Player Matchup

Scylla
Scylla
CheeseBaby518
Scylla
Level 7
God Stats
1W - 1L
1,262 SR
Queue Stats
21W - 14L
1,447 Elo+
Party 1
Neith
Neith
Namanegi
Neith
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 12L
1,444 Elo+
Party 1
Ganesha
Ganesha
NordNomadic
Ganesha
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
126W - 116L
1,383 Elo+
Solo
Nemesis
Nemesis
darkforces29
Nemesis
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 74L
1,415 Elo+
Party 1
Merlin
Merlin
toomye
Merlin
Level 6
God Stats
3W - 1L
1,677 SR
Queue Stats
11W - 7L
1,326 Elo+
Party 1
Team Averages
Level 19
1,488 SR
1,403 Elo+

VS

Team Averages
Level 12
1,461 SR
1,148 Elo+
Khepri
Khepri
Alchxm
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,036 Elo+
Party 3
Horus
Horus
Chilled_Gambit
Horus
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,036 Elo+
Party 3
Heimdallr
Heimdallr
darksparta01
Heimdallr
Level 29
God Stats
8W - 11L
1,307 SR
Queue Stats
39W - 38L
1,392 Elo+
Solo
Ares
Ares
doodoobuttpee
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,139 Elo+
Party 2
Nemesis
Nemesis
necromvntic
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,975
543
2,671
3,714
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Namanegi
Neith
9
3 / 0 / 2
5,428
493
3,940
2,859
662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
NordNomadic
Ganesha
9
1 / 0 / 6
5,236
476
3,992
5,198
1,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
darkforces29
Nemesis
10
4 / 0 / 3
6,156
560
3,310
4,834
1,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
toomye
Merlin
11
7 / 0 / 1
7,160
651
7,767
3,991
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alchxm
Khepri
7
0 / 3 / 0
4,352
396
1,205
6,054
3,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
4,956
451
1,857
5,218
2,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
darksparta01
Heimdallr
7
0 / 4 / 0
4,370
397
3,168
7,297
2,163
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 6 / 0
4,715
429
1,383
8,944
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
necromvntic
Nemesis
7
0 / 0 / 0
4,616
420
1,693
5,840
1,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
17
Kills
0
0
Deaths
17
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alchxm
Khepri
0
3
0
0
W
2
0
2
3
L
0
4
0
0
W
Neith
Namanegi
Neith
3
0
2
4
W
Ganesha
NordNomadic
Ganesha
1
0
6
4
W
Nemesis
darkforces29
Nemesis
4
0
3
5.5
L
Heimdallr
darksparta01
Heimdallr
0
4
0
0
L
0
6
0
0
L
Nemesis
necromvntic
Nemesis
0
0
0
0
W
Merlin
toomye
Merlin
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,680
Damage
9,306
20,596
Taken
33,353
5,952
Mitigated
13,876
6,491
Healing
4,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alchxm
Khepri
1,205
159
234
258
6,054
3,616
0
2,855
3,189
11,562
0
W
2,671
274
0
1,183
3,714
787
1,087
0
3,714
20,848
0
L
1,857
1,008
0
341
5,218
2,080
0
2,767
2,077
0
13,203
W
Neith
Namanegi
Neith
3,940
1,819
0
1,602
2,859
662
731
71
2,788
0
17,505
W
Ganesha
NordNomadic
Ganesha
3,992
709
0
2,738
5,198
1,909
213
1,113
4,085
14,333
0
W
Nemesis
darkforces29
Nemesis
3,310
1,551
0
218
4,834
1,403
340
509
4,325
0
32,457
L
Heimdallr
darksparta01
Heimdallr
3,168
1,196
0
1,689
7,297
2,163
118
2,407
4,876
0
25,434
L
1,383
533
0
1,207
8,944
4,581
411
4,513
4,057
12,385
0
L
Nemesis
necromvntic
Nemesis
1,693
672
0
871
5,840
1,436
0
1,022
4,724
0
23,623
W
Merlin
toomye
Merlin
7,767
1,152
0
750
3,991
1,191
648
895
3,096
31,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
23,009
251
Minions Killed
144
0
Camps Cleared
0
969,130
Distance Traveled
919,054
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,352
396
17
2
0
182,704
2
W
Scylla
5,975
543
49
4
0
163,925
0
L
Horus
4,956
451
23
2
0
207,019
0
W
Neith
5,428
493
53
5
0
152,327
2
W
Ganesha
5,236
476
6
1
0
214,515
2
W
Nemesis
6,156
560
72
7
0
240,096
5
L
Heimdallr
4,370
397
33
3
0
143,564
2
L
Ares
4,715
429
25
2
0
179,000
0
L
Nemesis
4,616
420
46
4
0
206,767
1
W
Merlin
7,160
651
71
6
0
198,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role