Player Matchup

Achilles
Achilles
Salrazor0
Achilles
Level 9
God Stats
1W - 9L
1,102 SR
Queue Stats
3W - 14L
1,130 Elo+
Party 2
Ares
Ares
SheLuvAdan-
Ares
Level 5
God Stats
0W - 4L
1,116 SR
Queue Stats
0W - 11L
854 Elo+
Party 2
Neith
Neith
bLue_sHerbeRt8
Neith
Level 12
God Stats
1W - 5L
1,262 SR
Queue Stats
3W - 12L
1,166 Elo+
Party 2
Izanami
Izanami
mariomacho04
Izanami
Level 7
God Stats
2W - 8L
1,249 SR
Queue Stats
2W - 14L
1,007 Elo+
Party 2
Thor
Thor
sunny_chav
Thor
Level 8
God Stats
3W - 7L
1,242 SR
Queue Stats
3W - 12L
1,153 Elo+
Party 2
Team Averages
Level 8
1,194 SR
1,062 Elo+

VS

Team Averages
Level 24
1,464 SR
1,381 Elo+
Mercury
Mercury
JDub0130
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Juice_Censore
Thanatos
Level 28
God Stats
33W - 23L
1,508 SR
Queue Stats
33W - 26L
1,346 Elo+
Solo
Skadi
Skadi
NachocheezXX
Skadi
Level 25
God Stats
17W - 17L
1,431 SR
Queue Stats
17W - 17L
1,346 Elo+
Party 1
Discordia
Discordia
OurHill Cat
Discordia
Level 19
God Stats
3W - 2L
1,382 SR
Queue Stats
122W - 124L
1,343 Elo+
Solo
Nemesis
Nemesis
nacho_eater29
Nemesis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Salrazor0
Achilles
18
7 / 3 / 5
12,477
446
8,950
18,018
23,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 4 / 9
11,696
418
3,276
15,748
15,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 4 / 4
13,772
492
17,248
22,554
8,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
mariomacho04
Izanami
18
4 / 2 / 4
12,248
437
7,442
12,793
3,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 11 / 4
10,141
362
6,268
19,780
7,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JDub0130
Mercury
9
0 / 9 / 1
9,240
330
1,734
10,292
2,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Juice_Censore
Thanatos
20
9 / 5 / 3
14,678
524
16,533
23,572
13,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 7 / 4
14,039
501
17,732
18,358
7,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
OurHill Cat
Discordia
20
6 / 1 / 1
15,550
555
26,183
15,405
7,688
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
11
0 / 3 / 3
9,374
335
1,853
6,960
2,129
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
20
Kills
24
24
Deaths
25
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
JDub0130
Mercury
0
9
1
0.06
W
Thanatos
Juice_Censore
Thanatos
9
5
3
2.1
W
9
7
4
1.57
W
Discordia
OurHill Cat
Discordia
6
1
1
6.5
L
Achilles
Salrazor0
Achilles
7
3
5
3.17
L
1
4
9
1.38
L
6
4
4
2
L
Izanami
mariomacho04
Izanami
4
2
4
3
W
Nemesis
0
3
3
0.5
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,184
Damage
64,035
88,893
Taken
74,587
58,948
Mitigated
33,169
17,261
Healing
29,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
JDub0130
Mercury
1,734
1,140
0
810
10,292
2,755
0
388
9,904
0
26,382
W
Thanatos
Juice_Censore
Thanatos
16,533
6,329
0
18,754
23,572
13,240
2,810
1,348
22,162
0
104,918
W
17,732
9,176
0
2,677
18,358
7,357
9,818
656
17,702
0
108,101
W
Discordia
OurHill Cat
Discordia
26,183
568
0
7,007
15,405
7,688
6,175
746
14,659
122,428
0
L
Achilles
Salrazor0
Achilles
8,950
2,508
464
2,463
18,018
23,475
961
1,965
16,053
0
41,972
L
3,276
384
0
1,837
15,748
15,766
605
3,566
12,182
34,810
0
L
17,248
8,152
0
9,123
22,554
8,372
2,769
9,166
13,388
0
105,649
L
Izanami
mariomacho04
Izanami
7,442
5,098
0
1,510
12,793
3,697
1,646
4,844
7,949
0
69,630
W
Nemesis
1,853
198
0
100
6,960
2,129
821
138
6,822
0
11,238
L
6,268
1,940
0
1,864
19,780
7,638
200
6,642
13,138
0
44,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,334
Gold Earned
62,881
489
Minions Killed
585
0
Camps Cleared
0
2,577,198
Distance Traveled
2,193,810
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,240
330
37
1
0
411,669
5
W
Thanatos
14,678
524
152
5
0
500,111
0
W
Skadi
14,039
501
172
6
0
442,159
0
W
Discordia
15,550
555
207
7
0
483,829
4
L
Achilles
12,477
446
66
2
0
609,432
1
L
Ares
11,696
418
66
2
0
524,801
0
L
Neith
13,772
492
161
6
0
505,286
3
L
Izanami
12,248
437
131
5
0
476,923
0
W
Nemesis
9,374
335
17
1
0
356,042
2
L
Thor
10,141
362
65
2
0
460,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role