Player Matchup

Hercules
Hercules
BasicDevil
Hercules
Level 137
God Stats
2W - 8L
1,402 SR
Queue Stats
111W - 88L
1,665 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IB-Pensive
Morgan Le Fay
Level 146
God Stats
4W - 6L
1,388 SR
Queue Stats
163W - 157L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
McFlyyy187
Cthulhu
Level 83
God Stats
1W - 1L
1,462 SR
Queue Stats
46W - 37L
1,522 Elo+
Party 2
Team Averages
Level 122
1,418 SR
1,556 Elo+

VS

Team Averages
Level 110
1,518 SR
1,417 Elo+
Kukulkan
Kukulkan
Boy-D-Tail
Kukulkan
Level 63
God Stats
240W - 313L
1,433 SR
Queue Stats
476W - 734L
1,359 Elo+
Party 1
Bellona
Bellona
SakonUkon72
Bellona
Level 122
God Stats
17W - 21L
1,520 SR
Queue Stats
301W - 388L
1,371 Elo+
Party 1
Hel
Hel
stevesfarias
Hel
Level 144
God Stats
19W - 10L
1,601 SR
Queue Stats
213W - 231L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BasicDevil
Hercules
12
8 / 1 / 2
8,364
836
8,496
8,851
5,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
IB-Pensive
Morgan Le Fay
11
3 / 3 / 5
7,367
737
7,542
6,488
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
McFlyyy187
Cthulhu
10
0 / 2 / 7
6,767
677
4,230
7,145
5,351
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boy-D-Tail
Kukulkan
10
1 / 2 / 2
6,755
676
4,544
4,559
1,751
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SakonUkon72
Bellona
10
3 / 6 / 2
7,203
720
6,381
10,419
6,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 3 / 2
7,345
735
5,397
8,397
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
6
6
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
BasicDevil
Hercules
8
1
2
9
L
Kukulkan
Boy-D-Tail
Kukulkan
1
2
2
1
W
Morgan Le Fay
IB-Pensive
Morgan Le Fay
3
3
5
1.83
W
Cthulhu
McFlyyy187
Cthulhu
0
2
7
1.75
L
Bellona
SakonUkon72
Bellona
3
6
2
0.67
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,268
Damage
16,322
22,484
Taken
23,375
12,851
Mitigated
10,961
6,537
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BasicDevil
Hercules
8,496
3,221
429
2,246
8,851
5,200
188
3,228
5,445
0
24,290
L
Kukulkan
Boy-D-Tail
Kukulkan
4,544
402
141
263
4,559
1,751
0
2,213
2,346
20,064
0
W
Morgan Le Fay
IB-Pensive
Morgan Le Fay
7,542
490
945
1,864
6,488
2,300
192
2,898
3,464
23,242
0
W
Cthulhu
McFlyyy187
Cthulhu
4,230
169
453
600
7,145
5,351
0
3,253
3,634
18,660
0
L
Bellona
SakonUkon72
Bellona
6,381
3,349
0
364
10,419
6,289
0
5,370
5,049
0
10,251
L
5,397
449
2,615
4,025
8,397
2,921
0
4,189
4,208
22,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,498
Gold Earned
21,303
93
Minions Killed
97
0
Camps Cleared
0
594,320
Distance Traveled
489,415
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,364
836
39
4
0
210,031
3
L
Kukulkan
6,755
676
45
5
0
139,335
0
W
Morgan Le Fay
7,367
737
33
3
0
179,150
2
W
Cthulhu
6,767
677
21
2
0
205,139
0
L
Bellona
7,203
720
14
1
0
157,323
0
L
Hel
7,345
735
38
4
0
192,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role