Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Funkydew
Tiamat
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 56L
1,523 Elo+
Party 1
Cerberus
Cerberus
The Raggedspawn
Cerberus
Level 109
God Stats
5W - 2L
1,775 SR
Queue Stats
77W - 59L
1,477 Elo+
Party 1
Team Averages
Level 80
1,592 SR
1,500 Elo+

VS

Team Averages
Level 27
1,494 SR
1,403 Elo+
Anubis
Anubis
Facing_Ls
Anubis
Level 25
God Stats
85W - 85L
1,445 SR
Queue Stats
95W - 99L
1,441 Elo+
Solo
Ares
Ares
SovietScare
Ares
Level 28
God Stats
0W - 1L
1,722 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Anhur
Anhur
Terrapene
Anhur
Level 27
God Stats
2W - 7L
1,315 SR
Queue Stats
36W - 62L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
16 / 1 / 5
10,869
906
11,746
9,184
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Funkydew
Tiamat
13
6 / 2 / 16
9,871
823
9,750
6,949
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
12
2 / 2 / 16
9,254
771
7,062
11,238
9,196
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Facing_Ls
Anubis
12
3 / 7 / 2
8,620
718
8,058
8,940
5,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 7 / 3
7,921
660
5,294
13,346
7,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Terrapene
Anhur
8
0 / 10 / 3
6,852
571
4,315
10,935
3,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
24
Kills
5
5
Deaths
24
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
16
1
5
18.5
L
Anubis
Facing_Ls
Anubis
3
7
2
0.57
W
Tiamat
Funkydew
Tiamat
6
2
16
7
L
2
7
3
0.5
L
Anhur
Terrapene
Anhur
0
10
3
0.15
W
Cerberus
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,558
Damage
17,667
27,371
Taken
33,221
18,792
Mitigated
15,620
6,221
Healing
1,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,746
2,664
0
1,010
9,184
4,879
742
3,878
5,306
0
24,463
L
Anubis
Facing_Ls
Anubis
8,058
259
0
997
8,940
5,101
0
4,685
4,121
32,043
0
W
Tiamat
Funkydew
Tiamat
9,750
1,420
0
1,753
6,949
4,717
842
3,527
3,422
33,704
0
L
5,294
206
0
454
13,346
7,364
0
7,533
5,485
11,227
0
L
Anhur
Terrapene
Anhur
4,315
2,054
0
0
10,935
3,155
0
3,932
6,803
0
14,472
W
Cerberus
7,062
836
342
3,116
11,238
9,196
979
5,947
5,291
24,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,994
Gold Earned
23,393
120
Minions Killed
75
0
Camps Cleared
0
648,137
Distance Traveled
467,668
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,869
906
18
2
0
251,029
0
L
Anubis
8,620
718
44
4
0
137,407
0
W
Tiamat
9,871
823
57
5
0
194,737
0
L
Ares
7,921
660
14
1
0
183,758
1
L
Anhur
6,852
571
17
1
0
146,503
0
W
Cerberus
9,254
771
45
4
0
202,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role