent84
Anhur
0
8
1
0.06
W
Fenrir
hdthinke
Fenrir
7
5
8
2.2
W
Neith
ippylala
Neith
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,575
Damage
45,746
75,276
Taken
77,782
32,713
Mitigated
33,451
32,618
Healing
18,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Arcedus
Baron Samedi
6,323
470
286
2,865
13,577
6,128
662
8,084
5,195
49,207
0
W
Izanami
Blooboo_
Izanami
7,147
4,033
0
5,426
16,905
6,371
1,604
6,236
10,663
0
83,234
W
Hel
14,666
310
6,793
10,130
14,740
7,306
2,158
6,091
8,509
75,048
0
L
8,746
4,706
441
5,361
15,570
6,017
1,112
2,906
12,664
0
66,763
L
3,115
145
539
2,436
14,899
8,985
0
4,196
10,623
35,749
0
L
Ao Kuang
Oz_Horror
Ao Kuang
20,137
4,943
0
4,856
19,497
8,160
137
3,644
15,657
83,254
0
L
10,610
1,014
483
3,969
12,609
4,941
377
3,869
8,486
86,826
0
L
Anhur
arzent84
Anhur
3,138
2,086
0
845
15,207
5,348
1,206
5,832
9,363
0
34,872
W
Fenrir
hdthinke
Fenrir
12,558
3,285
0
2,540
19,352
8,748
1,596
8,460
10,754
0
85,452
W
Neith
ippylala
Neith
18,881
8,886
987
3,591
10,702
4,160
5,528
4,385
6,293
0
87,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,490
Gold Earned
50,818
633
Minions Killed
526
0
Camps Cleared
0
1,949,708
Distance Traveled
1,725,444
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,862
494
84
4
0
377,143
3
W
Izanami
11,539
525
136
6
0
316,011
3
W
Hel
13,079
595
132
6
0
440,295
5
L
Cupid
9,999
455
130
6
0
347,036
1
L
Ymir
8,278
376
50
2
0
364,136
0
L
Ao Kuang
12,018
546
100
5
0
372,945
5
L
Ra
11,773
535
171
8
0
352,241
3
L
Anhur
8,750
398
75
3
0
289,086
4
W
Fenrir
13,028
592
141
6
0
415,061
4
W
Neith
12,982
590
140
6
0
401,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role