Player Matchup

Janus
Janus
MegaTilf
Janus
Level 26
God Stats
1W - 5L
1,876 SR
Queue Stats
66W - 69L
1,443 Elo+
Party 1
Loki
Loki
TZFLASH
Loki
Level 11
God Stats
1W - 5L
1,184 SR
Queue Stats
2W - 8L
1,220 Elo+
Party 1
Hercules
Hercules
Toweh
Hercules
Level 46
God Stats
5W - 11L
1,418 SR
Queue Stats
70W - 73L
1,423 Elo+
Party 1
Team Averages
Level 28
1,493 SR
1,362 Elo+

VS

Team Averages
Level 29
1,731 SR
1,381 Elo+
Neith
Neith
Billybuckets33
Neith
Level 6
God Stats
3W - 7L
1,920 SR
Queue Stats
4W - 22L
1,546 Elo+
Solo
Nu Wa
Nu Wa
Knzy I
Nu Wa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,257 Elo+
Party 2
Jormungandr
Jormungandr
iZaintV7
Jormungandr
Level 69
God Stats
0W - 2L
1,773 SR
Queue Stats
44W - 57L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MegaTilf
Janus
19
6 / 3 / 11
14,622
636
14,346
13,386
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
TZFLASH
Loki
19
2 / 2 / 17
14,385
625
9,211
10,919
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
Toweh
Hercules
19
14 / 2 / 6
15,854
689
25,902
26,618
24,338
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
12,099
526
7,189
17,587
12,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Knzy I
Nu Wa
15
0 / 10 / 4
12,196
530
10,309
16,455
6,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
iZaintV7
Jormungandr
20
7 / 2 / 0
15,095
656
19,087
24,006
29,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
22
Kills
7
7
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
Nu Wa
Knzy I
Nu Wa
0
10
4
0.2
W
Janus
MegaTilf
Janus
6
3
11
3.83
W
Loki
TZFLASH
Loki
2
2
17
5.25
W
Hercules
Toweh
Hercules
14
2
6
8.5
L
Jormungandr
iZaintV7
Jormungandr
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,459
Damage
36,585
50,923
Taken
58,048
34,683
Mitigated
47,897
13,186
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,189
1,938
0
1,412
17,587
12,241
0
3,887
13,280
0
40,853
L
Nu Wa
Knzy I
Nu Wa
10,309
3,597
342
2,585
16,455
6,150
84
3,933
12,312
36,293
0
W
Janus
MegaTilf
Janus
14,346
1,767
984
3,236
13,386
5,682
609
7,925
5,461
68,157
0
W
Loki
TZFLASH
Loki
9,211
1,917
0
496
10,919
4,663
181
6,425
4,494
0
46,871
W
Hercules
Toweh
Hercules
25,902
9,356
0
8,470
26,618
24,338
215
15,046
11,572
286
77,495
L
Jormungandr
iZaintV7
Jormungandr
19,087
1,999
523
2,962
24,006
29,506
220
6,792
16,794
67,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,861
Gold Earned
39,390
255
Minions Killed
198
0
Camps Cleared
0
1,201,441
Distance Traveled
1,026,116
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,099
526
55
2
0
301,608
0
L
Nu Wa
12,196
530
48
2
0
311,133
2
W
Janus
14,622
636
120
5
0
356,242
0
W
Loki
14,385
625
51
2
0
412,007
2
W
Hercules
15,854
689
84
4
0
433,192
1
L
Jormungandr
15,095
656
95
4
0
413,375
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role