Player Matchup

Tiamat
Tiamat
ChronicSad
Tiamat
Level 11
God Stats
11W - 9L
1,337 SR
Queue Stats
22W - 23L
1,401 Elo+
Party 4
Chernobog
Chernobog
Crackinskulls38
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,096 Elo+
Party 4
Nemesis
Nemesis
Minachle
Nemesis
Level 4
God Stats
0W - 3L
1,224 SR
Queue Stats
3W - 4L
1,054 Elo+
Solo
Hou Yi
Hou Yi
Snus1
Hou Yi
Level 25
God Stats
0W - 1L
1,219 SR
Queue Stats
14W - 13L
1,267 Elo+
Party 1
Anhur
Anhur
klarreman
Anhur
Level 15
God Stats
1W - 3L
1,507 SR
Queue Stats
2W - 14L
1,300 Elo+
Party 1
Team Averages
Level 12
1,357 SR
1,224 Elo+

VS

Team Averages
Level 28
1,482 SR
1,394 Elo+
Raijin
Raijin
PesadillaBoxeo
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,517 Elo+
Solo
Cerberus
Cerberus
PhoenixEater
Cerberus
Level 96
God Stats
8W - 8L
1,509 SR
Queue Stats
165W - 149L
1,411 Elo+
Party 2
Thor
Thor
RavenHatesSmite
Thor
Level 4
God Stats
1W - 1L
1,221 SR
Queue Stats
1W - 1L
1,079 Elo+
Party 3
Guan Yu
Guan Yu
Votsu
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
iSiiiN
Danzaburou
Level 11
God Stats
29W - 26L
1,679 SR
Queue Stats
79W - 74L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChronicSad
Tiamat
17
10 / 7 / 3
11,545
502
16,651
19,586
11,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Crackinskulls38
Chernobog
17
7 / 11 / 5
11,234
488
16,035
21,445
7,075
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Minachle
Nemesis
14
3 / 10 / 11
10,257
446
4,391
17,257
6,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Snus1
Hou Yi
16
1 / 4 / 4
9,758
424
4,154
12,126
3,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
klarreman
Anhur
13
2 / 10 / 4
9,039
393
5,683
13,713
2,888
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 10
10,898
474
11,029
12,907
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
PhoenixEater
Cerberus
18
7 / 4 / 17
13,367
581
17,382
22,540
22,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
12 / 4 / 7
13,140
571
13,301
14,944
8,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Votsu
Guan Yu
16
2 / 7 / 9
10,931
475
6,461
15,810
11,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
iSiiiN
Danzaburou
20
18 / 3 / 6
14,509
631
17,941
11,710
3,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
91
23
Kills
42
42
Deaths
24
27
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ChronicSad
Tiamat
10
7
3
1.64
L
Chernobog
Crackinskulls38
Chernobog
7
11
5
0.86
L
Nemesis
Minachle
Nemesis
3
10
11
0.85
W
3
6
10
1.33
W
Cerberus
PhoenixEater
Cerberus
7
4
17
3.88
W
12
4
7
3.88
L
Hou Yi
Snus1
Hou Yi
1
4
4
0.75
W
Guan Yu
Votsu
Guan Yu
2
7
9
0.93
W
Danzaburou
iSiiiN
Danzaburou
18
3
6
7
L
Anhur
klarreman
Anhur
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,914
Damage
66,114
84,127
Taken
77,911
30,856
Mitigated
50,539
16,743
Healing
15,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ChronicSad
Tiamat
16,651
1,687
702
5,189
19,586
11,183
0
8,796
10,790
53,481
0
L
Chernobog
Crackinskulls38
Chernobog
16,035
11,645
0
6,065
21,445
7,075
396
5,219
16,226
0
64,826
L
Nemesis
Minachle
Nemesis
4,391
1,686
0
2,818
17,257
6,145
0
6,030
11,227
0
27,930
W
11,029
671
0
1,458
12,907
4,207
842
5,971
6,692
64,796
0
W
Cerberus
PhoenixEater
Cerberus
17,382
684
576
5,954
22,540
22,276
400
2,990
19,362
51,976
0
W
13,301
3,529
0
3,050
14,944
8,815
853
2,160
12,565
0
74,035
L
Hou Yi
Snus1
Hou Yi
4,154
1,748
0
1,245
12,126
3,565
188
2,639
9,487
0
60,637
W
Guan Yu
Votsu
Guan Yu
6,461
1,140
267
1,788
15,810
11,293
2,280
2,683
12,947
260
46,904
W
Danzaburou
iSiiiN
Danzaburou
17,941
7,427
0
2,639
11,710
3,948
2,169
1,971
9,694
0
67,989
L
Anhur
klarreman
Anhur
5,683
2,864
0
724
13,713
2,888
690
5,915
7,798
0
28,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,833
Gold Earned
62,845
414
Minions Killed
459
0
Camps Cleared
0
1,760,010
Distance Traveled
2,041,599
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,545
502
102
4
0
381,366
2
L
Chernobog
11,234
488
108
5
0
316,264
0
L
Nemesis
10,257
446
48
2
0
402,326
6
W
Raijin
10,898
474
80
3
0
359,464
1
W
Cerberus
13,367
581
82
4
0
432,761
8
W
Thor
13,140
571
111
5
0
414,461
1
L
Hou Yi
9,758
424
107
5
0
357,646
9
W
Guan Yu
10,931
475
82
4
0
411,536
2
W
Danzaburou
14,509
631
104
5
0
423,377
4
L
Anhur
9,039
393
49
2
0
302,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role