Player Matchup

Anhur
Anhur
Bronze IV
T-800isBACK
Anhur
Bronze IV
Level 68
God Stats
2W - 10L
1,330 SR
Queue Stats
6W - 38L
780 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 68
1,330 SR
780 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,826 SR
1,467 MMR
Chronos
Chronos
Silver III
xxBULLETZ24xx
Chronos
Silver III
Level 104
God Stats
3W - 0L
1,826 SR
Queue Stats
7W - 5L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 1
11,017
787
8,427
18,939
7,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BellonaAh Muzen CabKing ArthurKaliGilgamesh

VS

Bans
SetApolloHe BoBakasuraHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
5 / 4 / 0
12,006
858
14,565
14,493
4,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
5
5
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Chronos
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,427
Damage
14,565
18,939
Taken
14,493
7,965
Mitigated
4,717
5,287
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,427
4,819
0
5,287
18,939
7,965
148
14,565
4,374
75
56,064
W
Chronos
14,565
7,038
0
4,271
14,493
4,717
1,942
0
14,493
73,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,017
Gold Earned
12,006
85
Minions Killed
114
0
Camps Cleared
0
221,691
Distance Traveled
255,864
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,017
787
85
6
0
221,691
4
W
Chronos
12,006
858
114
8
0
255,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role