Player Matchup

Nemesis
Nemesis
AllStarAyeGotHac
Nemesis
Level 7
God Stats
2W - 3L
1,540 SR
Queue Stats
35W - 29L
1,581 Elo+
Solo
Mulan
Mulan
DietSquirt
Mulan
Level 18
God Stats
2W - 2L
1,696 SR
Queue Stats
28W - 18L
1,708 Elo+
Party 2
Olorun
Olorun
Meatpuppet1669
Olorun
Level 17
God Stats
5W - 1L
1,561 SR
Queue Stats
13W - 4L
1,666 Elo+
Party 2
Skadi
Skadi
OGFlexington
Skadi
Level 19
God Stats
9W - 5L
1,832 SR
Queue Stats
16W - 6L
1,657 Elo+
Party 2
Pele
Pele
Symbiote2001
Pele
Level 28
God Stats
3W - 1L
1,707 SR
Queue Stats
29W - 37L
1,440 Elo+
Solo
Team Averages
Level 18
1,667 SR
1,610 Elo+

VS

Team Averages
Level 34
1,510 SR
1,573 Elo+
Athena
Athena
Booiest Worm
Athena
Level 28
God Stats
5W - 5L
1,601 SR
Queue Stats
121W - 137L
1,489 Elo+
Party 1
Izanami
Izanami
Kerl10111
Izanami
Level 23
God Stats
36W - 22L
1,677 SR
Queue Stats
209W - 229L
1,617 Elo+
Solo
King Arthur
King Arthur
Pechoochi
King Arthur
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
53W - 28L
1,664 Elo+
Solo
Raijin
Raijin
Rexials
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,551 Elo+
Party 1
Pele
Pele
vatinator
Pele
Level 88
God Stats
1W - 2L
1,272 SR
Queue Stats
203W - 186L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,455
446
4,234
4,709
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
9
3 / 3 / 0
5,711
571
2,262
7,204
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 3 / 0
5,264
526
2,609
6,391
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 4 / 1
4,463
446
3,766
5,817
1,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 0
4,580
458
2,795
5,943
1,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
2 / 0 / 4
5,513
551
1,169
4,019
1,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Kerl10111
Izanami
10
2 / 1 / 4
5,714
571
3,704
6,402
1,662
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Pechoochi
King Arthur
12
3 / 0 / 0
6,464
646
4,357
5,363
2,205
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
Rexials
Raijin
11
5 / 1 / 0
6,482
648
4,981
3,516
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
10
3 / 2 / 4
5,976
598
5,380
6,989
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
15
15
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Athena
2
0
4
4
L
Mulan
3
3
0
1
W
Izanami
Kerl10111
Izanami
2
1
4
4
L
1
3
0
0.33
L
0
4
1
0.13
W
King Arthur
Pechoochi
King Arthur
3
0
0
3
W
Raijin
Rexials
Raijin
5
1
0
5
L
0
3
0
0
W
Pele
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,666
Damage
19,591
30,064
Taken
26,289
8,772
Mitigated
8,606
8,127
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,234
1,266
0
1,407
4,709
1,552
0
393
4,316
0
16,310
W
Athena
1,169
587
0
1,969
4,019
1,714
0
0
4,019
7,252
0
L
Mulan
2,262
592
0
2,084
7,204
2,568
0
987
6,109
0
25,586
W
Izanami
Kerl10111
Izanami
3,704
2,902
0
2,960
6,402
1,662
711
0
6,402
0
36,989
L
2,609
818
0
2,027
6,391
1,819
636
3,693
2,364
27,403
0
L
3,766
1,596
0
775
5,817
1,138
226
302
5,515
0
24,325
W
King Arthur
Pechoochi
King Arthur
4,357
757
0
2,328
5,363
2,205
0
0
5,363
0
38,056
W
Raijin
Rexials
Raijin
4,981
392
0
1,445
3,516
1,149
0
2,261
1,255
33,235
0
L
2,795
490
0
1,834
5,943
1,695
0
333
5,610
0
18,117
W
Pele
5,380
1,698
0
2,000
6,989
1,876
0
348
6,641
0
31,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,473
Gold Earned
30,149
221
Minions Killed
327
0
Camps Cleared
0
894,906
Distance Traveled
931,462
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,455
446
34
3
0
198,646
4
W
Athena
5,513
551
11
1
0
184,428
0
L
Mulan
5,711
571
67
7
0
196,390
1
W
Izanami
5,714
571
94
9
0
139,578
0
L
Olorun
5,264
526
50
5
0
176,927
3
L
Skadi
4,463
446
39
4
0
160,357
1
W
King Arthur
6,464
646
83
8
0
197,150
1
W
Raijin
6,482
648
76
8
0
185,794
4
L
Pele
4,580
458
31
3
0
162,586
1
W
Pele
5,976
598
63
6
0
224,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role