Player Matchup

Heimdallr
Heimdallr
HK KosGeo
Heimdallr
Level 106
God Stats
19W - 16L
1,593 SR
Queue Stats
336W - 339L
1,540 Elo+
Party 1
Anubis
Anubis
HkCharles
Anubis
Level 97
God Stats
7W - 2L
1,883 SR
Queue Stats
700W - 684L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
Sopero
Gilgamesh
Level 143
God Stats
4W - 2L
1,573 SR
Queue Stats
645W - 568L
1,621 Elo+
Party 1
Fafnir
Fafnir
Wreih
Fafnir
Level 128
God Stats
10W - 6L
1,757 SR
Queue Stats
565W - 575L
1,638 Elo+
Party 1
Osiris
Osiris
iStaaarky
Osiris
Level 23
God Stats
2W - 1L
1,322 SR
Queue Stats
44W - 42L
1,613 Elo+
Party 1
Team Averages
Level 99
1,626 SR
1,591 Elo+

VS

Team Averages
Level 78
1,556 SR
1,523 Elo+
Nemesis
Nemesis
Hasaaa
Nemesis
Level 17
God Stats
3W - 5L
1,398 SR
Queue Stats
13W - 28L
1,298 Elo+
Party 3
Jing Wei
Jing Wei
KidKaylo
Jing Wei
Level 27
God Stats
0W - 1L
1,320 SR
Queue Stats
61W - 35L
1,596 Elo+
Party 2
Erlang Shen
Erlang Shen
NinjabossFTW
Erlang Shen
Level 127
God Stats
3W - 6L
1,579 SR
Queue Stats
208W - 173L
1,684 Elo+
Party 2
Cerberus
Cerberus
Vixualzz
Cerberus
Level 69
God Stats
2W - 4L
1,784 SR
Queue Stats
24W - 44L
1,342 Elo+
Party 3
Chronos
Chronos
lrg1031
Chronos
Level 148
God Stats
54W - 28L
1,699 SR
Queue Stats
262W - 206L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HK KosGeo
Heimdallr
20
6 / 1 / 10
15,608
600
16,716
14,743
7,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
HkCharles
Anubis
20
6 / 3 / 15
14,630
563
21,794
16,162
10,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Sopero
Gilgamesh
20
15 / 1 / 12
17,387
669
34,775
25,791
21,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fafnir
Wreih
Fafnir
20
4 / 1 / 24
15,003
577
13,874
21,408
34,929
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
iStaaarky
Osiris
20
8 / 5 / 12
15,424
593
19,736
30,847
33,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hasaaa
Nemesis
16
1 / 9 / 4
10,866
418
7,792
22,458
10,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
KidKaylo
Jing Wei
16
0 / 10 / 1
10,049
387
5,126
23,475
8,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
NinjabossFTW
Erlang Shen
18
5 / 6 / 0
12,956
498
16,461
31,558
23,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
Vixualzz
Cerberus
16
1 / 9 / 2
11,450
440
12,282
29,393
25,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
lrg1031
Chronos
20
4 / 5 / 1
12,635
486
13,963
23,735
8,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
19
39
Kills
11
11
Deaths
39
73
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
HK KosGeo
Heimdallr
6
1
10
11
L
Nemesis
Hasaaa
Nemesis
1
9
4
0.33
W
Anubis
HkCharles
Anubis
6
3
15
4.5
L
Jing Wei
KidKaylo
Jing Wei
0
10
1
0.05
L
Erlang Shen
NinjabossFTW
Erlang Shen
5
6
0
0.83
W
Gilgamesh
Sopero
Gilgamesh
15
1
12
21
L
Cerberus
Vixualzz
Cerberus
1
9
2
0.22
W
Fafnir
Wreih
Fafnir
4
1
24
16
W
Osiris
iStaaarky
Osiris
8
5
12
2.8
L
Chronos
lrg1031
Chronos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,895
Damage
55,624
108,951
Taken
130,619
107,347
Mitigated
75,351
50,887
Healing
26,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
HK KosGeo
Heimdallr
16,716
9,366
0
3,744
14,743
7,404
5,087
4,443
10,300
0
130,964
L
Nemesis
Hasaaa
Nemesis
7,792
2,435
0
4,831
22,458
10,192
0
8,030
14,231
0
66,436
W
Anubis
HkCharles
Anubis
21,794
1,431
0
9,647
16,162
10,063
1,943
8,939
7,223
97,571
0
L
Jing Wei
KidKaylo
Jing Wei
5,126
4,075
0
4,073
23,475
8,109
1,119
4,403
18,908
0
69,276
L
Erlang Shen
NinjabossFTW
Erlang Shen
16,461
8,249
0
6,506
31,558
23,388
0
8,499
22,668
2,075
78,611
W
Gilgamesh
Sopero
Gilgamesh
34,775
14,661
0
11,562
25,791
21,284
3,153
6,757
19,034
0
155,375
L
Cerberus
Vixualzz
Cerberus
12,282
330
0
3,961
29,393
25,306
0
8,545
20,608
43,714
0
W
Fafnir
Wreih
Fafnir
13,874
2,891
2,408
9,280
21,408
34,929
2,462
4,681
16,472
34,950
0
W
Osiris
iStaaarky
Osiris
19,736
7,412
0
14,246
30,847
33,667
3,995
3,689
27,158
15,258
83,462
L
Chronos
lrg1031
Chronos
13,963
6,179
0
6,805
23,735
8,356
1,002
9,673
13,822
103,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,052
Gold Earned
57,956
719
Minions Killed
668
0
Camps Cleared
0
2,526,145
Distance Traveled
2,371,042
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,608
600
199
8
0
460,886
7
L
Nemesis
10,866
418
117
5
0
484,167
5
W
Anubis
14,630
563
156
6
0
453,740
6
L
Jing Wei
10,049
387
113
4
0
512,713
0
L
Erlang Shen
12,956
498
165
6
0
463,602
4
W
Gilgamesh
17,387
669
186
7
0
598,498
3
L
Cerberus
11,450
440
113
4
0
462,928
1
W
Fafnir
15,003
577
26
1
0
496,372
4
W
Osiris
15,424
593
152
6
0
516,649
6
L
Chronos
12,635
486
160
6
0
447,632
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role