Player Matchup

King Arthur
King Arthur
EvilKen89
King Arthur
Level 119
God Stats
24W - 37L
1,468 SR
Queue Stats
40W - 55L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SpecialBread
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 78L
1,572 Elo+
Party 3
Arachne
Arachne
YoutubeYoulose
Arachne
Level 21
God Stats
4W - 13L
1,473 SR
Queue Stats
38W - 49L
1,434 Elo+
Party 2
Izanami
Izanami
ZÒwÓE
Izanami
Level 27
God Stats
31W - 18L
1,695 SR
Queue Stats
72W - 56L
1,609 Elo+
Party 3
Ymir
Ymir
fandonpar
Ymir
Level 30
God Stats
2W - 4L
1,574 SR
Queue Stats
96W - 85L
1,567 Elo+
Party 3
Team Averages
Level 48
1,542 SR
1,521 Elo+

VS

Team Averages
Level 79
1,720 SR
1,749 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Oltlo
Pele
Level 27
God Stats
4W - 1L
1,795 SR
Queue Stats
130W - 35L
1,858 Elo+
Party 1
Athena
Athena
PicoDeMoose
Athena
Level 155
God Stats
10W - 1L
1,855 SR
Queue Stats
22W - 4L
1,784 Elo+
Party 1
Anhur
Anhur
ganksoaker
Anhur
Level 23
God Stats
8W - 0L
1,791 SR
Queue Stats
62W - 13L
1,903 Elo+
Party 1
Olorun
Olorun
ubermensch
Olorun
Level 160
God Stats
2W - 1L
1,661 SR
Queue Stats
41W - 20L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EvilKen89
King Arthur
10
0 / 6 / 0
6,009
462
6,714
12,470
6,473
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morgan Le Fay
SpecialBread
Morgan Le Fay
11
1 / 7 / 1
7,145
550
4,778
9,285
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 1
6,749
519
2,585
8,654
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ZÒwÓE
Izanami
11
1 / 4 / 3
6,698
515
6,044
8,133
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
2 / 5 / 0
5,869
451
3,828
9,451
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
5 / 0 / 3
9,145
703
11,148
13,189
7,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Oltlo
Pele
14
13 / 1 / 5
9,090
699
10,446
9,543
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
11
2 / 0 / 7
7,496
577
2,998
7,394
3,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anhur
12
1 / 3 / 4
7,451
573
3,933
9,288
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
ubermensch
Olorun
15
4 / 0 / 3
8,869
682
4,577
6,648
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
25
25
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
3
6.5
L
King Arthur
EvilKen89
King Arthur
0
6
0
0
W
Pele
Oltlo
Pele
13
1
5
15.5
W
Athena
2
0
7
5.5
L
Morgan Le Fay
SpecialBread
Morgan Le Fay
1
7
1
0.21
L
0
3
1
0.17
L
Izanami
ZÒwÓE
Izanami
1
4
3
0.63
L
Ymir
2
5
0
0.4
W
Anhur
1
3
4
1
W
Olorun
ubermensch
Olorun
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,949
Damage
33,102
47,993
Taken
46,062
18,406
Mitigated
19,674
9,456
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,148
4,809
0
7,791
13,189
7,267
2
1,061
12,128
0
62,539
L
King Arthur
EvilKen89
King Arthur
6,714
1,275
0
3,195
12,470
6,473
0
54
12,416
0
34,843
W
Pele
Oltlo
Pele
10,446
3,025
0
1,333
9,543
3,120
52
1,420
8,123
0
55,014
W
Athena
2,998
1,089
0
1,355
7,394
3,940
0
1,206
6,188
18,673
0
L
Morgan Le Fay
SpecialBread
Morgan Le Fay
4,778
234
0
1,149
9,285
2,830
0
3,297
5,988
37,839
0
L
2,585
1,898
0
2,337
8,654
3,445
0
562
8,092
0
45,711
L
Izanami
ZÒwÓE
Izanami
6,044
3,960
0
1,771
8,133
1,673
670
1,221
6,912
0
37,408
L
Ymir
3,828
879
0
1,004
9,451
3,985
0
2,441
7,010
17,072
0
W
Anhur
3,933
2,593
0
2,609
9,288
2,769
725
1,402
7,886
0
47,705
W
Olorun
ubermensch
Olorun
4,577
2,702
618
3,807
6,648
2,578
827
3,517
3,131
68,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,470
Gold Earned
42,051
356
Minions Killed
459
0
Camps Cleared
0
1,251,042
Distance Traveled
1,379,056
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,145
703
136
10
0
256,380
1
L
King Arthur
6,009
462
73
6
0
258,058
2
W
Pele
9,090
699
77
6
0
325,718
4
W
Athena
7,496
577
30
2
0
298,807
3
L
Morgan Le Fay
7,145
550
80
6
0
218,399
2
L
Arachne
6,749
519
98
8
0
284,431
2
L
Izanami
6,698
515
78
6
0
239,190
2
L
Ymir
5,869
451
27
2
0
250,964
1
W
Anhur
7,451
573
83
6
0
235,597
4
W
Olorun
8,869
682
133
10
0
262,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role