Player Matchup

Danzaburou
Danzaburou
Choko206
Danzaburou
Level 83
God Stats
0W - 4L
1,619 SR
Queue Stats
49W - 47L
1,438 Elo+
Party 2
Arachne
Arachne
Crvminal
Arachne
Level 44
God Stats
5W - 3L
1,231 SR
Queue Stats
48W - 64L
1,387 Elo+
Party 2
Cu Chulainn
Cu Chulainn
You Different
Cu Chulainn
Level 57
God Stats
6W - 4L
1,570 SR
Queue Stats
26W - 35L
1,428 Elo+
Party 2
Ao Kuang
Ao Kuang
orange boy8
Ao Kuang
Level 103
God Stats
23W - 20L
1,564 SR
Queue Stats
42W - 43L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
wydstepbro6919
Sylvanus
Level 65
God Stats
2W - 6L
1,643 SR
Queue Stats
47W - 56L
1,431 Elo+
Party 2
Team Averages
Level 70
1,525 SR
1,430 Elo+

VS

Team Averages
Level 92
1,593 SR
1,536 Elo+
Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
PolarSkies
Cabrakan
Level 108
God Stats
13W - 4L
1,804 SR
Queue Stats
240W - 209L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
Quantum_Chaotic
Gilgamesh
Level 121
God Stats
34W - 25L
1,615 SR
Queue Stats
496W - 467L
1,551 Elo+
Party 1
Apollo
Apollo
TrustB4Treason
Apollo
Level 18
God Stats
1W - 1L
1,294 SR
Queue Stats
18W - 17L
1,507 Elo+
Party 1
Raijin
Raijin
anon994
Raijin
Level 145
God Stats
7W - 5L
1,751 SR
Queue Stats
357W - 333L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Choko206
Danzaburou
9
3 / 3 / 2
6,201
564
6,410
6,422
1,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Crvminal
Arachne
9
2 / 3 / 2
5,458
496
4,585
7,669
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
You Different
Cu Chulainn
7
1 / 6 / 1
4,954
450
2,162
6,473
1,772
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
orange boy8
Ao Kuang
11
3 / 3 / 1
6,535
594
4,169
7,702
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
8
0 / 6 / 5
5,396
491
3,138
10,155
4,011
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 0 / 6
7,003
637
5,622
5,667
3,264
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
PolarSkies
Cabrakan
8
3 / 5 / 5
5,698
518
5,937
7,495
3,891
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Quantum_Chaotic
Gilgamesh
10
6 / 2 / 3
6,484
589
6,218
7,886
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
6 / 2 / 5
6,432
585
5,731
7,490
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
anon994
Raijin
12
2 / 1 / 2
6,869
624
3,411
4,557
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
21
21
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
6
7
L
Danzaburou
Choko206
Danzaburou
3
3
2
1.33
L
Arachne
Crvminal
Arachne
2
3
2
1
W
Cabrakan
PolarSkies
Cabrakan
3
5
5
1.1
W
Gilgamesh
Quantum_Chaotic
Gilgamesh
6
2
3
3.75
W
6
2
5
4.25
L
Cu Chulainn
You Different
Cu Chulainn
1
6
1
0.25
W
Raijin
anon994
Raijin
2
1
2
3
L
Ao Kuang
orange boy8
Ao Kuang
3
3
1
1.17
L
Sylvanus
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,464
Damage
26,919
38,421
Taken
33,095
12,006
Mitigated
14,049
7,493
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,622
2,605
103
1,663
5,667
3,264
412
218
5,449
0
37,932
L
Danzaburou
Choko206
Danzaburou
6,410
3,394
0
2,016
6,422
1,844
396
1,078
5,344
0
28,266
L
Arachne
Crvminal
Arachne
4,585
3,375
0
1,805
7,669
2,318
0
2,473
5,196
0
14,880
W
Cabrakan
PolarSkies
Cabrakan
5,937
707
0
1,005
7,495
3,891
0
1,654
5,841
21,452
0
W
Gilgamesh
Quantum_Chaotic
Gilgamesh
6,218
2,380
0
574
7,886
3,160
0
1,260
6,626
0
30,881
W
5,731
3,954
0
1,483
7,490
2,150
0
2,571
4,919
0
24,130
L
Cu Chulainn
You Different
Cu Chulainn
2,162
464
0
242
6,473
1,772
663
877
5,596
0
15,156
W
Raijin
anon994
Raijin
3,411
493
0
998
4,557
1,584
0
1,604
2,953
42,446
0
L
Ao Kuang
orange boy8
Ao Kuang
4,169
1,340
0
1,254
7,702
2,061
0
1,406
6,296
38,103
0
L
Sylvanus
3,138
1,284
245
1,931
10,155
4,011
52
3,514
6,641
11,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,544
Gold Earned
32,486
207
Minions Killed
307
0
Camps Cleared
0
938,037
Distance Traveled
1,011,463
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,003
637
77
7
0
208,546
3
L
Danzaburou
6,201
564
50
5
0
194,762
0
L
Arachne
5,458
496
24
2
0
216,974
1
W
Cabrakan
5,698
518
34
3
0
191,214
0
W
Gilgamesh
6,484
589
55
5
0
220,147
5
W
Apollo
6,432
585
40
4
0
197,506
2
L
Cu Chulainn
4,954
450
38
3
0
124,130
0
W
Raijin
6,869
624
101
9
0
194,050
3
L
Ao Kuang
6,535
594
79
7
0
195,729
0
L
Sylvanus
5,396
491
16
1
0
206,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role