Player Matchup

Arachne
Arachne
Silver I
Juice Splash v
Arachne
Silver I
Level 92
God Stats
17W - 15L
1,522 SR
Queue Stats
185W - 195L
1,232 MMR
Solo
Scylla
Scylla
Gold V
KodeEz
Scylla
Gold V
Level 127
God Stats
7W - 5L
1,410 SR
Queue Stats
873W - 882L
1,227 MMR
Solo
Ganesha
Ganesha
Gold II
TwoRays
Ganesha
Gold II
Level 121
God Stats
125W - 116L
1,548 SR
Queue Stats
213W - 217L
1,263 MMR
Solo
Mulan
Mulan
Silver I
xGeminiWolfx
Mulan
Silver I
Level 104
God Stats
5W - 2L
1,274 SR
Queue Stats
397W - 414L
1,221 MMR
Solo
Medusa
Medusa
Gold V
xKR Stoner KRx
Medusa
Gold V
Level 145
God Stats
3W - 1L
1,675 SR
Queue Stats
72W - 67L
1,230 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,486 SR
1,235 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,461 SR
1,235 MMR
Anhur
Anhur
Gold V
DevaPath5
Anhur
Gold V
Level 142
God Stats
3W - 3L
1,713 SR
Queue Stats
366W - 382L
1,257 MMR
Solo
Ymir
Ymir
Silver I
DrHYST3R1CAL
Ymir
Silver I
Level 84
God Stats
3W - 1L
1,730 SR
Queue Stats
243W - 248L
1,245 MMR
Solo
Fenrir
Fenrir
Silver III
FreakYogurt
Fenrir
Silver III
Level 84
God Stats
0W - 2L
1,105 SR
Queue Stats
4W - 11L
1,304 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
biggysed
Cu Chulainn
Silver I
Level 124
God Stats
18W - 18L
1,547 SR
Queue Stats
259W - 264L
1,183 MMR
Party 1
Poseidon
Poseidon
Bronze IV
dany10_canela
Poseidon
Bronze IV
Level 48
God Stats
0W - 1L
1,209 SR
Queue Stats
14W - 23L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 6
15,273
636
21,086
18,887
8,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
KodeEz
Scylla
20
12 / 2 / 7
14,831
618
20,298
12,821
5,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TwoRays
Ganesha
20
0 / 2 / 31
15,126
630
9,356
19,134
21,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 3 / 8
13,444
560
9,268
16,455
16,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

20
11 / 2 / 11
16,213
676
19,664
16,316
7,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatAthenaGilgameshLokiSet

VS

Bans
PersephoneDanzaburouChang'eBellonaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DevaPath5
Anhur
18
3 / 11 / 0
11,812
492
8,480
17,145
5,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 8 / 3
10,141
423
5,249
25,973
27,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
16
3 / 8 / 4
10,531
439
9,378
21,209
8,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cu Chulainn
biggysed
Cu Chulainn
17
3 / 5 / 3
11,745
489
13,563
26,838
22,070
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
dany10_canela
Poseidon
16
2 / 7 / 0
9,886
412
9,151
11,915
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
21
39
Kills
11
11
Deaths
39
63
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
DevaPath5
Anhur
3
11
0
0.27
L
0
8
3
0.19
L
Fenrir
3
8
4
0.63
W
13
2
6
8
W
Scylla
KodeEz
Scylla
12
2
7
7.75
W
Ganesha
TwoRays
Ganesha
0
2
31
7.75
L
Cu Chulainn
biggysed
Cu Chulainn
3
5
3
0.9
L
Poseidon
dany10_canela
Poseidon
2
7
0
0.29
W
3
3
8
2.33
W
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,672
Damage
45,821
83,613
Taken
103,080
59,552
Mitigated
68,078
29,637
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DevaPath5
Anhur
8,480
2,049
0
1,689
17,145
5,988
1,304
1,543
15,527
0
67,076
L
5,249
740
0
3,751
25,973
27,507
0
8,309
17,381
58,882
0
L
Fenrir
9,378
1,793
0
5,892
21,209
8,535
509
5,196
15,833
0
67,752
W
21,086
15,880
0
8,541
18,887
8,758
1,178
4,536
14,213
0
148,296
W
Scylla
KodeEz
Scylla
20,298
873
238
4,216
12,821
5,938
904
4,856
7,735
86,136
0
W
Ganesha
TwoRays
Ganesha
9,356
358
0
5,436
19,134
21,231
866
4,424
14,516
46,347
0
L
Cu Chulainn
biggysed
Cu Chulainn
13,563
1,405
0
5,091
26,838
22,070
206
8,648
17,479
9,977
64,387
L
Poseidon
dany10_canela
Poseidon
9,151
1,027
0
1,557
11,915
3,978
0
5,210
6,545
65,979
0
W
9,268
1,730
0
5,782
16,455
16,222
3,676
1,489
14,966
0
78,095
W
19,664
9,984
0
5,424
16,316
7,403
7,670
2,895
13,391
0
132,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,887
Gold Earned
54,115
682
Minions Killed
610
0
Camps Cleared
0
2,248,369
Distance Traveled
1,993,705
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,812
492
121
5
0
386,426
0
L
Ymir
10,141
423
75
3
0
379,491
0
L
Fenrir
10,531
439
116
5
0
438,501
7
W
Arachne
15,273
636
169
7
0
513,816
6
W
Scylla
14,831
618
150
6
0
439,295
2
W
Ganesha
15,126
630
20
1
0
472,737
14
L
Cu Chulainn
11,745
489
150
6
0
407,213
4
L
Poseidon
9,886
412
148
6
0
382,074
1
W
Mulan
13,444
560
143
6
0
383,128
3
W
Medusa
16,213
676
200
8
0
439,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role