Player Matchup

Fenrir
Fenrir
FreshTomatoe1
Fenrir
Level 126
God Stats
6W - 2L
1,652 SR
Queue Stats
220W - 123L
1,661 Elo+
Party 3
Tiamat
Tiamat
Shikanorii
Tiamat
Level 77
God Stats
90W - 53L
1,679 SR
Queue Stats
485W - 366L
1,683 Elo+
Party 2
Ganesha
Ganesha
Somar16
Ganesha
Level 49
God Stats
17W - 12L
1,624 SR
Queue Stats
219W - 151L
1,713 Elo+
Party 2
King Arthur
King Arthur
Voxien
King Arthur
Level 137
God Stats
3W - 1L
1,572 SR
Queue Stats
331W - 215L
1,713 Elo+
Party 3
Chernobog
Chernobog
zRapTurev
Chernobog
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 29L
1,805 Elo+
Party 3
Team Averages
Level 85
1,605 SR
1,715 Elo+

VS

Team Averages
Level 89
1,685 SR
1,648 Elo+
Ymir
Ymir
DaveWereling
Ymir
Level 43
God Stats
4W - 4L
1,709 SR
Queue Stats
149W - 91L
1,657 Elo+
Party 1
Horus
Horus
JumpDevil
Horus
Level 94
God Stats
22W - 11L
1,801 SR
Queue Stats
307W - 208L
1,713 Elo+
Party 1
Medusa
Medusa
Kahos Rayne
Medusa
Level 107
God Stats
59W - 87L
1,400 SR
Queue Stats
424W - 391L
1,460 Elo+
Solo
Anubis
Anubis
KaiserGrau
Anubis
Level 96
God Stats
5W - 7L
1,722 SR
Queue Stats
289W - 204L
1,720 Elo+
Party 1
Loki
Loki
Rowmants
Loki
Level 105
God Stats
24W - 8L
1,791 SR
Queue Stats
255W - 184L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
7,770
598
4,412
8,376
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Shikanorii
Tiamat
14
3 / 0 / 1
7,743
596
7,112
3,552
1,721
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Somar16
Ganesha
11
1 / 1 / 5
6,922
532
3,353
7,751
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Voxien
King Arthur
13
4 / 4 / 2
7,928
610
9,043
9,926
5,072
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
zRapTurev
Chernobog
11
2 / 3 / 2
6,715
517
4,001
9,661
3,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
6,497
500
3,728
7,411
2,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
JumpDevil
Horus
11
0 / 5 / 3
6,126
471
4,385
9,854
5,586
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
12
1 / 3 / 1
6,714
516
7,617
6,637
1,844
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
KaiserGrau
Anubis
10
1 / 4 / 0
6,165
474
3,856
8,383
3,314
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
13
5 / 4 / 0
7,556
581
4,895
8,746
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
9
9
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
6
1
1
6.5
L
Horus
JumpDevil
Horus
0
5
3
0.3
L
Medusa
1
3
1
0.5
L
Anubis
KaiserGrau
Anubis
1
4
0
0.25
L
Loki
5
4
0
1.25
W
Tiamat
Shikanorii
Tiamat
3
0
1
3.5
W
Ganesha
Somar16
Ganesha
1
1
5
3.5
W
King Arthur
Voxien
King Arthur
4
4
2
1.25
W
Chernobog
zRapTurev
Chernobog
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,921
Damage
24,481
39,266
Taken
41,031
16,697
Mitigated
16,313
11,359
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,728
808
0
1,820
7,411
2,912
0
3,043
4,368
18,754
0
W
4,412
1,521
0
2,519
8,376
3,094
0
2,288
6,088
0
40,427
L
Horus
JumpDevil
Horus
4,385
2,226
113
2,878
9,854
5,586
0
0
9,854
0
23,933
L
Medusa
7,617
2,736
0
1,582
6,637
1,844
1,077
1,149
5,488
0
47,971
L
Anubis
KaiserGrau
Anubis
3,856
433
0
3,527
8,383
3,314
0
5,637
2,746
37,331
0
L
Loki
4,895
1,533
0
865
8,746
2,657
0
636
8,110
0
45,247
W
Tiamat
Shikanorii
Tiamat
7,112
722
0
1,881
3,552
1,721
183
1,210
2,342
56,151
0
W
Ganesha
Somar16
Ganesha
3,353
537
0
1,939
7,751
3,781
0
2,384
5,367
24,424
0
W
King Arthur
Voxien
King Arthur
9,043
2,794
0
2,170
9,926
5,072
195
0
9,926
0
43,776
W
Chernobog
zRapTurev
Chernobog
4,001
2,431
0
2,850
9,661
3,029
600
1,702
7,959
0
32,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,078
Gold Earned
33,058
403
Minions Killed
333
0
Camps Cleared
0
1,285,557
Distance Traveled
1,279,365
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,497
500
28
2
0
282,178
2
W
Fenrir
7,770
598
72
6
0
280,226
0
L
Horus
6,126
471
54
4
0
258,615
0
L
Medusa
6,714
516
86
7
0
248,770
3
L
Anubis
6,165
474
78
6
0
216,626
2
L
Loki
7,556
581
87
7
0
273,176
4
W
Tiamat
7,743
596
123
9
0
257,762
8
W
Ganesha
6,922
532
21
2
0
273,787
1
W
King Arthur
7,928
610
103
8
0
247,752
1
W
Chernobog
6,715
517
84
6
0
226,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role