Player Matchup

Anubis
Anubis
 
Anubis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,500 Elo+

VS

Team Averages
Level 17
1,419 SR
1,328 Elo+
Tiamat
Tiamat
DreadSavage91
Tiamat
Level 26
God Stats
0W - 6L
1,589 SR
Queue Stats
4W - 19L
1,204 Elo+
Party 1
Tyr
Tyr
Steal_yo_Girl985
Tyr
Level 22
God Stats
0W - 1L
1,443 SR
Queue Stats
3W - 13L
1,279 Elo+
Party 1
Scylla
Scylla
faze_Falldamage9
Scylla
Level 3
God Stats
0W - 8L
1,224 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
11 / 0 / 9
10,385
865
14,570
7,355
3,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
 
Tsukuyomi
14
6 / 1 / 6
9,397
783
9,062
8,213
3,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
 
Medusa
12
5 / 4 / 8
9,153
763
6,988
7,682
2,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 0
8,191
683
6,494
10,931
5,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 7 / 4
7,069
589
1,826
14,019
3,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 8 / 2
6,504
542
226
9,154
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
22
Kills
4
5
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
0
9
15.5
W
Tsukuyomi
 
Tsukuyomi
6
1
6
9
W
Medusa
 
Medusa
5
4
8
2.25
L
4
7
0
0.57
L
0
7
4
0.29
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,620
Damage
8,546
23,250
Taken
34,104
9,732
Mitigated
10,891
6,703
Healing
3,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,570
188
0
5,940
7,355
3,499
951
1,791
5,426
50,503
0
W
Tsukuyomi
 
Tsukuyomi
9,062
2,002
0
436
8,213
3,380
0
2,105
5,882
0
32,805
W
Medusa
 
Medusa
6,988
2,365
0
327
7,682
2,853
1,674
2,304
5,222
0
35,177
L
6,494
501
612
2,159
10,931
5,276
0
3,499
7,432
27,023
0
L
1,826
0
0
126
14,019
3,601
0
5,555
8,464
0
7,095
L
226
0
0
329
9,154
2,014
0
5,516
3,638
4,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,935
Gold Earned
21,764
174
Minions Killed
61
0
Camps Cleared
0
599,690
Distance Traveled
481,882
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,385
865
76
6
0
173,006
1
W
Tsukuyomi
9,397
783
42
4
0
262,360
1
W
Medusa
9,153
763
56
5
0
164,324
2
L
Tiamat
8,191
683
39
3
0
159,585
1
L
Tyr
7,069
589
11
1
0
189,002
4
L
Scylla
6,504
542
11
1
0
133,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role