Player Matchup

Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Lechugaboy
Fenrir
Level 28
God Stats
4W - 1L
1,722 SR
Queue Stats
26W - 20L
1,529 Elo+
Party 2
Guan Yu
Guan Yu
elcerealoco
Guan Yu
Level 160
God Stats
5W - 0L
1,719 SR
Queue Stats
333W - 271L
1,660 Elo+
Party 2
Geb
Geb
luisesc44
Geb
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,575 Elo+
Party 2
Neith
Neith
rubendelao
Neith
Level 143
God Stats
14W - 8L
1,649 SR
Queue Stats
266W - 249L
1,602 Elo+
Party 2
Team Averages
Level 111
1,618 SR
1,573 Elo+

VS

Team Averages
Level 48
1,513 SR
1,407 Elo+
Arachne
Arachne
DADDYOE7TH
Arachne
Level 44
God Stats
11W - 14L
1,535 SR
Queue Stats
272W - 282L
1,388 Elo+
Party 1
Sun Wukong
Sun Wukong
HersomLegend
Sun Wukong
Level 25
God Stats
35W - 31L
1,488 SR
Queue Stats
61W - 62L
1,401 Elo+
Party 1
Scylla
Scylla
LDubE7Th
Scylla
Level 74
God Stats
9W - 6L
1,748 SR
Queue Stats
267W - 312L
1,443 Elo+
Party 1
Chernobog
Chernobog
SuperSlowEmilio_
Chernobog
Level 29
God Stats
45W - 46L
1,508 SR
Queue Stats
229W - 273L
1,428 Elo+
Party 1
Ymir
Ymir
Younq0ne
Ymir
Level 69
God Stats
21W - 21L
1,283 SR
Queue Stats
501W - 550L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
12 / 1 / 10
11,290
664
16,183
8,531
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Lechugaboy
Fenrir
15
6 / 2 / 9
9,496
559
7,284
11,495
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
elcerealoco
Guan Yu
16
5 / 1 / 5
10,059
592
7,686
8,336
8,318
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 1 / 19
8,935
526
6,850
10,633
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
15
4 / 0 / 13
9,438
555
9,714
6,458
2,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DADDYOE7TH
Arachne
12
1 / 6 / 1
7,591
447
2,829
16,085
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
HersomLegend
Sun Wukong
14
0 / 3 / 1
8,086
476
3,302
9,998
3,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
LDubE7Th
Scylla
13
3 / 8 / 1
8,053
474
7,986
12,264
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
10
0 / 6 / 0
6,352
374
2,502
9,290
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
11
0 / 5 / 2
7,448
438
3,336
15,195
11,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
9
28
Kills
4
5
Deaths
28
56
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
12
1
10
17
L
Arachne
DADDYOE7TH
Arachne
1
6
1
0.25
L
Sun Wukong
HersomLegend
Sun Wukong
0
3
1
0.17
L
Scylla
LDubE7Th
Scylla
3
8
1
0.44
W
Fenrir
Lechugaboy
Fenrir
6
2
9
5.25
L
Chernobog
0
6
0
0
L
Ymir
0
5
2
0.2
W
Guan Yu
elcerealoco
Guan Yu
5
1
5
7.5
W
1
1
19
10.5
W
Neith
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,717
Damage
19,955
45,453
Taken
62,832
26,706
Mitigated
26,171
17,986
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,183
1,716
514
2,172
8,531
3,179
3,193
3,371
4,918
85,924
0
L
Arachne
DADDYOE7TH
Arachne
2,829
1,938
0
2,278
16,085
4,233
307
7,140
8,945
0
30,520
L
Sun Wukong
HersomLegend
Sun Wukong
3,302
639
0
1,038
9,998
3,995
369
2,420
7,578
0
47,137
L
Scylla
LDubE7Th
Scylla
7,986
222
0
1,075
12,264
3,760
432
5,575
6,689
42,341
0
W
Fenrir
Lechugaboy
Fenrir
7,284
2,532
0
5,176
11,495
5,171
3,026
3,137
8,239
0
55,981
L
Chernobog
2,502
1,593
0
895
9,290
2,381
280
3,756
5,396
0
28,569
L
Ymir
3,336
214
0
2,885
15,195
11,802
129
4,142
11,053
26,462
0
W
Guan Yu
elcerealoco
Guan Yu
7,686
1,063
778
4,179
8,336
8,318
424
724
7,612
0
60,039
W
6,850
942
207
2,946
10,633
7,647
1,189
1,987
8,646
26,719
0
W
Neith
9,714
4,864
0
2,014
6,458
2,391
3,986
1,786
4,474
0
66,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,218
Gold Earned
37,530
538
Minions Killed
350
0
Camps Cleared
0
1,577,376
Distance Traveled
1,397,065
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,290
664
157
9
0
312,064
2
L
Arachne
7,591
447
64
4
0
302,090
0
L
Sun Wukong
8,086
476
111
7
0
319,913
6
L
Scylla
8,053
474
71
4
0
261,020
6
W
Fenrir
9,496
559
99
6
0
322,994
3
L
Chernobog
6,352
374
52
3
0
239,607
3
L
Ymir
7,448
438
52
3
0
274,435
5
W
Guan Yu
10,059
592
121
7
0
356,481
0
W
Geb
8,935
526
30
2
0
297,455
2
W
Neith
9,438
555
131
8
0
288,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role